James R
1dac3d174e
Merge remote-tracking branch 'origin/master' into next
2019-12-26 15:35:53 -08:00
James R
414a066ec8
Merge branch 'turnmultiplier' into 'master'
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Option to increase the turning speed
See merge request STJr/SRB2!553
2019-12-26 18:18:23 -05:00
Jaime Passos
3622829504
Merge remote-tracking branch 'aaaaaaaa/next' into gametype-clownery
2019-12-24 17:55:46 -03:00
James R
3f339384c8
Merge branch 'hwrtexfix' into 'master'
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Fix model texture blending
See merge request STJr/SRB2!546
2019-12-24 14:44:19 -05:00
Jaime Passos
61b72203a8
Merge remote-tracking branch 'origin/master' into gametype-clownery
2019-12-23 18:21:13 -03:00
James R
3e2b28e162
Merge remote-tracking branch 'origin/master' into turnmultiplier
2019-12-22 21:26:36 -08:00
James R
2ed5617c5f
Merge branch 'better-deadzone' into 'master'
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Better Deadzones
See merge request STJr/SRB2!541
2019-12-20 17:33:29 -05:00
Jaime Passos
79d5192b7c
TOL/Level platter stuff
2019-12-18 13:24:10 -03:00
Jaime Passos
7807424633
NUMGAMETYPES vs gametypecount
2019-12-18 12:30:01 -03:00
Jaime Passos
7e55dd31f5
fix menu spacing
2019-12-17 12:53:26 -03:00
Sryder
a093c76cfb
Merge branch 'master' of git@git.magicalgirl.moe:STJr/SRB2.git into better-deadzone
2019-12-15 15:47:45 +00:00
Monster Iestyn
eb179e4d6a
Remove anti-Tails restriction for the Allow super Pandora's Box cheat.
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Despite popular belief, this was just some experimenting from 2.2 development that we forgot to remove!
2019-12-15 15:40:56 +00:00
Sryder
76d59330f7
Port the deadzone cvar stuff from kart.
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Add menu items for deadzone.
2019-12-15 15:36:13 +00:00
Jaime Passos
af3cf93683
grafik designe is m passion
2019-12-12 21:41:13 -03:00
James R
4f9e227830
Cvar and menu option to let user increase turn speed
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cam_turnmultiplier and cam2_turnmultiplier.
"Camera Speed" has been renamed to "Camera Spacial Speed" in the menu. "Camera
Turning Speed" is now an option.
2019-12-09 16:30:03 -08:00
Jaime Passos
c6769e7220
Die
2019-12-08 22:12:56 -03:00
MascaraSnake
a3549cc8f2
Merge branch 'datestuff' into 'master'
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Date stuff
See merge request STJr/SRB2Internal!618
2019-12-06 16:10:36 -05:00
Steel Titanium
d415cd5c6d
Update copyright date on source files
2019-12-06 13:49:42 -05:00
lachwright
2e77970526
Fix whitespace issues from when I was new to this shit
2019-12-07 02:31:31 +08:00
MascaraSnake
69da1a7733
Merge branch 'perfectra' into 'master'
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Record Attack perfect bonus stuff
Closes #457
See merge request STJr/SRB2Internal!607
2019-12-05 17:02:38 -05:00
MascaraSnake
bbc5d33266
Merge branch 'notutclear' into 'master'
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Fix clearing maps/unlockables causing crashes and hangs.
See merge request STJr/SRB2Internal!609
2019-12-05 17:02:10 -05:00
MascaraSnake
87843365fc
Merge branch 'nightslevsel' into 'master'
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NiGHTS Attack left-right level selection
See merge request STJr/SRB2Internal!608
2019-12-05 16:53:21 -05:00
toaster
7bd5d291ce
Fix unlockable checklist literally hanging if any unlockables are cleared.
2019-12-05 18:40:30 +00:00
Alam Ed Arias
3120c99eeb
Fix compiling for MSVC
2019-12-05 12:38:50 -05:00
toaster
848d7ad819
Allow the NiGHTS Attack menu to have the levels selectable left-and-right-wise, just like Record Attack.
2019-12-05 11:12:35 +00:00
toaster
2b5957fd1c
Fix #457 and another bug I just realised in one fell swoop.
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That is to say, MV_PERFECT can be applied in singleplayer, but that doesn't update your best rings on the map in record attack, so the thing being yellow doesn't make sense if your rings are (none). Therefore, make it a two-flag, two-bit process.
2019-12-05 09:47:29 +00:00
toaster
960ee7fe72
Don't flip P1 of a two-character save card, for aesthetique reasons.
2019-11-29 15:58:37 +00:00
MascaraSnake
4c1c87df39
Merge branch 'xtrafix' into 'master'
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Stop being so XTRA (resolves #362 ).
Closes #362
See merge request STJr/SRB2Internal!552
2019-11-25 17:02:32 -05:00
MascaraSnake
34baf101aa
Merge branch 'nightsnoforce' into 'master'
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Charsel tweaks
See merge request STJr/SRB2Internal!551
2019-11-25 16:54:27 -05:00
toaster
ef556ca6d5
Fix Continue sprites not working for custom characters (incorrect SPR2_XTRA bounds check).
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Also, change all the references to XTRA_ constants to consistently check for > its value, instead of >= its value plus one (or that there's any frames at all) - for extra clarity/consistency, and capacity for re-ordering later.
2019-11-25 18:52:38 +00:00
MascaraSnake
8596445de6
Merge branch 'statisticase' into 'master'
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Statisticase (resolves #339 ).
Closes #339
See merge request STJr/SRB2Internal!531
2019-11-25 13:21:09 -05:00
toaster
f86b46640d
Skip character select entirely if only one character is available on the list.
2019-11-25 17:06:06 +00:00
toaster
fc407cf6ce
Skip tagteam characters (ie, Sonic&Tails) for NiGHTS secret map character selection.
2019-11-25 16:55:18 +00:00
toaster
5cf803f7d0
Allow character select for NiGHTS stages on the Secret Level Select now that every character has NiGHTS sprites.
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(think of this as the collorary to 358, not a direct change)
2019-11-25 16:46:26 +00:00
Steel Titanium
d4a8fd8e64
Fix time emblem overlapping best time on NiGHTS Mode menu ( Resolves #353 )
2019-11-24 16:37:13 -05:00
toaster
508feaad9d
Enable lowercase text for Statistics and Unlockable Checklist menus ( resolves #339 ).
2019-11-24 13:51:53 +00:00
MascaraSnake
5fe89e6e9b
Merge branch 'ra-wipe-fix' into 'master'
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Fix RA fade (resolves #329 )
Closes #329
See merge request STJr/SRB2Internal!521
2019-11-23 18:16:09 -05:00
MascaraSnake
a24949cfa6
Merge branch 'menu-reordering' into 'master'
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Menu reordering (also renaming secrets to extras)
See merge request STJr/SRB2Internal!511
2019-11-23 17:51:46 -05:00
Jaime Passos
e850d42bc2
fix RA fade
2019-11-23 18:15:09 -03:00
sphere
de2a26bf5d
Swap statistics and tutorial options in the 1 Player menu.
2019-11-22 21:00:03 +01:00
sphere
07221c50ce
i'm a dumbass
2019-11-22 20:37:35 +01:00
sphere
e3aca4b647
restore secrets = 0, not sure why i changed that
2019-11-22 20:24:57 +01:00
MascaraSnake
f7c4ec1965
Merge branch 'mapvisitedupdate' into 'master'
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Intermission fixes/cleanup
See merge request STJr/SRB2Internal!509
2019-11-22 14:11:31 -05:00
toaster
7ff616b26e
Do a whole bunch of cleanup for mapvisited and intermission related things.
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* Move the visitation flags, Record Attack/NiGHTS Attack data, and emblem checking to outside of Y_StartIntermission.
* Y_CleanupScreenBuffer never got called for maps which skip the intermission, leading to a small memory leak; this is now fixed by moving it to G_AfterIntermission.
* Y_FollowIntermission was just G_AfterIntermission with modeattacking specific behaviour, but this is desired for all places where G_AfterIntermission is called, so just merge this into G_AfterIntermission.
Notably, these changes are necessary because there are now three maps in the main SP campaign which do not end with traditional intermissions. As a result, this fixes an issue where Black Core's tracks are not available in the Sound Test (due to MV_BEATEN never being applied).
Also, since I was here: Remove "gotperfect" from recorddata_t. This is a duplicate of `mapvisited[gamemap-1] & MV_PERFECT` which uses more memory. I have kept the new spacing in the gamedata for compatibility with RC1 savedatas, but moved it across to the original method everywhere else.
2019-11-21 16:10:28 +00:00
sphere
5a7ebb3ba6
Re-reorganize sound options.
2019-11-21 16:53:37 +01:00
sphere
b37c3a414a
Remove unneeded HAVE_MIXERX checks.
2019-11-21 16:35:27 +01:00
sphere
f021d35e7e
Move tutorial to the bottom of the 1 Player menu.
2019-11-21 02:43:07 +01:00
sphere
48c454553f
Move SP and MP down if extras aren't unlocked yet.
2019-11-21 02:19:31 +01:00
sphere
9608021824
Rename "secrets" to "extras".
2019-11-21 01:34:32 +01:00
sphere
f587069d0e
Reorganize sound options.
2019-11-21 01:14:09 +01:00