Commit graph

416 commits

Author SHA1 Message Date
James R
22bfc2db78 Refactor HandleConnect refusals
Also removed some version fields from serverconfig_pak and
clientconfig_pak. Client version will be checked with
SRB2APPLICATION and MODVERSION.

Not updating PACKETVERSION because those packets shouldn't
have been packetversion'd in the first place.
2021-05-10 17:50:01 -07:00
James R
0edbca5e02 Actually report server version mismatches
Incompatible servers get dropped from the server list. It
turns out the server list is also used when connecting
directly to a server. This meant that if you tried
connecting to a server that was incompatible, you'd just
get an infinite connection screen, as if the server was
completely unreachable.

Now it won't drop the server if you are directly
connecting to it. I also copied some incompatibility
messages from HandleConnect.
2021-05-10 16:51:18 -07:00
Monster Iestyn
fa140c1eb3 Merge branch 'load-netgame-error-fixes' into 'next'
Load netgame error fixes

See merge request STJr/SRB2!1482
2021-05-07 17:27:19 -04:00
LJ Sonic
f97dc1093a Merge branch 'kitchensync' into 'next'
Attempt to resolve teleportation resync issue

See merge request STJr/SRB2!1490
2021-04-30 20:39:11 -04:00
katsy
815db01438 adjust cooldown to 5 seconds (bandage fix for 2.2.9) 2021-04-30 20:30:35 -04:00
katsy
858cb98e57 attempt to resolve teleportation resync issue 2021-04-30 17:26:09 -05:00
Monster Iestyn
b8ba2c5b70 Merge branch 'next' into load-netgame-error-fixes
# Conflicts:
#	src/d_clisrv.c
2021-04-28 18:08:48 +01:00
LJ Sonic
cd4cfba500 Delete faulty return 2021-04-26 21:10:32 +02:00
Monster Iestyn
34fa977192 move the old "can't load the level" error to its proper place, added specific error messages for all the times that unarchiving Lua banks can fail 2021-04-26 19:07:11 +01:00
X.organic
0cbf9a791b
Fix indentation in MOBJCONSISTANCY conditional 2021-02-16 23:27:44 +01:00
X.organic
90611ed547
Fix MOBJCONSISTANCY and make it optional in DEBUGMODE
MOBJCONSISTANCY checks confined to gamestate GS_LEVEL. DEBUGMODE
no longer implicitly enables them, making it netgame-compatible.
2021-02-16 21:36:28 +01:00
LJ Sonic
97daba68d0 Enable rejointimeout by default 2021-02-15 16:24:30 +01:00
James R
7b6675178e Merge branch 'oldguards' into 'next'
Kill remaining HAVE_BLUA and SEENAMES

See merge request STJr/SRB2!1319
2020-12-12 17:34:04 -05:00
James R
9ea969b62d Merge branch 'gamequit-argument' into 'next'
Send a `quitting` argument to the GameQuit Lua hook.

See merge request STJr/SRB2!1276
2020-12-10 15:25:52 -05:00
James R
a5d228773d Merge branch 'reload-bans' into 'next'
Fix reloadbans clearing ban.txt and clearbans not actually saving the changes

See merge request STJr/SRB2!1215
2020-12-10 14:28:13 -05:00
James R
2ab71571aa Merge branch 'high-resolution-timer-2' into next 2020-12-10 02:55:02 -08:00
James R
e7883f3f8e That moment when you see HAVE_BLUA crawl back from the grave
This would mean MapChange hasn't been firing for demos ...since 2.2.5.
2020-12-10 00:36:14 -08:00
GoldenTails
119d2e9e37 Remove the rest of the Playing() checks for GameQuit hook 2020-11-29 16:53:29 -06:00
GoldenTails
59d2646593 Send a quitting argument to the GameQuit Lua hook 2020-11-29 08:30:50 -06:00
GoldenTails
fae4709f4b Fix stupid divide-by-zero error 2020-11-08 23:28:20 -06:00
James R
b72789b0c9 Huge perfstats refactor
I needed to update it to make it functional with the precise timer. But I also
got sick of looking at the mess of sprintf followed by draw call.
2020-11-07 01:32:59 -08:00
Louis-Antoine
e178966367 Remove useless condition 2020-10-27 20:28:54 +01:00
Louis-Antoine
395d1f1b8f Do not pause the client while redownloading the gamestate 2020-10-27 20:23:32 +01:00
Louis-Antoine
5c48b92b2c Fix camera going wild after reloading the gamestate 2020-10-27 20:21:56 +01:00
Louis-Antoine
499bb56436 Only resend the gamestate to one client at a time 2020-10-27 01:22:31 +01:00
Louis-Antoine
7ae53364f2 Add a 15 seconds cooldown between successive gamestate resends 2020-10-27 01:20:05 +01:00
Louis-Antoine
9f5686ef48 Fix underflow in consistancy checking code 2020-10-26 23:15:22 +01:00
James R
9278f04fbf Delete ban.txt if no bans to save 2020-10-24 15:59:11 -07:00
James R
288ffebea7 Do not save cleared ban list when reloading bans 2020-10-24 15:52:02 -07:00
Louis-Antoine
50d2c95470 Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2.git into resend-gamestate 2020-10-24 16:21:44 +02:00
Louis-Antoine
5091c19abf Kick clients that fail to catch up with server gamelogic 2020-10-21 20:25:29 +02:00
James R
d279489753 Merge branch 'perfstats' into 'next'
Performance stats

See merge request STJr/SRB2!1186
2020-10-18 15:33:20 -04:00
Hannu Hanhi
4f20a20165 Performance stats 2020-10-10 22:12:34 +03:00
James R
f5e4d076b9 Add CV_NETVAR to server affecting cvars
showjoinaddress
maxplayers
joindelay
rejointimeout
resynchattempts
blamecfail
maxsend
noticedownload
downloadspeed
jointimeout
maxping
pingtimeout
servername
2020-10-09 15:23:16 -07:00
James R
aa102dcea0 Add CV_SAVE to netvars
dumpconsistency
allowjoin
joinnextround
restrictskinchange
allowteamchange
startinglives
respawndelay
competitionboxes
allowseenames
matchboxes
specialrings
powerstones
countdowntime
touchtag
hidetime
autobalance
teamscramble
scrambleonchange
friendlyfire
overtime
pointlimit
timelimit
basenumlaps
allowexitlevel
inttime
coopstarposts
cooplives
advancemap
playersforexit
exitmove
pausepermission
respawnitemtime
respawnitem
flagtime

tv_recycler
tv_teleporter
tv_superring
tv_supersneaker
tv_invincibility
tv_jumpshield
tv_watershield
tv_ringshield
tv_forceshield
tv_bombshield
tv_1up
tv_eggmanbox
2020-10-09 15:06:09 -07:00
James R
b3d8ed7d43 Revert netvars after leaving a netgame 2020-10-06 23:32:11 -07:00
James R
dbd79a29a4 Replace C90's junk with a modest macro 2020-10-06 23:04:23 -07:00
Lachlan Wright
92b61aacd8 Merge branch 'name-change-spam' into 'next'
Don't let players change their name more than five times per minute

See merge request STJr/SRB2!1155
2020-09-25 09:36:39 -04:00
Lachlan Wright
86b7957b61 Merge branch 'clarity' into 'next'
Add-on clarity from Kart

See merge request STJr/SRB2!1153
2020-09-25 09:33:04 -04:00
Lachlan Wright
c42f247ce5 Merge branch 'snake-fixes' into 'next'
Fix bonus items sometimes overriding apples in Snake minigame

See merge request STJr/SRB2!1134
2020-09-25 09:23:33 -04:00
Lachlan Wright
982435cf86 Merge branch 'more-stats' into 'next'
Add tic and UI times to render stats

See merge request STJr/SRB2!1125
2020-09-25 08:54:01 -04:00
James R
b655fa496e Don't let players change their name more than five times per minute
(ported 17f75903b029bbf01217153dc98009d305137c8f and 11ddcfa9a1f2311ec67377b76ed1160ef14b7f60)
2020-09-22 12:04:28 -07:00
Zippy_Zolton
62f379ec41 Add-on clarity from Kart 2020-09-20 13:07:28 -05:00
James R
679bfa21ed Fix stupid NONET 2020-08-29 17:51:59 -07:00
James R
a6e59cbb24 Do not do master server things when NOCURL
(cherry picked from commit 7a05a8acf73ac0f012135339447c9a935e3b7939)
2020-08-29 17:45:28 -07:00
Louis-Antoine
cb06d05692 Fix bonus items sometimes overriding apples in Snake minigame 2020-08-24 00:34:44 +02:00
Hannu Hanhi
dd7d1e40b1 Add tic and ui times to render stats 2020-08-23 20:09:55 +03:00
James R
405639bc78 Disable showjoinaddress by default 2020-08-14 21:05:23 -07:00
Louis-Antoine
9dd5c11322 Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into resend-gamestate
# Conflicts:
#	src/d_clisrv.c
#	src/d_clisrv.h
#	src/d_net.c
#	src/p_saveg.c
#	src/p_saveg.h
2020-08-13 13:53:10 +02:00
James R
54e446199d Merge remote-tracking branch 'origin/next' into http-mserv 2020-08-08 15:05:03 -07:00