Commit graph

247 commits

Author SHA1 Message Date
Lactozilla
76c7dccd00 Delete old pic_t format from Doom Legacy 2024-01-16 15:54:29 -03:00
Lactozilla
72b63a1305 Merge branch 'next' into patch-refactor 2024-01-14 22:16:32 -03:00
Logan Aerl Arias
487b0d22ed Merge branch 'next' into raise-skin-limit 2024-01-01 16:55:04 -05:00
Logan Aerl Arias
48d06337be Merge branch SRB2:next into drawfill-transparency 2023-12-31 16:28:26 +00:00
Lactozilla
a3e6b5e0fb Merge remote-tracking branch 'stjr/next' into raise-skin-limit 2023-11-23 13:48:18 -03:00
Lactozilla
376022f3d7 Merge remote-tracking branch 'stjr/next' into patch-refactor 2023-11-07 00:56:28 -03:00
Zwip-Zwap Zapony
cd6cd53959 Combine vid.dupx and vid.dupy 2023-10-30 04:38:51 +00:00
Alam Ed Arias
49d9619192 Merge branch 'master' into raise-skin-limit 2023-10-28 18:09:42 -04:00
Alam Ed Arias
6613886198 Update v_video.c
Killed `unused variable` warning
2023-10-26 18:36:43 +00:00
Alam Ed Arias
f3ad50e654 Merge branch SRB2:next into drawfill-transparency 2023-10-25 19:24:23 +00:00
Gustaf Alhäll
b53b2df7ee
Fix saturation option not being applied on OpenGL 2023-09-17 22:48:26 +02:00
Lactozilla
2f25102b79 Make num_posts unsigned
size_t was a bit overkill for that.
2023-09-03 13:27:49 -03:00
Lactozilla
9c758e68e8 Merge remote-tracking branch 'stjr/next' into patch-refactor 2023-08-16 14:22:52 -03:00
Lactozilla
821460d208 Patch refactor 2023-07-30 20:56:28 -03:00
katsy
7634a96031 delete ASM code, remove NASM 2023-07-27 23:58:53 -05:00
spherallic
1470d099e3 Update copyright year & credits 2023-03-31 14:53:31 +02:00
ashifolfi
754a11f7f1 add transparency flag support to V_DrawFill 2022-11-20 17:39:46 -05:00
Lactozilla
86a052537e Add PO2 flat cases for sizes smaller than 32x32 2022-11-16 01:40:54 +00:00
Zwip-Zwap Zapony
59399e9fcf Uncap water ripples 2022-11-13 16:15:15 +01:00
spherallic
14295ac7de 2022 2022-03-03 20:24:46 +01:00
spherallic
15755ef992 Remove unneeded R_GetTranslucencyTable calls, add V_HUDTRANS* comments 2022-01-19 13:17:57 +01:00
spherallic
9a07c1ca8c Fix HUD/graphic blendmodes not working at full opacity in Software. 2022-01-19 10:09:57 +01:00
sphere
a3be09bb3f blentran part 2: Sprite & patch blendmodes. 2021-12-05 00:48:21 +01:00
sphere
3802f601a9 blentran part 1: Flag changes & semibright support. 2021-12-05 00:48:21 +01:00
Tatsuru
eec765749b Merge branch 'drawcroppedpatch-improvements' into 'next'
V_DrawCroppedPatch(...) Lua exposure and improvements

See merge request STJr/SRB2!1316
2021-09-10 16:14:38 +00:00
Jaime Ita Passos
2aa9bb59ef Memory management fixes
Date:      Mon Aug 9 15:57:07 2021 -0300
2021-08-09 15:57:35 -03:00
sphere
4aa3bea6ca Merge branch 'fix-console-splitting' into 'next'
Fix the console splitting up halfway through startup.

Closes #349

See merge request STJr/SRB2!1494
2021-06-02 06:31:01 -04:00
Steel Titanium
a2667f4dc9 Merge branch 'master' into next 2021-05-11 20:08:44 -04:00
LJ Sonic
d325c7e6d3 The year is 2021 2021-05-07 17:45:56 +02:00
GoldenTails
ab84bd5370 Fix the console splitting up halfway through startup. 2021-05-02 00:03:35 -05:00
Zwip-Zwap Zapony
21da6ce704 Auto-crop at splitscreen borders
V_DrawCroppedPatch will no longer go beyond splitscreen borders when V_PERPLAYER is used
2021-04-27 21:30:00 +02:00
Monster Iestyn
0d5284c36c Murder MSDOS, another of the remaining DOS port related macros
I also put in a missing `defined (__APPLE__)` in d_netcmd.h related to cv_mouse2opt

Also removed a redundant `!defined (__APPLE__)` in d_main.c
2021-03-30 19:27:10 +01:00
Zwip-Zwap Zapony
029e79024b V_DrawCroppedPatch Lua exposure and improvements
Separated X and Y scale, and added colormap argument
Added V_*SCALEPATCH and V_PERPLAYER flags support
Made sx,sy,w,h into fixed-point values
Exposed to Lua as "v.drawCropped(...)"
(Also fix HWR_DrawStretchyFixedPatch ignoring vscale without pscale)
2020-12-11 23:43:38 +01:00
Jaime Ita Passos
5293c52bca Remove SHORT macros for referencing patch width/height/offsets 2020-11-22 20:02:47 -03:00
Jaime Passos
b872222b50 Implement blend modes 2020-10-27 00:03:41 -03:00
Jaime Passos
b15bbd505c Merge branch 'next' into patch-stuff-again-2 2020-10-10 17:01:10 -03:00
James R
dbd79a29a4 Replace C90's junk with a modest macro 2020-10-06 23:04:23 -07:00
Lachlan Wright
27b7b5efce Merge branch 'fix-noscalepatch-with-string-drawers' into 'next'
Fix string drawing functions so they account for V_NOSCALEPATCH effectively…

See merge request STJr/SRB2!1107
2020-09-27 22:41:39 -04:00
SteelT
a033f482be Merge branch 'pictureformats' into 'next'
PNG conversion refactoring

See merge request STJr/SRB2!675
2020-09-10 15:58:18 -04:00
Jaime Passos
4e437076c1 Use color look-up table for PNG conversion 2020-09-10 02:10:31 -03:00
Jaime Passos
f24647dc4d Change method of color look-up table generation 2020-09-10 01:43:46 -03:00
James R
5ccafe0314 REMOVE THE LAST OF CV_ALLCAPS 2020-08-14 21:01:41 -07:00
Jaime Passos
78cc4a78d0 Refactor renderer switching 2020-08-14 22:27:16 -03:00
GoldenTails
23edfd6d09 Fix string drawing functions so they account for V_NOSCALEPATCH effectively multiplying the width of the screen 2020-08-09 11:03:02 -05:00
Jaime Passos
91ed56ef40 Refactor patch loading 2020-08-08 05:16:47 -03:00
SteelT
bff6b19056 Merge branch 'marathonmode' into 'next'
MARATHON RUN

See merge request STJr/SRB2!941
2020-06-17 19:36:10 -04:00
Hannu Hanhi
da98ea242e Merge remote-tracking branch 'upstream/next' into shaders-224-next-merge 2020-06-07 20:01:05 +03:00
Monster Iestyn
7e562a3ca5 Merge branch 'master' into next 2020-06-06 20:35:48 +01:00
Monster Iestyn
5349a0bf62 V_Init: count to NUMSCREENS, not NUMSCREENS+1 (though I can't help thinking this one might have been deliberate somehow?) 2020-06-03 20:47:49 +01:00
SwitchKaze
b37c73b008 Make colors UINT16, increase color freeslots to 1024 2020-05-23 19:35:36 -05:00