Digiku
|
e943259057
|
Remove unnecessary totalring deduction condition
Because it would be triggered by !(maptol & TOL_NIGHTS) in the old code anyway
|
2018-08-17 09:11:59 -04:00 |
|
Digiku
|
792360ea97
|
Revert "Checkpoint (unfinished): player->totalsphere"
This reverts commit 6a0175147f
|
2018-08-17 09:09:10 -04:00 |
|
mazmazz
|
677f19ede6
|
Move fading thinker to ffloor_t.fadingdata
|
2018-08-17 02:28:52 -04:00 |
|
mazmazz
|
2e252cb905
|
Move fadingdata (fade_t thinker) to line_t
|
2018-08-17 01:11:04 -04:00 |
|
mazmazz
|
52f5dbd52f
|
Checkpoint: Move fadingdata to line_t (or ffloor_t?)
|
2018-08-17 00:32:20 -04:00 |
|
mazmazz
|
cf853e3982
|
Merge branch 'le-fadefof-remove-storedthinker' into le-fadefof
|
2018-08-16 23:38:03 -04:00 |
|
mazmazz
|
931297e2d7
|
Rename dofadeinonly to doghostfade
* Ghost fading: when transitioning to/from alpha=0, don't set solid/tangibility until fade is finished
|
2018-08-16 22:27:26 -04:00 |
|
mazmazz
|
e8c221f691
|
Place backwards Bumpers with the correct Thing angle
|
2018-08-16 22:07:53 -04:00 |
|
Monster Iestyn
|
b63290211a
|
Merge branch 'master' into next
|
2018-08-16 22:04:00 +01:00 |
|
Monster Iestyn
|
a4cfa9e82a
|
Merge branch 'lua-sector-names-fix' into 'next'
Lua sector names fix
See merge request STJr/SRB2!263
|
2018-08-16 16:57:41 -04:00 |
|
Monster Iestyn
|
364339e1ce
|
Merge branch 'sdl_mixer_fixes' into 'master'
SDL Mixer fixes
Closes #31
See merge request STJr/SRB2!260
|
2018-08-16 16:57:14 -04:00 |
|
mazmazz
|
18b6b53722
|
Adjust vertical angle and forwards/backwards of NiGHTS bumper in objectplace
|
2018-08-16 16:51:48 -04:00 |
|
mazmazz
|
6a0175147f
|
Checkpoint (unfinished): player->totalsphere
|
2018-08-16 13:11:32 -04:00 |
|
mazmazz
|
7474e073f8
|
Change SETRINGS to support player->spheres in NiGHTS
|
2018-08-16 12:13:57 -04:00 |
|
mazmazz
|
03c4a626c3
|
Line from revert
|
2018-08-16 11:35:35 -04:00 |
|
mazmazz
|
365a59f186
|
Revert "SETSPHERES console command for debugging/cheating"
This reverts commit 4cb7036f51 .
|
2018-08-16 11:34:57 -04:00 |
|
mazmazz
|
08f35c0792
|
Don't apply autobrake on NiGHTS bumpers
|
2018-08-15 23:40:42 -04:00 |
|
mazmazz
|
432c1ab862
|
Also center non-NiGHTS players on NiGHTS bumpers
|
2018-08-15 19:09:54 -04:00 |
|
mazmazz
|
67da64a064
|
Use more efficient position setting. For Z, also adjust for bumper mobj scale.
|
2018-08-15 18:50:28 -04:00 |
|
mazmazz
|
55d2da2201
|
Fix NiGHTS Bumper player positioning
|
2018-08-15 18:42:20 -04:00 |
|
mazmazz
|
61c84be704
|
Fix bonus time quirk where lines are run if player->marebonuslap is 0
* Bonus laps start at 1, so if a line is looking for bonus laps, they should only be run at >= 1.
|
2018-08-14 16:08:21 -04:00 |
|
mazmazz
|
c3703cfc24
|
Comments
|
2018-08-14 14:57:58 -04:00 |
|
mazmazz
|
efdf684770
|
Fix Capsule Entrance exec firing repeatedly
|
2018-08-14 12:48:00 -04:00 |
|
mazmazz
|
3f312ce114
|
Make Bonus Time Start executor into a general Egg Capsule Touch executor
* Entrance/exit flags
* Enough/not-enough-rings flags (with "doesn't matter" line option)
|
2018-08-14 12:00:37 -04:00 |
|
mazmazz
|
8c57218027
|
Alternate take on pre-blowup: Do it on first touching tic, instead of first ring pop
* Use MT_EGGCAPSULE extravalue2 for tic timer
|
2018-08-14 11:41:10 -04:00 |
|
mazmazz
|
1cb68a615e
|
Make LE Ring triggers accept spheres for NiGHTS levels
|
2018-08-14 11:10:10 -04:00 |
|
mazmazz
|
62a6fe845d
|
Add ML_BOUNCY flag to Bonus Time executor to execute BEFORE the capsule is destroyed and player has enough spheres
|
2018-08-14 10:48:50 -04:00 |
|
mazmazz
|
d53582596f
|
Preproc comment out Y_SetLinkBonus because unused
|
2018-08-14 10:20:56 -04:00 |
|
mazmazz
|
841c31a6ba
|
Attach fade_t thinker to proper control sector upon savegame load
|
2018-08-13 22:17:58 -04:00 |
|
mazmazz
|
004cbe6a3d
|
Whitespace
|
2018-08-13 22:10:16 -04:00 |
|
mazmazz
|
ca84e7265e
|
Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into le-fadefof
|
2018-08-13 14:47:57 -04:00 |
|
mazmazz
|
d8c565407c
|
MaxBonusLives level header option for # of lives in score tally
|
2018-08-13 14:17:38 -04:00 |
|
mazmazz
|
f1fc205b31
|
Deduct marescore when player hits ground
* ~~For speedrunning~~: Land on the Drone, keep your points!
|
2018-08-13 11:12:53 -04:00 |
|
mazmazz
|
c3e0267029
|
Fix attraction bug on non-NiGHTS and Nightopian Helper
* Switch from mo->movecount to mo->movefactor for type compat
* Adjust timings for regular and paraloop attraction
|
2018-08-12 23:03:12 -04:00 |
|
mazmazz
|
296d527993
|
Merge nightsplus-laplogic
|
2018-08-12 21:20:14 -04:00 |
|
mazmazz
|
d3001db9dc
|
Merge from nights-score and use Lap Bonus instead of Link Bonus
* One BONUSTYPE = NIGHTS option instead of several
* Use NiGHTS Bonus for special stages, not Link Bonus
|
2018-08-12 20:56:57 -04:00 |
|
mazmazz
|
54343bc05f
|
Change special stage bonus to NiGHTS in-level score, per MB
|
2018-08-12 20:36:53 -04:00 |
|
mazmazz
|
89f57cb111
|
Have just one NiGHTS bonus option: NIGHTS and LINK together
|
2018-08-12 20:25:35 -04:00 |
|
mazmazz
|
fcd6b16646
|
Make lap bonus more valuable
|
2018-08-12 20:08:40 -04:00 |
|
mazmazz
|
30fa526f6f
|
Merge branch 'nightsplus-laplogic' into nights-score-lap
|
2018-08-12 19:59:58 -04:00 |
|
mazmazz
|
0c8e2ffd78
|
Totalmarescore typo
|
2018-08-12 19:59:41 -04:00 |
|
mazmazz
|
ec8d264029
|
totalmarescore player variable for NiGHTS scoring
# Conflicts:
# src/p_setup.c
|
2018-08-12 19:59:34 -04:00 |
|
mazmazz
|
5938a57970
|
totalmarelap and totalmarebonuslap player variables
|
2018-08-12 19:57:33 -04:00 |
|
mazmazz
|
fe904b0eb2
|
NiGHTS lap score bonus
|
2018-08-12 19:48:45 -04:00 |
|
mazmazz
|
0c0a403bb3
|
Merge branch 'nightsplus-laplogic' into nights-score-lap
# Conflicts:
# src/p_setup.c
|
2018-08-12 19:39:31 -04:00 |
|
mazmazz
|
feadcbfc94
|
BONUSTYPE typo; bonus alignment
|
2018-08-12 19:32:11 -04:00 |
|
mazmazz
|
372fc540bc
|
Totalmarescore typo
|
2018-08-12 19:26:18 -04:00 |
|
mazmazz
|
30d57eac79
|
NiGHTS bonus implementation
|
2018-08-12 19:25:21 -04:00 |
|
mazmazz
|
61999100e5
|
totalmarescore player variable for NiGHTS scoring
|
2018-08-12 19:21:55 -04:00 |
|
mazmazz
|
4e02171c23
|
Add lapbegunat and lapstartedtime player variables
There is no lapfinishedtime because [mare]finishedtime refers to when Egg Capsule is destroyed. That concept does not apply to laps.
|
2018-08-12 14:21:26 -04:00 |
|