mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2025-04-05 09:21:15 +00:00
Merge branch 'le-fadefof-remove-storedthinker' into le-fadefof
This commit is contained in:
commit
cf853e3982
5 changed files with 282 additions and 188 deletions
|
@ -1567,9 +1567,13 @@ static void SaveFadeThinker(const thinker_t *th, const UINT8 type)
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const fade_t *ht = (const void *)th;
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WRITEUINT8(save_p, type);
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WRITEINT32(save_p, ht->affectee);
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WRITEINT32(save_p, ht->destvalue);
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WRITEINT32(save_p, ht->speed);
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WRITEUINT32(save_p, ht->handleflags);
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WRITEINT16(save_p, ht->destvalue);
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WRITEINT16(save_p, ht->speed);
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WRITEUINT8(save_p, ht->doexists);
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WRITEUINT8(save_p, ht->dotranslucent);
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WRITEUINT8(save_p, ht->dosolid);
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WRITEUINT8(save_p, ht->dospawnflags);
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WRITEUINT8(save_p, ht->doghostfade);
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}
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//
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@ -2565,9 +2569,18 @@ static inline void LoadFadeThinker(actionf_p1 thinker)
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fade_t *ht = Z_Malloc(sizeof (*ht), PU_LEVSPEC, NULL);
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ht->thinker.function.acp1 = thinker;
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ht->affectee = READINT32(save_p);
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ht->destvalue = READINT32(save_p);
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ht->speed = READINT32(save_p);
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ht->handleflags = READUINT32(save_p);
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ht->destvalue = READINT16(save_p);
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ht->speed = READINT16(save_p);
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ht->doexists = READUINT8(save_p);
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ht->dotranslucent = READUINT8(save_p);
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ht->dosolid = READUINT8(save_p);
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ht->dospawnflags = READUINT8(save_p);
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ht->doghostfade = READUINT8(save_p);
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line_t *ffloorline = LoadLine(ht->affectee);
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if (ffloorline && ffloorline->frontsector)
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ffloorline->frontsector->fadingdata = ht;
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P_AddThinker(&ht->thinker);
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}
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@ -2757,7 +2770,7 @@ static void P_NetUnArchiveThinkers(void)
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// clear sector thinker pointers so they don't point to non-existant thinkers for all of eternity
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for (i = 0; i < numsectors; i++)
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{
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sectors[i].floordata = sectors[i].ceilingdata = sectors[i].lightingdata = NULL;
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sectors[i].floordata = sectors[i].ceilingdata = sectors[i].lightingdata = sectors[i].fadingdata = NULL;
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}
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// read in saved thinkers
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@ -693,6 +693,7 @@ static void P_LoadRawSectors(UINT8 *data, size_t i)
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ss->floordata = NULL;
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ss->ceilingdata = NULL;
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ss->lightingdata = NULL;
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ss->fadingdata = NULL;
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ss->linecount = 0;
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ss->lines = NULL;
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431
src/p_spec.c
431
src/p_spec.c
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@ -103,7 +103,14 @@ static void P_SpawnFriction(void);
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static void P_SpawnPushers(void);
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static void Add_Pusher(pushertype_e type, fixed_t x_mag, fixed_t y_mag, mobj_t *source, INT32 affectee, INT32 referrer, INT32 exclusive, INT32 slider); //SoM: 3/9/2000
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static void Add_MasterDisappearer(tic_t appeartime, tic_t disappeartime, tic_t offset, INT32 line, INT32 sourceline);
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static void P_AddMasterFader(INT32 destvalue, INT32 speed, BOOL handleexist, BOOL handlesolid, BOOL handletrans, INT32 line);
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static void P_ResetFading(line_t *line, fade_t *data);
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#define P_RemoveFading(l) P_ResetFading(l, NULL);
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static INT32 P_FindFakeFloorsDoAlpha(INT16 destvalue, INT16 speed,
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boolean doexists, boolean dotranslucent, boolean dosolid, boolean dospawnflags,
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boolean doghostfade, INT32 line);
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static void P_AddMasterFader(INT16 destvalue, INT16 speed,
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boolean doexists, boolean dotranslucent, boolean dosolid, boolean dospawnflags,
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boolean doghostfade, INT32 line);
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static void P_AddBlockThinker(sector_t *sec, line_t *sourceline);
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static void P_AddFloatThinker(sector_t *sec, INT32 tag, line_t *sourceline);
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//static void P_AddBridgeThinker(line_t *sourceline, sector_t *sec);
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@ -3100,17 +3107,41 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
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for (s = -1; (s = P_FindSectorFromLineTag(line, s)) >= 0 ;)
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for (j = 0; (unsigned)j < sectors[s].linecount; j++)
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if (sectors[s].lines[j]->special >= 100 && sectors[s].lines[j]->special < 300)
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P_AddMasterFader(sides[line->sidenum[0]].textureoffset>>FRACBITS,
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sides[line->sidenum[0]].rowoffset>>FRACBITS,
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(line->flags & ML_BLOCKMONSTERS), // handle FF_EXISTS
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(line->flags & ML_NOCLIMB), // handle FF_SOLID
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!(line->flags & ML_EFFECT1), // do not handle FF_TRANSLUCENT
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(INT32)(sectors[s].lines[j]-lines));
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{
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if (sides[line->sidenum[0]].rowoffset>>FRACBITS > 0)
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P_AddMasterFader(sides[line->sidenum[0]].textureoffset>>FRACBITS,
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sides[line->sidenum[0]].rowoffset>>FRACBITS,
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(line->flags & ML_BLOCKMONSTERS), // handle FF_EXISTS
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!(line->flags & ML_NOCLIMB), // do not handle FF_TRANSLUCENT
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(line->flags & ML_BOUNCY), // handle FF_SOLID
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(line->flags & ML_EFFECT1), // handle spawnflags
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(line->flags & ML_EFFECT2), // enable flags on fade-in finish only
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(INT32)(sectors[s].lines[j]-lines));
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else
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{
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P_RemoveFading(&lines[(INT32)(sectors[s].lines[j]-lines)]);
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P_FindFakeFloorsDoAlpha(sides[line->sidenum[0]].textureoffset>>FRACBITS,
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0, // set alpha immediately
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(line->flags & ML_BLOCKMONSTERS), // handle FF_EXISTS
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!(line->flags & ML_NOCLIMB), // do not handle FF_TRANSLUCENT
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(line->flags & ML_BOUNCY), // handle FF_SOLID
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(line->flags & ML_EFFECT1), // handle spawnflags
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(line->flags & ML_EFFECT2), // enable flags on fade-in finish only
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(INT32)(sectors[s].lines[j]-lines));
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}
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}
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break;
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}
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case 453: // Stop fading FOF
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{
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INT32 s, j;
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for (s = -1; (s = P_FindSectorFromLineTag(line, s)) >= 0 ;)
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for (j = 0; (unsigned)j < sectors[s].linecount; j++)
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if (sectors[s].lines[j]->special >= 100 && sectors[s].lines[j]->special < 300)
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P_RemoveFading(&lines[(INT32)(sectors[s].lines[j]-lines)]);
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break;
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}
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#ifdef POLYOBJECTS
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case 480: // Polyobj_DoorSlide
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@ -7113,35 +7144,229 @@ void T_Disappear(disappear_t *d)
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}
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}
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/** Removes fadingdata from FOF control sector
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*
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* \param line line to search for target faders
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* \param data pointer to set new fadingdata to. Can be NULL to erase.
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*/
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static void P_ResetFading(line_t *line, fade_t *data)
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{
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ffloor_t *rover;
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register INT32 s;
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// find any existing thinkers and remove them, then replace with new data
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for (s = -1; (s = P_FindSectorFromLineTag(line, s)) >= 0 ;)
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{
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for (rover = sectors[s].ffloors; rover; rover = rover->next)
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{
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if (rover->master != line)
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continue;
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if(((fade_t *)rover->master->frontsector->fadingdata) != data)
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{
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if(&((fade_t *)rover->master->frontsector->fadingdata)->thinker)
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P_RemoveThinker(&((fade_t *)rover->master->frontsector->fadingdata)->thinker);
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rover->master->frontsector->fadingdata = data;
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}
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}
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}
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}
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static boolean P_DoFakeFloorAlpha(ffloor_t *rover, INT16 destvalue, INT16 speed,
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boolean doexists, boolean dotranslucent, boolean dosolid, boolean dospawnflags,
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boolean doghostfade)
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{
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boolean result = false;
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if (rover->alpha == destvalue)
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return result;
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// fade out
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else if (rover->alpha > destvalue)
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{
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// finish fading out
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if (speed < 1 || rover->alpha - speed <= destvalue + speed)
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{
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rover->alpha = destvalue;
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if (doexists)
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{
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if (rover->alpha <= 1)
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rover->flags &= ~FF_EXISTS;
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else
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rover->flags |= FF_EXISTS;
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}
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if (dosolid
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&& !(rover->flags & FF_SWIMMABLE)
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&& !(rover->flags & FF_QUICKSAND))
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rover->flags &= ~FF_SOLID; // make intangible at end of fade-out
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if (dotranslucent)
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{
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if (rover->alpha >= 256)
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{
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rover->flags |= FF_CUTLEVEL;
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rover->flags &= ~(FF_TRANSLUCENT|FF_EXTRA|FF_CUTEXTRA);
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}
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else
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{
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rover->flags |= FF_TRANSLUCENT|FF_EXTRA|FF_CUTEXTRA;
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rover->flags &= ~FF_CUTLEVEL;
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}
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if (rover->flags & FF_SOLID)
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rover->flags &= ~FF_CUTSPRITES;
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else
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rover->flags |= FF_CUTSPRITES;
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}
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}
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else // continue fading out
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{
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rover->alpha -= speed;
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if (doexists)
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rover->flags |= FF_EXISTS;
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if (dosolid
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&& !(rover->flags & FF_SWIMMABLE)
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&& !(rover->flags & FF_QUICKSAND))
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rover->flags |= FF_SOLID; // keep solid during fade
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if (dotranslucent)
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{
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rover->flags |= FF_TRANSLUCENT|FF_EXTRA|FF_CUTEXTRA;
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rover->flags &= ~FF_CUTLEVEL;
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if (rover->flags & FF_SOLID)
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rover->flags &= ~FF_CUTSPRITES;
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else
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rover->flags |= FF_CUTSPRITES;
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}
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result = true;
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}
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}
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else // fade in
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{
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// finish fading in
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if (speed < 1 || rover->alpha + speed >= destvalue - speed)
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{
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rover->alpha = destvalue;
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if (doexists)
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{
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if (rover->alpha <= 1)
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rover->flags &= ~FF_EXISTS;
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else
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rover->flags |= FF_EXISTS;
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}
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if (dosolid
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&& !(rover->flags & FF_SWIMMABLE)
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&& !(rover->flags & FF_QUICKSAND))
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rover->flags |= FF_SOLID; // make solid at end of fade-in
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if (dotranslucent)
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{
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if (rover->alpha >= 256)
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{
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rover->flags |= FF_CUTLEVEL;
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rover->flags &= ~(FF_TRANSLUCENT|FF_EXTRA|FF_CUTEXTRA);
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}
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else
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{
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rover->flags |= FF_TRANSLUCENT|FF_EXTRA|FF_CUTEXTRA;
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rover->flags &= ~FF_CUTLEVEL;
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}
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if (rover->flags & FF_SOLID)
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rover->flags &= ~FF_CUTSPRITES;
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else
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rover->flags |= FF_CUTSPRITES;
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}
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}
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else // continue fading in
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{
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rover->alpha += speed;
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if (doexists)
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rover->flags |= FF_EXISTS;
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if (dosolid
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&& !(rover->flags & FF_SWIMMABLE)
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&& !(rover->flags & FF_QUICKSAND))
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rover->flags |= FF_SOLID; // keep solid during fade
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if (dotranslucent)
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{
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rover->flags |= FF_TRANSLUCENT|FF_EXTRA|FF_CUTEXTRA;
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rover->flags &= ~FF_CUTLEVEL;
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if (rover->flags & FF_SOLID)
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rover->flags &= ~FF_CUTSPRITES;
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else
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rover->flags |= FF_CUTSPRITES;
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}
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result = true;
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}
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}
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return result;
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}
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static INT32 P_FindFakeFloorsDoAlpha(INT16 destvalue, INT16 speed,
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boolean doexists, boolean dotranslucent, boolean dosolid, boolean dospawnflags,
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boolean doghostfade, INT32 line)
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{
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ffloor_t *rover;
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register INT32 s;
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INT32 affectedffloors = 0;
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for (s = -1; (s = P_FindSectorFromLineTag(&lines[line], s)) >= 0 ;)
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{
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for (rover = sectors[s].ffloors; rover; rover = rover->next)
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{
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if (rover->master != &lines[line])
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continue;
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affectedffloors += (INT32)P_DoFakeFloorAlpha(rover, destvalue, speed, doexists, dotranslucent, dosolid, dospawnflags, doghostfade);
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}
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}
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return affectedffloors;
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}
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/** Adds master fader thinker.
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*
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* \param destvalue transparency value to fade to
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* \param speed speed to fade by
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* \param handleexist handle FF_EXISTS
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* \param handlesolid handle FF_SOLID
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* \param handletrans do not handle FF_TRANSLUCENT
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* \param doexists handle FF_EXISTS
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* \param dotranslucent handle FF_TRANSLUCENT
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* \param dosolid handle FF_SOLID
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* \param dospawnflags handle spawnflags
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* \param doghostfade enable flags when fade-in is finished; never on fade-out
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* \param line line to target FOF
|
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*/
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static void P_AddMasterFader(INT32 destvalue, INT32 speed, BOOL handleexist, BOOL handlesolid, BOOL handletrans, INT32 line)
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static void P_AddMasterFader(INT16 destvalue, INT16 speed,
|
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boolean doexists, boolean dotranslucent, boolean dosolid, boolean dospawnflags,
|
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boolean doghostfade, INT32 line)
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{
|
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fade_t *d = Z_Malloc(sizeof *d, PU_LEVSPEC, NULL);
|
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|
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d->thinker.function.acp1 = (actionf_p1)T_Fade;
|
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d->affectee = line;
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d->destvalue = max(1, min(256, destvalue)); // ffloor->alpha is 1-256
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d->speed = max(1, speed); // minimum speed 1/tic
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d->speed = max(1, speed); // minimum speed 1/tic // if speed < 1, alpha is set immediately in thinker
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d->doexists = doexists;
|
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d->dotranslucent = dotranslucent;
|
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d->dosolid = dosolid;
|
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d->dospawnflags = dospawnflags;
|
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d->doghostfade = doghostfade;
|
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|
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// combine the flags-to-handle, this is more convenient than separate BOOLS
|
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d->handleflags = 0;
|
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|
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if (handleexist)
|
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d->handleflags |= FF_EXISTS;
|
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|
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if (handlesolid)
|
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d->handleflags |= FF_SOLID;
|
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|
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if (handletrans)
|
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d->handleflags |= FF_TRANSLUCENT;
|
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// find any existing thinkers and remove them, then replace with new data
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P_ResetFading(&lines[d->affectee], d);
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|
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P_AddThinker(&d->thinker);
|
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}
|
||||
|
@ -7153,163 +7378,13 @@ static void P_AddMasterFader(INT32 destvalue, INT32 speed, BOOL handleexist, BOO
|
|||
*/
|
||||
void T_Fade(fade_t *d)
|
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{
|
||||
ffloor_t *rover;
|
||||
register INT32 s;
|
||||
INT32 affectedffloors = 0;
|
||||
|
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for (s = -1; (s = P_FindSectorFromLineTag(&lines[d->affectee], s)) >= 0 ;)
|
||||
{
|
||||
for (rover = sectors[s].ffloors; rover; rover = rover->next)
|
||||
{
|
||||
if (rover->master != &lines[d->affectee])
|
||||
continue;
|
||||
|
||||
// fade out
|
||||
if (rover->alpha > d->destvalue)
|
||||
{
|
||||
// finish fading out
|
||||
if (rover->alpha - d->speed <= d->destvalue + d->speed)
|
||||
{
|
||||
if (rover->alpha != d->destvalue)
|
||||
{
|
||||
rover->alpha = d->destvalue;
|
||||
|
||||
if (d->handleflags & FF_EXISTS)
|
||||
{
|
||||
if (rover->alpha <= 1)
|
||||
rover->flags &= ~FF_EXISTS;
|
||||
else
|
||||
rover->flags |= FF_EXISTS;
|
||||
}
|
||||
|
||||
if ((d->handleflags & FF_SOLID)
|
||||
&& !(rover->flags & FF_SWIMMABLE)
|
||||
&& !(rover->flags & FF_QUICKSAND))
|
||||
rover->flags &= ~FF_SOLID; // make intangible at end of fade-out
|
||||
|
||||
if (d->handleflags & FF_TRANSLUCENT)
|
||||
{
|
||||
if (rover->alpha >= 256)
|
||||
{
|
||||
rover->flags |= FF_CUTLEVEL;
|
||||
rover->flags &= ~(FF_TRANSLUCENT|FF_EXTRA|FF_CUTEXTRA);
|
||||
}
|
||||
else
|
||||
{
|
||||
rover->flags |= FF_TRANSLUCENT|FF_EXTRA|FF_CUTEXTRA;
|
||||
rover->flags &= ~FF_CUTLEVEL;
|
||||
}
|
||||
|
||||
if (rover->flags & FF_SOLID)
|
||||
rover->flags &= ~FF_CUTSPRITES;
|
||||
else
|
||||
rover->flags |= FF_CUTSPRITES;
|
||||
}
|
||||
}
|
||||
}
|
||||
else // continue fading out
|
||||
{
|
||||
rover->alpha -= d->speed;
|
||||
|
||||
if (d->handleflags & FF_EXISTS)
|
||||
rover->flags |= FF_EXISTS;
|
||||
|
||||
if ((d->handleflags & FF_SOLID)
|
||||
&& !(rover->flags & FF_SWIMMABLE)
|
||||
&& !(rover->flags & FF_QUICKSAND))
|
||||
rover->flags |= FF_SOLID; // keep solid during fade
|
||||
|
||||
if (d->handleflags & FF_TRANSLUCENT)
|
||||
{
|
||||
rover->flags |= FF_TRANSLUCENT|FF_EXTRA|FF_CUTEXTRA;
|
||||
rover->flags &= ~FF_CUTLEVEL;
|
||||
|
||||
if (rover->flags & FF_SOLID)
|
||||
rover->flags &= ~FF_CUTSPRITES;
|
||||
else
|
||||
rover->flags |= FF_CUTSPRITES;
|
||||
}
|
||||
|
||||
affectedffloors++;
|
||||
}
|
||||
}
|
||||
else // fade in
|
||||
{
|
||||
// finish fading in
|
||||
if (rover->alpha + d->speed >= d->destvalue - d->speed)
|
||||
{
|
||||
if (rover->alpha != d->destvalue)
|
||||
{
|
||||
rover->alpha = d->destvalue;
|
||||
|
||||
if (d->handleflags & FF_EXISTS)
|
||||
{
|
||||
if (rover->alpha <= 1)
|
||||
rover->flags &= ~FF_EXISTS;
|
||||
else
|
||||
rover->flags |= FF_EXISTS;
|
||||
}
|
||||
|
||||
if ((d->handleflags & FF_SOLID)
|
||||
&& !(rover->flags & FF_SWIMMABLE)
|
||||
&& !(rover->flags & FF_QUICKSAND))
|
||||
rover->flags |= FF_SOLID; // make solid at end of fade-in
|
||||
|
||||
if (d->handleflags & FF_TRANSLUCENT)
|
||||
{
|
||||
if (rover->alpha >= 256)
|
||||
{
|
||||
rover->flags |= FF_CUTLEVEL;
|
||||
rover->flags &= ~(FF_TRANSLUCENT|FF_EXTRA|FF_CUTEXTRA);
|
||||
}
|
||||
else
|
||||
{
|
||||
rover->flags |= FF_TRANSLUCENT|FF_EXTRA|FF_CUTEXTRA;
|
||||
rover->flags &= ~FF_CUTLEVEL;
|
||||
}
|
||||
|
||||
if (rover->flags & FF_SOLID)
|
||||
rover->flags &= ~FF_CUTSPRITES;
|
||||
else
|
||||
rover->flags |= FF_CUTSPRITES;
|
||||
}
|
||||
}
|
||||
}
|
||||
else // continue fading in
|
||||
{
|
||||
rover->alpha += d->speed;
|
||||
|
||||
if (d->handleflags & FF_EXISTS)
|
||||
rover->flags |= FF_EXISTS;
|
||||
|
||||
if ((d->handleflags & FF_SOLID)
|
||||
&& !(rover->flags & FF_SWIMMABLE)
|
||||
&& !(rover->flags & FF_QUICKSAND))
|
||||
rover->flags |= FF_SOLID; // keep solid during fade
|
||||
|
||||
if (d->handleflags & FF_TRANSLUCENT)
|
||||
{
|
||||
rover->flags |= FF_TRANSLUCENT|FF_EXTRA|FF_CUTEXTRA;
|
||||
rover->flags &= ~FF_CUTLEVEL;
|
||||
|
||||
if (rover->flags & FF_SOLID)
|
||||
rover->flags &= ~FF_CUTSPRITES;
|
||||
else
|
||||
rover->flags |= FF_CUTSPRITES;
|
||||
}
|
||||
|
||||
affectedffloors++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
INT32 affectedffloors = P_FindFakeFloorsDoAlpha(d->destvalue, d->speed,
|
||||
d->doexists, d->dotranslucent, d->dosolid, d->dospawnflags,
|
||||
d->doghostfade, d->affectee);
|
||||
|
||||
// no more ffloors to fade? remove myself
|
||||
if (affectedffloors == 0)
|
||||
{
|
||||
// \todo how to erase the fade_t struct?
|
||||
P_RemoveThinker(&d->thinker);
|
||||
}
|
||||
P_RemoveFading(&lines[d->affectee]);
|
||||
}
|
||||
|
||||
/*
|
||||
|
|
10
src/p_spec.h
10
src/p_spec.h
|
@ -454,9 +454,13 @@ typedef struct
|
|||
{
|
||||
thinker_t thinker; ///< Thinker structure for effect.
|
||||
INT32 affectee; ///< Number of affected line
|
||||
INT32 destvalue; ///< Transparency value to fade to
|
||||
INT32 speed; ///< Speed to fade by
|
||||
UINT32 handleflags; ///< FOF flags to handle
|
||||
INT16 destvalue; ///< Transparency value to fade to
|
||||
INT16 speed; ///< Speed to fade by
|
||||
boolean doexists; ///< Handle FF_EXISTS handling
|
||||
boolean dotranslucent; ///< Handle FF_TRANSLUCENT handling
|
||||
boolean dosolid; ///< Handle FF_SOLID handling
|
||||
boolean dospawnflags; ///< Enable spawnflags handling
|
||||
boolean doghostfade; ///< Set flags only when fade-in is finished; never during fade-out
|
||||
} fade_t;
|
||||
|
||||
void T_Fade(fade_t *d);
|
||||
|
|
|
@ -308,6 +308,7 @@ typedef struct sector_s
|
|||
void *floordata; // floor move thinker
|
||||
void *ceilingdata; // ceiling move thinker
|
||||
void *lightingdata; // lighting change thinker
|
||||
void *fadingdata; // fading FOF thinker
|
||||
|
||||
// floor and ceiling texture offsets
|
||||
fixed_t floor_xoffs, floor_yoffs;
|
||||
|
|
Loading…
Reference in a new issue