diff --git a/src/d_netcmd.c b/src/d_netcmd.c index 52e2e3271..5aea32f8f 100644 --- a/src/d_netcmd.c +++ b/src/d_netcmd.c @@ -2062,7 +2062,7 @@ static void Got_Suicide(UINT8 **cp, INT32 playernum) INT32 suicideplayer = READINT32(*cp); // You can't suicide someone else. Nice try, there. - if (respawnplayer != playernum || (!G_PlatformGametype())) + if (suicideplayer != playernum || (!G_PlatformGametype())) { CONS_Alert(CONS_WARNING, M_GetText("Illegal suicide command received from %s\n"), player_names[playernum]); if (server)