Arthur
d3d210b3ca
Merge branch 'issue1150' of https://git.do.srb2.org/SSNTails/SRB2 into issue1150
2024-02-17 14:12:54 -05:00
Arthur
94c1ab7de2
Use floorz/ceilingz
2024-02-17 14:12:39 -05:00
Lactozilla
ddf8a189db
Increase size of mapname in serverinfo_pak
2024-02-17 15:41:39 -03:00
Lactozilla
a2e08d95dd
Merge branch 'next' into custom-map-names
2024-02-17 15:33:48 -03:00
Lactozilla
8d7b177b5f
Merge branch 'next' into custom-map-names
2024-02-17 15:33:33 -03:00
SteelT
8962355d6c
Fix UPnP port mapping not working
...
Despite UPNP_AddPortMapping returning sucess status, no port mapping would actually be added at all. And that's due to a memset call in the middle of the function.
Wiping the IGDdatas struct, moving the memset to the start of the function fixes it and a port mapping is actually created/removed when a server is started/stopped.
2024-02-17 13:04:29 -05:00
sphere
a5bf4a5b8f
Merge branch 'fix-user-agent-string' into 'next'
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Fix version text in UA string
See merge request STJr/SRB2!2324
2024-02-17 16:30:21 +00:00
sphere
706274623d
Merge branch 'issue1185' into 'next'
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Don't forget to check for dead dontdrawforviewmobjs!!
See merge request STJr/SRB2!2325
2024-02-17 16:30:07 +00:00
Lactozilla
6e109be076
Fix #1193
2024-02-17 04:00:27 -03:00
Logan Aerl Arias
cf5520b275
Merge branch SRB2:next into instant-setscale
2024-02-17 03:25:41 +00:00
Arthur
7c257dc765
This was nothing more crazy than a buffer wraparound.
2024-02-16 19:47:15 -05:00
SSNTails
a94a0b9a47
Don't forget to check for dead dontdrawforviewmobjs!!
2024-02-16 16:24:39 -05:00
Lactozilla
98ba396dbc
Fix issues related to texture scaling
2024-02-16 17:28:55 -03:00
Lactozilla
3bcd19476c
Fix version text in UA string
2024-02-16 16:46:42 -03:00
Arthur
532abf9279
dc_texheight must be (INT64) to prevent overflow and rendering softlock
2024-02-16 12:48:28 -05:00
Hanicef
e74a819b68
Fix overshoot on credit text rendering
2024-02-15 23:05:03 +01:00
Hanicef
71ce173a0d
Fix credit sequence not compensating for non-green resolutions
2024-02-15 22:03:28 +01:00
SteelT
8f9b57df0a
Rename gr_allowclientshaders to gr_allowcustomshaders
2024-02-15 15:53:42 -05:00
SSNTails
7e880d7698
A little more elegance.
2024-02-15 15:22:33 -05:00
SSNTails
d8723c4b7f
Don't forget about pushables!
2024-02-15 15:18:26 -05:00
SSNTails
f5829451a3
saving for later
2024-02-15 13:27:54 -05:00
Logan Aerl Arias
2747e30f8c
Merge branch 'dedicated-server-build' into 'next'
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Add dedicated server build
See merge request STJr/SRB2!2246
2024-02-15 18:07:32 +00:00
Hanicef
de66e055a7
Fix keyboard input via console
2024-02-15 18:56:25 +01:00
Hanicef
6218f85658
Add I_GetSysName to dedicated build
2024-02-15 18:54:24 +01:00
Hanicef
27cf39dd54
Prevent recursion into quit functions
2024-02-15 18:54:24 +01:00
Alam Ed Arias
aa8fa149a7
GitLab CI: need libpng to read PNG textures, even for DEDICATED builds
2024-02-15 18:54:24 +01:00
Alam Ed Arias
00d1cbfd2a
Revert "Update dedicated.mk
"
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This reverts commit a5ef42476fa8b9d96509739be9b16528fce038f5.
Also, undo the DOS EOL
2024-02-15 18:54:24 +01:00
Logan Aerl Arias
a44cb494a7
Update dedicated.mk
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remove the need for libPNG in dedicated server build
2024-02-15 18:54:24 +01:00
Logan Aerl Arias
ea66bffc6b
made "Alpine 3 GCC Dedicated" build
2024-02-15 18:54:24 +01:00
Logan Aerl Arias
e5637e2946
change name of binary in dedicated server build to lsrb2d
2024-02-15 18:54:24 +01:00
Logan Aerl Arias
4f2879f31b
Update .gitlab-ci.yml file
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The Alpine 3 GCC build job now does the dedicated server build
2024-02-15 18:54:24 +01:00
Hanicef
c4b076ea1b
Fix compiler warning on Windows
2024-02-15 18:54:24 +01:00
Hanicef
97abc19182
Pass -mconsole on MinGW build
2024-02-15 18:54:24 +01:00
Hanicef
41975f4f40
Force NOGME=1 on dedicated build
2024-02-15 18:54:24 +01:00
Hanicef
3ca9ce2842
Avoid needing SDL=0 when building dedicated
2024-02-15 18:54:24 +01:00
Hanicef
f2a9a81786
Fix Windows build
2024-02-15 18:54:24 +01:00
Gustaf Alhäll
28f196ad3e
Fix potential deadlock when using cond
2024-02-15 18:54:24 +01:00
Gustaf Alhäll
77e83ddebb
Add dedicated server build
2024-02-15 18:54:24 +01:00
SSNTails
fdb94b15ea
Issue #1195 - Standing at a corner under steam, but far away enough to not be impacted by it, causes the player animation to reset for a tic
2024-02-15 12:42:31 -05:00
Hanicef
88bdc3e433
Fix MOTD not being sent to players on first join
2024-02-15 18:36:28 +01:00
spherallic
8bbdf1037f
Merge branch 'next' into fruits-clipper
2024-02-15 16:36:35 +01:00
spherallic
b312377800
Clean up overzealous time check
2024-02-15 16:36:05 +01:00
Logan Aerl Arias
fa690e0190
Merge branch 'VSFix' into 'next'
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Visual Studio compiles again
See merge request STJr/SRB2!2315
2024-02-14 23:57:54 +00:00
Logan Aerl Arias
5a16fd138f
fix path to x64 curl in VS project file
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(edited by hand via WebIDE)
2024-02-14 23:53:13 +00:00
Arthur
0cb4a1397d
Remove absolute paths
2024-02-14 18:04:58 -05:00
Arthur
99c91d4bb3
Visual Studio compiles again
2024-02-14 16:36:36 -05:00
Hanicef
493a7db1ee
Fix thinker being added twice to mobj
2024-02-14 21:54:28 +01:00
Gustaf Alhäll
b808fde260
Fix broken titlescreen for MT_ALTVIEWMAN mobjs
2024-02-14 21:45:53 +01:00
Gustaf Alhäll
5c2821fb10
Fix faulty references when spawning mobjs
2024-02-14 21:45:52 +01:00
Alam Ed Arias
dfd47733e2
Merge branch 'fix-command-line-input' into 'next'
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Fix input via command line/terminal not working
See merge request STJr/SRB2!2296
2024-02-14 17:26:45 +00:00