From d1e8b05749447da3c7944d852b0484c6c9dc3842 Mon Sep 17 00:00:00 2001 From: LJ Sonic Date: Sun, 8 Aug 2021 19:43:42 +0200 Subject: [PATCH] Don't call map load trigger linedefs when joining or reloading gamestate --- src/p_spec.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/p_spec.c b/src/p_spec.c index 4b566acfb..e5e546b7a 100644 --- a/src/p_spec.c +++ b/src/p_spec.c @@ -7102,7 +7102,8 @@ void P_SpawnSpecials(boolean fromnetsave) } } - P_RunLevelLoadExecutors(); + if (!fromnetsave) + P_RunLevelLoadExecutors(); } /** Adds 3Dfloors as appropriate based on a common control linedef.