Commit graph

273 commits

Author SHA1 Message Date
sphere
bae687a1b9 Merge branch 'fix-slope-convex-sectors' into 'next'
Fix physics quirkiness on slopes with convex sectors

See merge request STJr/SRB2!2250
2024-01-30 22:38:56 +00:00
sphere
f6cd5ab13e Merge branch 'fix-removed-viewmobj-segfault' into 'next'
Fix segfault when setting up view frame for a removed mobj

See merge request STJr/SRB2!2270
2024-01-29 13:53:59 +00:00
Hanicef
820a70b854 Fix segfault when setting up view frame for a removed mobj 2024-01-19 00:00:53 +01:00
Lactozilla
1d2ea9b046 Fix #1177 2024-01-17 20:02:50 -03:00
Hanicef
dff390e197 Fix final edge cases in sector points
Co-authored-by: Zwip-Zwap Zapony <zwipzwapzapony@gmail.com>
2024-01-14 21:07:45 +01:00
Gustaf Alhäll
0211492d96
Change point-in-polygon algorithm 2024-01-04 20:12:20 +01:00
Gustaf Alhäll
bc5a0098ea
fixup! Use angle instead of range when checking identical points 2024-01-03 21:10:11 +01:00
Gustaf Alhäll
4cdd638a07
Use angle instead of range when checking identical points 2024-01-03 20:49:17 +01:00
Gustaf Alhäll
5edc828aaf
Fix physical weirdness on concave sectors, too 2024-01-03 18:48:41 +01:00
Gustaf Alhäll
2919133ea4
fixup! fixup! fixup! Fix physics quirkiness on slopes with convex sectors 2023-12-30 11:55:09 +01:00
Gustaf Alhäll
faaf379c37
fixup! fixup! Fix physics quirkiness on slopes with convex sectors 2023-12-29 21:42:01 +01:00
Gustaf Alhäll
76becac078
fixup! Fix physics quirkiness on slopes with convex sectors 2023-12-29 20:07:25 +01:00
Gustaf Alhäll
d6c53b0438
Fix physics quirkiness on slopes with convex sectors 2023-12-29 19:28:38 +01:00
Lactozilla
fd64fdfa34 Merge branch 'next' into sector-portals 2023-12-27 23:46:16 -03:00
sphere
188e40688a Merge branch 'fix-1158' into 'next'
Fix #1158

Closes #1158

See merge request STJr/SRB2!2240
2023-12-26 18:28:32 +00:00
Logan Aerl Arias
cae7161b2e Merge branch 'optimize-slope-z-positioning' into 'next'
Optimize Z position functions on sloped sectors

See merge request STJr/SRB2!2214
2023-12-26 00:00:11 +00:00
Logan Aerl Arias
03626bccfe Merge branch 'fix-pointtodist-negative-abs' into 'next'
Fix crash in R_PointToDist2 when passing -2147483648

See merge request STJr/SRB2!1964
2023-12-25 23:58:03 +00:00
Lactozilla
6a4b26a04c Fix #1158 2023-12-23 16:30:45 -03:00
Lactozilla
8e331f86bd Merge branch 'next' into sector-portals 2023-11-30 19:01:54 -03:00
Gustaf Alhäll
e6dfeace84
Fix anisotropic and FOV settings not saving 2023-11-19 13:27:48 +01:00
Zwip-Zwap Zapony
db9b26c876 Use INT32_MAX 2023-11-16 20:36:08 +00:00
Gustaf Alhäll
6a6b65ddc4
Optimize Z position functions on sloped sectors 2023-11-16 21:03:06 +01:00
Krabs
e327b5fdf2 Merge branch 'quake-fix' into 'next'
Implement epicenter and radius support for quakes.

See merge request STJr/SRB2!1797
2023-11-14 04:22:45 +00:00
Alam Ed Arias
bdc4512565 Merge branch 'master' into quake-fix 2023-10-28 21:02:44 -04:00
Alam Ed Arias
0fb1c64338 Merge branch 'next' into sector-portals 2023-10-25 14:11:58 -04:00
Alam Ed Arias
80a227d719 Merge branch SRB2:next into fix-pointtodist-negative-abs 2023-10-22 23:22:51 +00:00
Gustaf Alhäll
12d595399e
Avoid branch prediction slowdowns in R_PointOnSide 2023-10-01 17:34:13 +02:00
Lactozilla
5306d2b474 Merge branch 'next' into sector-portals 2023-09-09 22:28:01 -03:00
Lactozilla
b8313ceda2 Optimize sprite rendering by ignoring completely occluded sprites 2023-09-03 17:02:35 -03:00
Lactozilla
3505c90d5c Clarify comment 2023-08-25 04:28:46 -03:00
Lactozilla
d7bc644dfe Check for cv_skybox.value if in a portal too 2023-08-25 00:57:10 -03:00
Lactozilla
cf1f310363 Add sector portals from visplanes while rendering a portal 2023-08-25 00:47:40 -03:00
Lactozilla
6d812b4a43 Implement Eternity Engine's plane portal and horizon portal types 2023-08-24 00:51:52 -03:00
sphere
13ac83a208 Floor portal test, ported
Co-authored-by: Lactozilla <jp6781615@gmail.com>
2023-08-23 02:58:38 -03:00
Lactozilla
97311dc5b0 Use separate table for maskedtexturecol 2023-07-27 19:15:35 -03:00
SMS Alfredo
35b676e313 Fix Camera Interpolation Not Being Reset 2023-06-02 19:52:03 -05:00
Gustaf Alhäll
cfb40d4213
Fix crash in R_PointToDist2 when passing -2147483648 2023-04-13 19:28:54 +02:00
spherallic
488f0fdfab bruh 2023-04-12 20:06:02 +02:00
spherallic
9499cb5409 Merge branch 'next' into public_next 2023-04-12 19:51:17 +02:00
sphere
2df3fb53da Merge branch 'strong-lua-command-restrictions' into 'next'
Fix up Lua command/cvar safety

See merge request STJr/SRB2!1943
2023-04-12 17:50:01 +00:00
spherallic
4b6de096e5 Define cv_addons_folder in dedicated 2023-04-12 00:59:08 +02:00
spherallic
1470d099e3 Update copyright year & credits 2023-03-31 14:53:31 +02:00
James R
ff0f6e9b74 Add CV_ALLOWLUA to a bunch of cvars
These cvars can be modified by Lua.

- advancemap
- allowexitlevel
- allowjoin
- allowmlook
- allowseenames
- allowteamchange
- autobalance
- basenumlaps
- cam2_adjust
- cam2_centertoggle
- cam2_curdist
- cam2_curheight
- cam2_dist
- cam2_height
- cam2_lockaimassist
- cam2_lockedinput
- cam2_orbit
- cam2_rotate
- cam2_rotspeed
- cam2_shiftfacingchar
- cam2_simpledist
- cam2_simpleheight
- cam2_speed
- cam2_still
- cam2_turnfacingability
- cam2_turnfacingchar
- cam2_turnfacinginput
- cam2_turnfacingspindash
- cam2_turnmultiplier
- cam_adjust
- cam_centertoggle
- cam_curdist
- cam_curheight
- cam_dist
- cam_height
- cam_lockaimassist
- cam_lockedinput
- cam_orbit
- cam_rotate
- cam_rotspeed
- cam_shiftfacingchar
- cam_simpledist
- cam_simpleheight
- cam_speed
- cam_still
- cam_turnfacingability
- cam_turnfacingchar
- cam_turnfacinginput
- cam_turnfacingspindash
- cam_turnmultiplier
- color
- color2
- competitionboxes
- cooplives
- coopstarposts
- countdowntime
- exitmove
- flagtime
- forceskin
- friendlyfire
- gravity
- hidetime
- inttime
- itemfinder
- killingdead
- matchboxes
- maxplayers
- mute
- numlaps
- overtime
- pausepermission
- playersforexit
- pointlimit
- powerstones
- respawndelay
- respawnitem
- respawnitemtime
- restrictskinchange
- ringslinger
- runscripts
- scrambleonchange
- seenames
- servername
- showhud
- showinputjoy
- skin
- skin2
- specialrings
- startinglives
- tailspickup
- teamscramble
- timelimit
- touchtag
- tv_1up
- tv_bombshield
- tv_eggman
- tv_forceshield
- tv_invincibility
- tv_jumpshield
- tv_recycler
- tv_ringshield
- tv_superring
- tv_supersneaker
- tv_teleporter
- tv_watershield
2023-03-15 16:40:21 -07:00
Arthur
636e6d8c14 MSVC project file works again! Supports Visual Studio 2022.
Also fixed issues with the d_netcmd.c file/folder adding logic.
2022-12-31 19:35:07 -05:00
LJ Sonic
58e5473c9e Fix integer overflow with diagonal node splits
Fixes random invisible walls and possibly more errors
2022-12-27 20:26:38 +01:00
Eidolon
f43839ef8d uncapped: Reset cam interpolation on P_ResetCamera 2022-10-09 16:40:52 -05:00
GoldenTails
90a93a516e Move quake calculation code to r_main.c, keep timer in p_tick.c 2022-09-06 19:21:19 -05:00
Eidolon
805941a98f Merge public next into uncappedrevengeance
This is to capture the UDMF merges and make the later code review
easier.
2022-05-03 14:45:14 -05:00
Eidolon
82310e0ae2 Add Lua HUD drawlists
Buffers draw calls between tics to ensure hooks
run at the originally intended rate.
2022-04-30 01:55:10 -05:00
Sally Coolatta
f2a19b29d9 Put interpdebug stuff in perfstats instead 2022-04-27 18:37:45 -05:00