diff --git a/src/p_setup.c b/src/p_setup.c index b3ccfd3a9..12093286c 100644 --- a/src/p_setup.c +++ b/src/p_setup.c @@ -2556,8 +2556,7 @@ static boolean LoadMapBSP (const virtres_t* virt) { size_t i, j, k; INT16 m; - UINT8* data = virtnodes->data; - data += 4; + UINT8* data = virtnodes->data + 4; /// Extended node formats feature additional vertexes; useful for OpenGL, but totally useless in gamelogic. UINT32 orivtx, xtrvtx;