James R
dbd79a29a4
Replace C90's junk with a modest macro
2020-10-06 23:04:23 -07:00
LJ Sonic
715cb857f5
Merge branch 'next' into 'better-download'
...
# Conflicts:
# src/sdl/i_system.c
# src/win32/win_sys.c
2020-06-01 08:16:53 -04:00
SwitchKaze
46191cade7
Update to 2.2.4
2020-05-22 16:47:51 -05:00
Louis-Antoine
db85c62c6f
Allow resuming the most recent file transfer
2020-05-19 11:28:24 +02:00
Alam Ed Arias
38232ce07e
fix build errors in public master
2020-05-06 18:35:54 -04:00
James Hale
56b67a3b4f
Custom skincolors
2020-02-21 21:56:39 -05:00
Louis-Antoine
5bde4df439
Grab mouse again when closing menu, unpausing, etc
2020-01-02 00:45:28 +01:00
toaster
2d1a574e09
* Add a death animation for killing the Metal object, in case somebody wants to Lua up a Sonic CD style race finish for the Metal object, or in case of the following...
...
* Add an alternate DEMOMARKER for ending the Metal Recording on death, which kills the Metal object as well.
* Add some more relevant exceptions to the "most objects are removed when touching a deathpit" thing, primarily for the sake of ghosts and Metal playback.
2019-10-29 17:38:14 +00:00
Alam Ed Arias
9d64ee88a0
Be clear on what FALLTHRU we really want
2019-09-09 15:02:13 -04:00
Alam Ed Arias
5a79a446df
Tested to be compile with Mingw64 9.1.0
2019-08-08 21:25:46 -04:00
Steel Titanium
bf2f6ebc09
Save ban list right after banning.
2019-02-21 19:47:00 -05:00
Monster Iestyn
08af33c51f
Add myargmalloc boolean to detect whether we allocated myargv ourselves or not, so we don't free myargv if we didn't
2018-11-23 19:12:48 +00:00
Steel Titanium
5c8c35e773
Deallocate when I_Quit() is called instead.
2018-06-23 15:09:11 -04:00
Alam Ed Arias
e2b604fdfd
TCP: remove BADSOCKET
2017-12-26 19:56:50 -05:00
Alam Ed Arias
1f6388a2e0
Fix up Win32 interface code misdeclaration of I_ClipboardPaste()
2016-11-03 14:35:32 -04:00
Inuyasha
bb20cfd6be
Clipboard copy/paste testing
...
(unfinished, but basics work)
2016-11-03 01:43:57 -07:00
Alam Ed Arias
57091261d9
MSVC: fixed up MSVC project
2016-05-21 23:53:04 -04:00
Inuyasha
b258b9b503
remove cpuaffinity code from SDL
...
still exists in DD (while it exists) but no longer saves.
No reason whatsoever for affinity to be settable by the game itself.
2016-02-22 23:08:34 -08:00
Alam Ed Arias
15bd266cac
SRB2 2.1.5 release
2014-03-23 12:00:29 -04:00
Alam Ed Arias
b93cb1b65a
SRB2 2.1 release
2014-03-15 13:11:35 -04:00