Commit graph

7185 commits

Author SHA1 Message Date
toaster
5d37ddd676 Change threshold on autobrake skidding sound/animaton to runspeed rather than half of runspeed. 2019-09-18 14:16:52 +01:00
toaster
a8a8ae0d0b Only set flight time to 0 if skin has SPR2_SWIM spriteset. 2019-09-18 14:11:06 +01:00
toaster
e993b8981e Fix solidity of lava in reverse gravity. (Resolves #216) 2019-09-18 13:55:20 +01:00
toaster
9d774f7578 More swim stuff!
* Prevent being able to damage enemies from below while swimming.
* Make the swim-specific bubbles happen at the hands instead of where the propeller would be.
* Improve placement/angle of swimming tails overlay.
* Immediately set flight time to 0 if a player is being carried underwater.
2019-09-18 13:46:17 +01:00
toaster
110907a955 Merge branch 'patch-blending-aggregate-return-fix' into 'master'
Patch blending aggregate return fix

See merge request STJr/SRB2Internal!333
2019-09-18 08:35:50 -04:00
toaster
6a63802afa Merge branch 'patch-blending-aggregate-return-fix' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into charfixes 2019-09-18 12:46:36 +01:00
toaster
e230d7351c Completely untested cuz I need to commit before I can merge the compile fix, but the intent of this commit is:
* Fix S_PLAY_FLY_TIRED animation being fast.
* Add moving tails to S_PLAY_SWIM animation!
* Fix autobrake happening when your controls are locked by pw_nocontrol/PF_STASIS. (Resolves #219, hopefully..?)
2019-09-18 12:46:18 +01:00
toaster
45a99ce318 Change startchar's default value to 0 (Resolves #222). 2019-09-18 12:26:34 +01:00
Jaime Passos
5f6c702ed6 sky barreling 2019-09-17 23:38:04 -03:00
Jaime Passos
a6831aff9c compile fix 2019-09-17 22:29:53 -03:00
Jaime Passos
3e95451960 Merge branch 'revert-2ced6265' into 'master'
Revert "Merge branch 'gl_skydome' into 'master'"

See merge request STJr/SRB2Internal!331
2019-09-17 21:14:52 -04:00
sphere
81d1453dc4 New animated DSZ kelp. 2019-09-18 02:05:19 +02:00
Alam Ed Arias
35e3d9acab Revert "Merge branch 'gl_skydome' into 'master'"
This reverts merge request !326
2019-09-17 20:20:09 +00:00
Alam Ed Arias
2a33ffb7d7 PNG support: use png_const_bytep, so we do not drop const type 2019-09-17 16:18:54 -04:00
Alam Ed Arias
062f0278bc Merge branch 'master' into next 2019-09-17 14:20:48 -04:00
Alam Ed Arias
78075ecd89 Fix FALLTHRU for Win32 console interface code 2019-09-17 14:18:27 -04:00
toaster
e179e1f9c4 Merge branch 'morecactis' into 'master'
More harmful cactus

See merge request STJr/SRB2Internal!329
2019-09-16 16:36:06 -04:00
Nev3r
777e7f8760 Merge branch 'deathstuff' into 'master'
Lots of death stuff

Closes #207

See merge request STJr/SRB2Internal!306
2019-09-16 16:32:45 -04:00
Nev3r
21b5ebf6fa Merge branch 'abilityclean' into 'master'
Clean up an ungodly amount of shit relating to abilities.

Closes #195, #167, and #177

See merge request STJr/SRB2Internal!307
2019-09-16 16:09:20 -04:00
toaster
71cc09c8c2 Merge branch 'luabanks' into 'master'
Lua save-banks!

See merge request STJr/SRB2Internal!295
2019-09-16 07:56:49 -04:00
Jaime Passos
4e1791bbf4 Merge branch 'croppedpatchbleed' into 'master'
Fix the V_DrawCroppedPatch bleeding on the current charsel screen.

See merge request STJr/SRB2Internal!311
2019-09-15 12:37:46 -04:00
Jaime Passos
32769f6c71 Merge branch 'png-patches' into 'master'
PNG patches

See merge request STJr/SRB2Internal!327
2019-09-15 12:23:46 -04:00
Nev3r
7fe0636463 Merge branch 'horizontal-springs' into 'master'
Always force player camera direction for springs with horizontal thrust component.

See merge request STJr/SRB2Internal!330
2019-09-15 12:18:22 -04:00
Nev3r
9771087554 Always force player camera direction for springs with horizontal thrust component. 2019-09-15 17:43:19 +02:00
Steel Titanium
3ebb9c2c49
More harmful cactus 2019-09-12 21:36:13 -04:00
James R
86f9609623 Support W_VerifyFile on PK3 2019-09-12 17:06:57 -07:00
Jaime Passos
2a04ac69e1 () 2019-09-12 16:12:31 -03:00
Jaime Passos
acc8dae274 Merge remote-tracking branch 'origin/master' into png-patches 2019-09-12 16:04:20 -03:00
Jaime Passos
6c37576bc0 Moved this macro 2019-09-12 16:03:44 -03:00
Steel Titanium
00d64c380d Merge branch 'newicon' into 'master'
New EXE icon

See merge request STJr/SRB2Internal!265
2019-09-12 14:05:32 -04:00
Jaime Passos
a0ec86ce01 Fix powers-of-two checks 2019-09-12 14:32:31 -03:00
toaster
9006bdd6a3 I_Error if no frames are found for a loaded skin's SPR2_STND subspriteset, given this is what everything will default to if nothing else is provided, and I really don't wanna go across the code adding checks for sprite2s not existing (since R_GetSkinSprite2, under all circumstances other than this one, is capable of bouncing back). 2019-09-12 12:52:25 +01:00
Jaime Passos
e3df9cc6b1 Crash prevention 2019-09-11 20:38:15 -03:00
Jaime Passos
a5ff609873 Read user chunks 2019-09-11 20:18:04 -03:00
Jaime Passos
affff0a7e5 Merge remote-tracking branch 'origin/master' into png-patches 2019-09-11 17:08:17 -03:00
Jaime Passos
ed551f2536 Transparency, not translucency 2019-09-11 17:03:50 -03:00
Jaime Passos
aa91627ba2 Allow PNG graphics to be used as patches
Also allows them to be used as sprites.
2019-09-11 16:59:28 -03:00
toaster
323c7fa064 Increase maximum number of Luabanks to 16 on Steel's suggestion. (Using the Web IDE 'cuz I'm tired, so no new exe; luckily I made the code flexible to constant replacement!) 2019-09-11 14:22:56 -04:00
toaster
440b63ef13 Merge branch 'musicplus-resetmusic-followup' into 'master'
Follow-up fixes for reset-upon-dying music

See merge request STJr/SRB2Internal!284
2019-09-11 14:14:09 -04:00
toaster
9aed6374cd Forgot to put these in Lua. (Not gonna make a fifth exe today just for this one change, though.) 2019-09-11 17:32:41 +01:00
Steel Titanium
2ced626518 Merge branch 'gl_skydome' into 'master'
OpenGL sky dome

See merge request STJr/SRB2Internal!326
2019-09-11 11:58:05 -04:00
Steel Titanium
1bafec9f55 Merge branch 'ast_newstyles' into 'master'
Patch translucency styles

See merge request STJr/SRB2Internal!324
2019-09-11 11:57:45 -04:00
Steel Titanium
e7f4017706 Merge branch 'flats-png_port' into 'master'
Flats png port, fixed

See merge request STJr/SRB2Internal!323
2019-09-11 11:57:29 -04:00
James
737690c8b8 Added cam_adjust, de-ghettoified the camera in general 2019-09-11 10:45:59 -04:00
toaster
10a0b38ab1 Fix an issue where completing a stage normally would not correctly set startrings for the next one (as opposed to warping directly or dying inside it). 2019-09-11 14:25:22 +01:00
toaster
fe7e374e3b Fix the Save Select platter drawing for the new player signpost art.
This might LOOK like an unrelated change, but it needs a new player.dta, so might as well keep that all localised!
2019-09-11 13:32:12 +01:00
toaster
ab1472bfc1 Tweak gameovertics slightly to avoid having no sound for too long. 2019-09-11 13:30:24 +01:00
toaster
ed5e8c486c Continue screen! With aaaaaall the new assets to go with it.
* https://cdn.discordapp.com/attachments/428262628893261828/621129794045870108/srb20077.gif
* https://cdn.discordapp.com/attachments/428262628893261828/621129785124585502/srb20078.gif
* I will be accepting no further questions at this time.
2019-09-11 00:50:51 +01:00
Jaime Passos
fec579db8c Merge remote-tracking branch 'origin/master' into gl_skydome 2019-09-10 19:20:20 -03:00
Jaime Passos
f1cc17ea02 Enable usage of R_DrawSpan_8_MMX if drawing a flat with powers-of-two dimensions 2019-09-10 17:25:21 -03:00