MascaraSnake
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f4282718dc
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Accidentally changed the wrong SaveElevatorThinker call to SaveCrumbleThinker
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2020-04-26 18:31:39 +02:00 |
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MascaraSnake
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554de0e0f5
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T_StartCrumble refactoring, part 1
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2020-04-26 16:51:14 +02:00 |
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MascaraSnake
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295ed303af
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Make T_StartCrumble use its own thinker data structure
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2020-04-26 11:55:10 +02:00 |
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Louis-Antoine
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2e27f32d3e
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Replace a few instance of strncpy with strlcpy
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2020-04-26 00:42:17 +02:00 |
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Louis-Antoine
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212358dbba
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Restore old entry searching functions and add alternate versions for long names
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2020-04-26 00:39:52 +02:00 |
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Monster Iestyn
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7034e2537a
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whoops the sequel
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2020-04-25 16:53:52 +01:00 |
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Monster Iestyn
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049a7db877
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whoops
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2020-04-25 16:52:11 +01:00 |
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MascaraSnake
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3cd8f62ae9
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Remove a line I overlooked in the thinker cleanup branch
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2020-04-25 08:18:48 +02:00 |
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Monster Iestyn
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49cceda15b
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Do the same with writing ARCH_FFLOOR values in Lua archiving code (reading was already dealt with years ago)
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2020-04-24 22:43:23 +01:00 |
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Monster Iestyn
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7dda5f6b94
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created P_GetFFloorID to get an "ID" of an FOF in its target sector (an opposite to P_GetFFloorByID you could say!), rewrote floor/ceiling rover archiving code to use both P_GetFFloorID and P_GetFFloorByID
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2020-04-24 22:29:41 +01:00 |
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Monster Iestyn
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e406a7bef5
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no diff3 needed for line archiving
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2020-04-24 20:58:38 +01:00 |
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Monster Iestyn
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1e61229cb7
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we don't actually need put/get pointers at all (plus with everything put into functions they wouldn't work properly anyway)
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2020-04-24 20:57:48 +01:00 |
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Monster Iestyn
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c1d2b8301b
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split sector/lines archiving-related code into their own functions too
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2020-04-24 20:40:50 +01:00 |
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Monster Iestyn
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2d45decbb0
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remove statsec and statline as they appear to be entirely unused
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2020-04-24 20:28:01 +01:00 |
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Monster Iestyn
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08a7fcbe8d
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Split off FOF archiving-related code into their own functions
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2020-04-24 20:26:57 +01:00 |
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Monster Iestyn
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d1d006a1a7
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Merge branch 'thinker-cleanup' into 'next'
Plane movement thinker cleanup
See merge request STJr/SRB2!880
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2020-04-24 14:30:52 -04:00 |
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Monster Iestyn
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eaeb9358a3
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Merge branch 'crumbling-sink' into 'next'
Sync crumblestate in netgames
See merge request STJr/SRB2!890
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2020-04-24 12:53:14 -04:00 |
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Louis-Antoine
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e4f2c1dc70
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Fix mouse being grabbed in intermission and cutscenes
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2020-04-24 18:33:35 +02:00 |
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Monster Iestyn
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9df5d6e1e0
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These are flags! Serves me right for just rushing this out
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2020-04-24 16:53:54 +01:00 |
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Monster Iestyn
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2419b65f79
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Sync crumblestate in netgames
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2020-04-24 16:40:09 +01:00 |
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Louis-Antoine
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c90cc3b58f
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Add a menu option for the minimum join delay
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2020-04-24 15:38:07 +02:00 |
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Louis-Antoine
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9ec4ba3824
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Add a minimum delay between connections
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2020-04-24 14:05:15 +02:00 |
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Monster Iestyn
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bfb2467796
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Merge branch 'uh-oh-spriteinfo' into 'next'
Fix minor issue with lua spriteinfo
See merge request STJr/SRB2!872
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2020-04-23 16:12:55 -04:00 |
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Monster Iestyn
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4ef8093e92
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Merge branch 'emeraldspawnfix' into 'next'
Fix emerald hunt not working properly, part 2
See merge request STJr/SRB2!887
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2020-04-23 15:41:27 -04:00 |
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Monster Iestyn
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a71fe6445a
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Merge branch 'master' into next
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2020-04-23 18:49:53 +01:00 |
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LJ Sonic
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5e440e79cc
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Merge branch 'long-names' into 'next'
Enable entry searching functions to retrieve entry names longer than 8 characters
See merge request STJr/SRB2!885
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2020-04-23 04:40:33 -04:00 |
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sphere
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67f511a55e
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Restore carelessly removed const keywords.
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2020-04-22 23:38:10 +02:00 |
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sphere
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f85bfc87f5
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Move variable declarations outside of for loops.
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2020-04-22 23:17:18 +02:00 |
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sphere
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e26788d014
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Fix variable-length array definition, just in case.
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2020-04-22 23:10:43 +02:00 |
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sphere
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01a1297631
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Make P_SpawnEmeraldHunt even more concise, using Fisher-Yates shuffle.
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2020-04-22 22:46:12 +02:00 |
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sphere
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b254cb186b
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Fix a mistake with P_SpawnEmeraldHunt and make it more concise.
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2020-04-22 20:38:58 +02:00 |
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sphere
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25affe6948
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Make emerald hunt shards spawn at correct heights, and add Float option.
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2020-04-22 18:58:40 +02:00 |
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Louis-Antoine
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0ddd2fea21
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Let W_CheckNumForName(Pwad) find entries with long names
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2020-04-21 11:08:18 +02:00 |
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Louis-Antoine
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29a94ee26a
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Add a longname field to lumpinfo_t
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2020-04-21 10:21:41 +02:00 |
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Louis-Antoine
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f6e2c7063f
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Rename lumpinfo_t.name2 to lumpinfo_t.fullname
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2020-04-20 23:40:41 +02:00 |
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James R
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e79d8c7896
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Merge branch 'flipfuncpointers-master' into 'master'
Flipfuncpointers (take two)
See merge request STJr/SRB2!864
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2020-04-19 18:23:56 -04:00 |
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James R
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536fb1ef2a
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Merge remote-tracking branch 'origin/master' into next
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2020-04-18 17:20:33 -07:00 |
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James R
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cbe181c66d
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Merge branch 'angle-for-spawn-object' into 'next'
Make the Spawn Object linedef executor able to set the object's angle.
See merge request STJr/SRB2!877
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2020-04-18 20:16:07 -04:00 |
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James R
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b11845b045
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Merge branch 'packetversion-revision' into 'master'
The rule for PACKETVERSION is too confusing, it's also too hard to unify formats
See merge request STJr/SRB2!875
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2020-04-18 20:15:23 -04:00 |
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James R
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abb338d650
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Merge branch 'continue_tweaks' into 'next'
A tangible mechanism to disable Continues
See merge request STJr/SRB2!865
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2020-04-18 20:15:04 -04:00 |
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James R
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40ec8c4344
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Merge branch 'netgame-urls' into 'master'
srb2:// server URLs
See merge request STJr/SRB2!858
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2020-04-18 20:11:00 -04:00 |
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MascaraSnake
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c031008eab
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Enable SF_TRIGGERSPECIAL_TOUCH for sectors with spike damage
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2020-04-18 15:17:25 +02:00 |
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MascaraSnake
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54cbd66999
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Eradicate levelspecthink_t
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2020-04-18 11:05:58 +02:00 |
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MascaraSnake
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da594db3fc
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Remove return values from a few elevator functions that don't use them
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2020-04-18 10:52:58 +02:00 |
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MascaraSnake
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ab17267363
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Make T_BounceCheese use its own thinker struct
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2020-04-18 10:45:21 +02:00 |
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MascaraSnake
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08f1e03e79
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Refactor T_ThwompSector
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2020-04-18 10:26:03 +02:00 |
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MascaraSnake
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29d33f0a93
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Refactor T_NoEnemiesSector
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2020-04-18 09:21:04 +02:00 |
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MascaraSnake
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0038605979
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Make T_MarioBlock use its own thinker data structure
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2020-04-18 02:05:23 +02:00 |
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MascaraSnake
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7e2f95c3f5
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Refactor T_ContinuousFalling
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2020-04-18 01:42:13 +02:00 |
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MascaraSnake
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70d262653e
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Refactor T_MovePlane a little bit
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2020-04-18 01:08:01 +02:00 |
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