sphere
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bae687a1b9
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Merge branch 'fix-slope-convex-sectors' into 'next'
Fix physics quirkiness on slopes with convex sectors
See merge request STJr/SRB2!2250
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2024-01-30 22:38:56 +00:00 |
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sphere
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f6cd5ab13e
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Merge branch 'fix-removed-viewmobj-segfault' into 'next'
Fix segfault when setting up view frame for a removed mobj
See merge request STJr/SRB2!2270
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2024-01-29 13:53:59 +00:00 |
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Hanicef
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820a70b854
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Fix segfault when setting up view frame for a removed mobj
|
2024-01-19 00:00:53 +01:00 |
|
Lactozilla
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1d2ea9b046
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Fix #1177
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2024-01-17 20:02:50 -03:00 |
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Hanicef
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dff390e197
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Fix final edge cases in sector points
Co-authored-by: Zwip-Zwap Zapony <zwipzwapzapony@gmail.com>
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2024-01-14 21:07:45 +01:00 |
|
Gustaf Alhäll
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0211492d96
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Change point-in-polygon algorithm
|
2024-01-04 20:12:20 +01:00 |
|
Gustaf Alhäll
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bc5a0098ea
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fixup! Use angle instead of range when checking identical points
|
2024-01-03 21:10:11 +01:00 |
|
Gustaf Alhäll
|
4cdd638a07
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Use angle instead of range when checking identical points
|
2024-01-03 20:49:17 +01:00 |
|
Gustaf Alhäll
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5edc828aaf
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Fix physical weirdness on concave sectors, too
|
2024-01-03 18:48:41 +01:00 |
|
Gustaf Alhäll
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2919133ea4
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fixup! fixup! fixup! Fix physics quirkiness on slopes with convex sectors
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2023-12-30 11:55:09 +01:00 |
|
Gustaf Alhäll
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faaf379c37
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fixup! fixup! Fix physics quirkiness on slopes with convex sectors
|
2023-12-29 21:42:01 +01:00 |
|
Gustaf Alhäll
|
76becac078
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fixup! Fix physics quirkiness on slopes with convex sectors
|
2023-12-29 20:07:25 +01:00 |
|
Gustaf Alhäll
|
d6c53b0438
|
Fix physics quirkiness on slopes with convex sectors
|
2023-12-29 19:28:38 +01:00 |
|
Lactozilla
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fd64fdfa34
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Merge branch 'next' into sector-portals
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2023-12-27 23:46:16 -03:00 |
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sphere
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188e40688a
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Merge branch 'fix-1158' into 'next'
Fix #1158
Closes #1158
See merge request STJr/SRB2!2240
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2023-12-26 18:28:32 +00:00 |
|
Logan Aerl Arias
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cae7161b2e
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Merge branch 'optimize-slope-z-positioning' into 'next'
Optimize Z position functions on sloped sectors
See merge request STJr/SRB2!2214
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2023-12-26 00:00:11 +00:00 |
|
Logan Aerl Arias
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03626bccfe
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Merge branch 'fix-pointtodist-negative-abs' into 'next'
Fix crash in R_PointToDist2 when passing -2147483648
See merge request STJr/SRB2!1964
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2023-12-25 23:58:03 +00:00 |
|
Lactozilla
|
6a4b26a04c
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Fix #1158
|
2023-12-23 16:30:45 -03:00 |
|
Lactozilla
|
8e331f86bd
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Merge branch 'next' into sector-portals
|
2023-11-30 19:01:54 -03:00 |
|
Gustaf Alhäll
|
e6dfeace84
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Fix anisotropic and FOV settings not saving
|
2023-11-19 13:27:48 +01:00 |
|
Zwip-Zwap Zapony
|
db9b26c876
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Use INT32_MAX
|
2023-11-16 20:36:08 +00:00 |
|
Gustaf Alhäll
|
6a6b65ddc4
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Optimize Z position functions on sloped sectors
|
2023-11-16 21:03:06 +01:00 |
|
Krabs
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e327b5fdf2
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Merge branch 'quake-fix' into 'next'
Implement epicenter and radius support for quakes.
See merge request STJr/SRB2!1797
|
2023-11-14 04:22:45 +00:00 |
|
Alam Ed Arias
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bdc4512565
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Merge branch 'master' into quake-fix
|
2023-10-28 21:02:44 -04:00 |
|
Alam Ed Arias
|
0fb1c64338
|
Merge branch 'next' into sector-portals
|
2023-10-25 14:11:58 -04:00 |
|
Alam Ed Arias
|
80a227d719
|
Merge branch SRB2:next into fix-pointtodist-negative-abs
|
2023-10-22 23:22:51 +00:00 |
|
Gustaf Alhäll
|
12d595399e
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Avoid branch prediction slowdowns in R_PointOnSide
|
2023-10-01 17:34:13 +02:00 |
|
Lactozilla
|
5306d2b474
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Merge branch 'next' into sector-portals
|
2023-09-09 22:28:01 -03:00 |
|
Lactozilla
|
b8313ceda2
|
Optimize sprite rendering by ignoring completely occluded sprites
|
2023-09-03 17:02:35 -03:00 |
|
Lactozilla
|
3505c90d5c
|
Clarify comment
|
2023-08-25 04:28:46 -03:00 |
|
Lactozilla
|
d7bc644dfe
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Check for cv_skybox.value if in a portal too
|
2023-08-25 00:57:10 -03:00 |
|
Lactozilla
|
cf1f310363
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Add sector portals from visplanes while rendering a portal
|
2023-08-25 00:47:40 -03:00 |
|
Lactozilla
|
6d812b4a43
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Implement Eternity Engine's plane portal and horizon portal types
|
2023-08-24 00:51:52 -03:00 |
|
sphere
|
13ac83a208
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Floor portal test, ported
Co-authored-by: Lactozilla <jp6781615@gmail.com>
|
2023-08-23 02:58:38 -03:00 |
|
Lactozilla
|
97311dc5b0
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Use separate table for maskedtexturecol
|
2023-07-27 19:15:35 -03:00 |
|
SMS Alfredo
|
35b676e313
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Fix Camera Interpolation Not Being Reset
|
2023-06-02 19:52:03 -05:00 |
|
Gustaf Alhäll
|
cfb40d4213
|
Fix crash in R_PointToDist2 when passing -2147483648
|
2023-04-13 19:28:54 +02:00 |
|
spherallic
|
488f0fdfab
|
bruh
|
2023-04-12 20:06:02 +02:00 |
|
spherallic
|
9499cb5409
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Merge branch 'next' into public_next
|
2023-04-12 19:51:17 +02:00 |
|
sphere
|
2df3fb53da
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Merge branch 'strong-lua-command-restrictions' into 'next'
Fix up Lua command/cvar safety
See merge request STJr/SRB2!1943
|
2023-04-12 17:50:01 +00:00 |
|
spherallic
|
4b6de096e5
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Define cv_addons_folder in dedicated
|
2023-04-12 00:59:08 +02:00 |
|
spherallic
|
1470d099e3
|
Update copyright year & credits
|
2023-03-31 14:53:31 +02:00 |
|
James R
|
ff0f6e9b74
|
Add CV_ALLOWLUA to a bunch of cvars
These cvars can be modified by Lua.
- advancemap
- allowexitlevel
- allowjoin
- allowmlook
- allowseenames
- allowteamchange
- autobalance
- basenumlaps
- cam2_adjust
- cam2_centertoggle
- cam2_curdist
- cam2_curheight
- cam2_dist
- cam2_height
- cam2_lockaimassist
- cam2_lockedinput
- cam2_orbit
- cam2_rotate
- cam2_rotspeed
- cam2_shiftfacingchar
- cam2_simpledist
- cam2_simpleheight
- cam2_speed
- cam2_still
- cam2_turnfacingability
- cam2_turnfacingchar
- cam2_turnfacinginput
- cam2_turnfacingspindash
- cam2_turnmultiplier
- cam_adjust
- cam_centertoggle
- cam_curdist
- cam_curheight
- cam_dist
- cam_height
- cam_lockaimassist
- cam_lockedinput
- cam_orbit
- cam_rotate
- cam_rotspeed
- cam_shiftfacingchar
- cam_simpledist
- cam_simpleheight
- cam_speed
- cam_still
- cam_turnfacingability
- cam_turnfacingchar
- cam_turnfacinginput
- cam_turnfacingspindash
- cam_turnmultiplier
- color
- color2
- competitionboxes
- cooplives
- coopstarposts
- countdowntime
- exitmove
- flagtime
- forceskin
- friendlyfire
- gravity
- hidetime
- inttime
- itemfinder
- killingdead
- matchboxes
- maxplayers
- mute
- numlaps
- overtime
- pausepermission
- playersforexit
- pointlimit
- powerstones
- respawndelay
- respawnitem
- respawnitemtime
- restrictskinchange
- ringslinger
- runscripts
- scrambleonchange
- seenames
- servername
- showhud
- showinputjoy
- skin
- skin2
- specialrings
- startinglives
- tailspickup
- teamscramble
- timelimit
- touchtag
- tv_1up
- tv_bombshield
- tv_eggman
- tv_forceshield
- tv_invincibility
- tv_jumpshield
- tv_recycler
- tv_ringshield
- tv_superring
- tv_supersneaker
- tv_teleporter
- tv_watershield
|
2023-03-15 16:40:21 -07:00 |
|
Arthur
|
636e6d8c14
|
MSVC project file works again! Supports Visual Studio 2022.
Also fixed issues with the d_netcmd.c file/folder adding logic.
|
2022-12-31 19:35:07 -05:00 |
|
LJ Sonic
|
58e5473c9e
|
Fix integer overflow with diagonal node splits
Fixes random invisible walls and possibly more errors
|
2022-12-27 20:26:38 +01:00 |
|
Eidolon
|
f43839ef8d
|
uncapped: Reset cam interpolation on P_ResetCamera
|
2022-10-09 16:40:52 -05:00 |
|
GoldenTails
|
90a93a516e
|
Move quake calculation code to r_main.c, keep timer in p_tick.c
|
2022-09-06 19:21:19 -05:00 |
|
Eidolon
|
805941a98f
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Merge public next into uncappedrevengeance
This is to capture the UDMF merges and make the later code review
easier.
|
2022-05-03 14:45:14 -05:00 |
|
Eidolon
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82310e0ae2
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Add Lua HUD drawlists
Buffers draw calls between tics to ensure hooks
run at the originally intended rate.
|
2022-04-30 01:55:10 -05:00 |
|
Sally Coolatta
|
f2a19b29d9
|
Put interpdebug stuff in perfstats instead
|
2022-04-27 18:37:45 -05:00 |
|