Monster Iestyn
e4f157786c
Merge branch 'public_next'
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# Conflicts:
# src/Makefile
# src/doomtype.h
# src/hardware/hw_clip.c
# src/hardware/hw_main.c
# src/sdl12/sdl_sound.c
2018-11-10 19:18:34 +00:00
Monster Iestyn
fced19d291
Merge branch 'master' into next
2018-11-10 19:05:33 +00:00
Monster Iestyn
c7e58b7cd5
Merge branch 'opengl-new-clipping-backport' into 'master'
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OpenGL new clipping backport
See merge request STJr/SRB2!315
2018-11-10 13:57:16 -05:00
Monster Iestyn
46b58cba55
Merge branch 'alias-recursion-hotfix' into 'next'
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Alias recursion hotfix
See merge request STJr/SRB2!314
2018-11-10 13:56:43 -05:00
Monster Iestyn
51df32dd3d
Merge branch 'gcc-compiling-cleanup' into 'master'
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Compiling cleanup and fixes
See merge request STJr/SRB2!311
2018-11-10 13:56:17 -05:00
MPC
ff642df1f2
Render the startup screen on OpenGL mode
2018-11-10 15:56:13 -03:00
mazmazz
727ca143b5
Branch G_Controldefault into FPS and PLATFORM
2018-11-10 13:28:10 -05:00
mazmazz
8c6de7ff60
Pictoloop zero-based fix
2018-11-10 12:54:59 -05:00
mazmazz
9a038b28e1
Implemented GFX for text prompts
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* PicMode SOC
* PicToLoop SOC
2018-11-10 12:42:13 -05:00
Monster Iestyn
323c89dbaf
fix using abs() on unsigned
2018-11-10 17:40:09 +00:00
Monster Iestyn
dd83652b71
Whoops, this broke my non-NEWCLIP test build
2018-11-10 16:10:25 +00:00
Monster Iestyn
3608f73d39
Updated SRB2.cbp for hw_clip.c/h
2018-11-10 16:10:08 +00:00
Monster Iestyn
8ba0f2a177
clipping code didn't seem so bad this time (at least compared to without), let's enable it now?
2018-11-10 16:09:52 +00:00
Monster Iestyn
c4569e61a8
Made some efforts to improve efficiency of new code, hard to tell if I've made it better or worse though honestly
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R_IsEmptyLine is now a thing too btw
2018-11-10 16:09:21 +00:00
Monster Iestyn
1e98e3b4f2
More progress, NEWCLIP added to doomdef.h, sadly it actually all lags the game so I've disabled it for now
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Other notes:
* on second thought I'll keep the hw_clip functions' gld prefixes rather than HWR, not like it matters either way
* despite the extra lag it does fix the issues with translucent walls and such when displayed at different vertical angles, such as with the GFZ1 waterfall
2018-11-10 16:08:56 +00:00
Monster Iestyn
a733a29f4c
Starting work on porting hw_clip.c/h code, Makefiles and CMake can compile them at least
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Other notes:
* Renamed all new functions to have HWR_ prefix instead of gld_, for consistency
* HWR_FrustrumSetup and HWR_SphereInFrustum are disabled and require HAVE_SPHEREFRUSTRUM. This is because 1) SRB2CB did not need the code, so presumably neither will we, and 2) there are some OpenGL API functions used there that due to our way of using OpenGL we don't use outside of r_opengl.c, which makes dealing with HWR_FrustrumSetup complicated in theory
* The new clipping functions are not added to OpenGL's "main" rendering code itself just yet, they're just available to use now once hw_clip.h is included
2018-11-10 16:08:26 +00:00
mazmazz
631c6f93f5
Implement music switching for prompts
2018-11-10 11:05:33 -05:00
Monster Iestyn
896de73c60
....ow this slipup hurt me badly
2018-11-10 16:00:33 +00:00
Monster Iestyn
d456a5362c
Whoops, mucked up this part of the conflict resolving
2018-11-10 15:55:09 +00:00
Monster Iestyn
a8291c122a
adding lua_maplib.c comments for new slope-related userdata types
2018-11-10 15:47:04 +00:00
Monster Iestyn
268bde3fdf
Merge branch 'public_next'
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# Conflicts:
# src/d_netcmd.c
# src/d_netcmd.h
# src/dehacked.c
# src/g_game.h
# src/hardware/hw_draw.c
# src/hardware/hw_main.c
# src/lua_baselib.c
# src/lua_hook.h
# src/lua_hooklib.c
# src/lua_hudlib.c
# src/lua_libs.h
# src/lua_maplib.c
# src/lua_script.c
# src/m_misc.h
# src/p_mobj.c
# src/s_sound.c
# src/sdl12/mixer_sound.c
# src/w_wad.c
2018-11-10 15:41:57 +00:00
mazmazz
3d9ce630d2
SOC for prompt gfx and music
2018-11-10 10:33:58 -05:00
mazmazz
99a0831b0b
Hardcode tutorial prompt offset index
2018-11-10 10:15:16 -05:00
mazmazz
a197c19742
Prompt page string field length adjustment; check empty named tag before prompt search
2018-11-10 09:38:32 -05:00
mazmazz
e1e94c3af2
Added page tags and find page by tag
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* Added tutorial mode defines to this branch
2018-11-10 09:32:53 -05:00
Monster Iestyn
31301660cd
Merge branch 'master' into next
2018-11-10 14:27:27 +00:00
Monster Iestyn
925a56ad98
Merge branch 'opengl-improvements-backport' into 'master'
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Opengl improvements backport
See merge request STJr/SRB2!304
2018-11-10 09:25:18 -05:00
Monster Iestyn
de6cb124cb
Merge branch 'readme-update' into 'master'
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Update readme
See merge request STJr/SRB2!313
2018-11-10 08:39:02 -05:00
Monster Iestyn
e01c7ae743
Merge branch 'copyright-info-update' into 'master'
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Update copyright info
See merge request STJr/SRB2!309
2018-11-10 08:33:09 -05:00
Monster Iestyn
2da335a1c4
Place limit on the amount of alias recursion allowed, to prevent cycles or otherwise excessive recursion
2018-11-10 13:08:26 +00:00
mazmazz
28238c41df
WIP: First-time tutorial prompt
2018-11-10 02:30:21 -05:00
mazmazz
ffed9f4d20
Force camera defaults during tutorialmode (doesn't work in all cases)
2018-11-10 01:31:30 -05:00
mazmazz
a542006ae8
Hide Tutorial menu option if no tutorialmap
2018-11-10 01:17:11 -05:00
mazmazz
33a94ba2b8
Prompt HUD hiding implementation
2018-11-10 01:00:18 -05:00
mazmazz
54dc5d1892
Merge branch 'text-prompts' into text-prompts-hidehud
2018-11-10 00:10:42 -05:00
mazmazz
19a8b15912
Actually fix empty prompt text crash
2018-11-10 00:10:16 -05:00
mazmazz
7ac641450f
Text prompt Hide HUD dehacked
2018-11-09 23:50:25 -05:00
mazmazz
9ee894f777
Make gray/black text prompt backcolor darker in OpenGL
2018-11-09 22:52:13 -05:00
mazmazz
7daf5d4727
Set up separate background color for prompts vs. console
2018-11-09 22:38:55 -05:00
mazmazz
ae4c1e0e82
Fix tmthing crash in EndTextPrompt when loading an invalid prompt on level start
2018-11-09 22:07:32 -05:00
mazmazz
b8897db308
Fix crash when page text is empty; add checks for MAX_PROMPTS and MAX_PAGES
2018-11-09 21:55:14 -05:00
Steel Titanium
038dfb4aff
Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2 into readme-update
2018-11-09 18:24:42 -05:00
Monster Iestyn
4b8232d777
Merge branch 'master' into next
2018-11-09 23:18:14 +00:00
Alam Arias
1c22c6a1f9
Merge pull request #320 from monster-psychic-cat/remote_view_fixes
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Minor remote viewpoint bugfixes.
2018-11-09 16:09:20 -05:00
Steel Titanium
e937d1bacb
Update readme
2018-11-09 16:01:29 -05:00
Monster Iestyn
b3befae143
Merge branch 'public-op-nightsbumper-fix' into 'next'
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Objectplace: Fix NiGHTS bumper angle being reset when WRITETHINGS
See merge request STJr/SRB2!299
2018-11-09 12:11:11 -05:00
Monster Iestyn
17223aa520
Merge branch 'master' into next
2018-11-09 16:09:49 +00:00
Monster Iestyn
f974bb96ac
Merge branch 'music-clean' into 'master'
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Some code cleanup.
See merge request STJr/SRB2!298
2018-11-09 10:58:57 -05:00
Monster Iestyn
df28e2b2a6
Merge branch 'no-hasslope' into next
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yes I'm an idiot for rushing things like this
2018-11-08 21:25:51 +00:00
Monster Iestyn
98fd9f8e42
WHY DID I FORGET THIS
2018-11-08 21:22:45 +00:00