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Compile fix.
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1 changed files with 1 additions and 1 deletions
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@ -2062,7 +2062,7 @@ static void Got_Suicide(UINT8 **cp, INT32 playernum)
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INT32 suicideplayer = READINT32(*cp);
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// You can't suicide someone else. Nice try, there.
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if (respawnplayer != playernum || (!G_PlatformGametype()))
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if (suicideplayer != playernum || (!G_PlatformGametype()))
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{
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CONS_Alert(CONS_WARNING, M_GetText("Illegal suicide command received from %s\n"), player_names[playernum]);
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if (server)
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