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move the old "can't load the level" error to its proper place, added specific error messages for all the times that unarchiving Lua banks can fail
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parent
664f5fe5b1
commit
34fa977192
2 changed files with 14 additions and 5 deletions
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@ -1567,7 +1567,6 @@ static void CL_LoadReceivedSavegame(boolean reloading)
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}
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else
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{
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CONS_Alert(CONS_ERROR, M_GetText("Can't load the level!\n"));
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Z_Free(savebuffer);
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save_p = NULL;
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if (unlink(tmpsave) == -1)
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@ -4190,7 +4190,10 @@ static inline boolean P_NetUnArchiveMisc(boolean reloading)
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tokenlist = READUINT32(save_p);
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if (!P_LoadLevel(true, reloading))
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{
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CONS_Alert(CONS_ERROR, M_GetText("Can't load the level!\n"));
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return false;
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}
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// get the time
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leveltime = READUINT32(save_p);
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@ -4268,19 +4271,26 @@ static inline boolean P_UnArchiveLuabanksAndConsistency(void)
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{
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switch (READUINT8(save_p))
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{
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case 0xb7:
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case 0xb7: // luabanks marker
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{
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UINT8 i, banksinuse = READUINT8(save_p);
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if (banksinuse > NUM_LUABANKS)
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{
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CONS_Alert(CONS_ERROR, M_GetText("Corrupt Luabanks! (Too many banks in use)\n"));
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return false;
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}
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for (i = 0; i < banksinuse; i++)
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luabanks[i] = READINT32(save_p);
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if (READUINT8(save_p) != 0x1d)
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if (READUINT8(save_p) != 0x1d) // consistency marker
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{
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CONS_Alert(CONS_ERROR, M_GetText("Corrupt Luabanks! (Failed consistency check)\n"));
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return false;
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}
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}
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case 0x1d:
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case 0x1d: // consistency marker
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break;
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default:
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default: // anything else is nonsense
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CONS_Alert(CONS_ERROR, M_GetText("Failed consistency check (???)\n"));
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return false;
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}
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