Commit graph

20 commits

Author SHA1 Message Date
James R
dbd79a29a4 Replace C90's junk with a modest macro 2020-10-06 23:04:23 -07:00
LJ Sonic
715cb857f5 Merge branch 'next' into 'better-download'
# Conflicts:
#   src/sdl/i_system.c
#   src/win32/win_sys.c
2020-06-01 08:16:53 -04:00
SwitchKaze
46191cade7 Update to 2.2.4 2020-05-22 16:47:51 -05:00
Louis-Antoine
db85c62c6f Allow resuming the most recent file transfer 2020-05-19 11:28:24 +02:00
Alam Ed Arias
38232ce07e fix build errors in public master 2020-05-06 18:35:54 -04:00
James Hale
56b67a3b4f Custom skincolors 2020-02-21 21:56:39 -05:00
Louis-Antoine
5bde4df439 Grab mouse again when closing menu, unpausing, etc 2020-01-02 00:45:28 +01:00
toaster
2d1a574e09 * Add a death animation for killing the Metal object, in case somebody wants to Lua up a Sonic CD style race finish for the Metal object, or in case of the following...
* Add an alternate DEMOMARKER for ending the Metal Recording on death, which kills the Metal object as well.
* Add some more relevant exceptions to the "most objects are removed when touching a deathpit" thing, primarily for the sake of ghosts and Metal playback.
2019-10-29 17:38:14 +00:00
Alam Ed Arias
9d64ee88a0 Be clear on what FALLTHRU we really want 2019-09-09 15:02:13 -04:00
Alam Ed Arias
5a79a446df Tested to be compile with Mingw64 9.1.0 2019-08-08 21:25:46 -04:00
Steel Titanium
bf2f6ebc09 Save ban list right after banning. 2019-02-21 19:47:00 -05:00
Monster Iestyn
08af33c51f Add myargmalloc boolean to detect whether we allocated myargv ourselves or not, so we don't free myargv if we didn't 2018-11-23 19:12:48 +00:00
Steel Titanium
5c8c35e773 Deallocate when I_Quit() is called instead. 2018-06-23 15:09:11 -04:00
Alam Ed Arias
e2b604fdfd TCP: remove BADSOCKET 2017-12-26 19:56:50 -05:00
Alam Ed Arias
1f6388a2e0 Fix up Win32 interface code misdeclaration of I_ClipboardPaste() 2016-11-03 14:35:32 -04:00
Inuyasha
bb20cfd6be Clipboard copy/paste testing
(unfinished, but basics work)
2016-11-03 01:43:57 -07:00
Alam Ed Arias
57091261d9 MSVC: fixed up MSVC project 2016-05-21 23:53:04 -04:00
Inuyasha
b258b9b503 remove cpuaffinity code from SDL
still exists in DD (while it exists) but no longer saves.
No reason whatsoever for affinity to be settable by the game itself.
2016-02-22 23:08:34 -08:00
Alam Ed Arias
15bd266cac SRB2 2.1.5 release 2014-03-23 12:00:29 -04:00
Alam Ed Arias
b93cb1b65a SRB2 2.1 release 2014-03-15 13:11:35 -04:00