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Fix mixed declaration.
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1 changed files with 1 additions and 2 deletions
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@ -2556,8 +2556,7 @@ static boolean LoadMapBSP (const virtres_t* virt)
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{
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size_t i, j, k;
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INT16 m;
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UINT8* data = virtnodes->data;
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data += 4;
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UINT8* data = virtnodes->data + 4;
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/// Extended node formats feature additional vertexes; useful for OpenGL, but totally useless in gamelogic.
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UINT32 orivtx, xtrvtx;
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