2014-03-15 16:59:03 +00:00
|
|
|
// Emacs style mode select -*- C++ -*-
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
//
|
|
|
|
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
|
|
|
//
|
|
|
|
// This program is free software; you can redistribute it and/or
|
|
|
|
// modify it under the terms of the GNU General Public License
|
|
|
|
// as published by the Free Software Foundation; either version 2
|
|
|
|
// of the License, or (at your option) any later version.
|
|
|
|
//
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
// GNU General Public License for more details.
|
|
|
|
//
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
/// \file
|
|
|
|
/// \brief MD2 Handling
|
|
|
|
/// Inspired from md2.h by Mete Ciragan (mete@swissquake.ch)
|
|
|
|
|
|
|
|
#ifndef _HW_MD2_H_
|
|
|
|
#define _HW_MD2_H_
|
|
|
|
|
|
|
|
#include "hw_glob.h"
|
2017-08-26 17:56:23 +00:00
|
|
|
#include "../info.h"
|
2014-03-15 16:59:03 +00:00
|
|
|
|
2016-11-05 20:40:48 +00:00
|
|
|
// magic number "IDP2" or 844121161
|
|
|
|
#define MD2_IDENT (INT32)(('2' << 24) + ('P' << 16) + ('D' << 8) + 'I')
|
|
|
|
// model version
|
|
|
|
#define MD2_VERSION 8
|
|
|
|
|
2014-04-14 05:14:58 +00:00
|
|
|
#define MD2_MAX_TRIANGLES 8192
|
|
|
|
#define MD2_MAX_VERTICES 4096
|
|
|
|
#define MD2_MAX_TEXCOORDS 4096
|
2014-03-15 16:59:03 +00:00
|
|
|
#define MD2_MAX_FRAMES 512
|
|
|
|
#define MD2_MAX_SKINS 32
|
|
|
|
#define MD2_MAX_FRAMESIZE (MD2_MAX_VERTICES * 4 + 128)
|
|
|
|
|
|
|
|
#if defined(_MSC_VER)
|
|
|
|
#pragma pack(1)
|
|
|
|
#endif
|
|
|
|
typedef struct
|
|
|
|
{
|
|
|
|
UINT32 magic;
|
|
|
|
UINT32 version;
|
|
|
|
UINT32 skinWidth;
|
|
|
|
UINT32 skinHeight;
|
|
|
|
UINT32 frameSize;
|
|
|
|
UINT32 numSkins;
|
|
|
|
UINT32 numVertices;
|
|
|
|
UINT32 numTexCoords;
|
|
|
|
UINT32 numTriangles;
|
|
|
|
UINT32 numGlCommands;
|
|
|
|
UINT32 numFrames;
|
|
|
|
UINT32 offsetSkins;
|
|
|
|
UINT32 offsetTexCoords;
|
|
|
|
UINT32 offsetTriangles;
|
|
|
|
UINT32 offsetFrames;
|
|
|
|
UINT32 offsetGlCommands;
|
|
|
|
UINT32 offsetEnd;
|
|
|
|
} ATTRPACK md2_header_t; //NOTE: each of md2_header's members are 4 unsigned bytes
|
|
|
|
|
|
|
|
typedef struct
|
|
|
|
{
|
|
|
|
UINT8 vertex[3];
|
|
|
|
UINT8 lightNormalIndex;
|
|
|
|
} ATTRPACK md2_alias_triangleVertex_t;
|
|
|
|
|
|
|
|
typedef struct
|
|
|
|
{
|
|
|
|
float vertex[3];
|
|
|
|
float normal[3];
|
|
|
|
} ATTRPACK md2_triangleVertex_t;
|
|
|
|
|
|
|
|
typedef struct
|
|
|
|
{
|
|
|
|
INT16 vertexIndices[3];
|
|
|
|
INT16 textureIndices[3];
|
|
|
|
} ATTRPACK md2_triangle_t;
|
|
|
|
|
|
|
|
typedef struct
|
|
|
|
{
|
|
|
|
INT16 s, t;
|
|
|
|
} ATTRPACK md2_textureCoordinate_t;
|
|
|
|
|
|
|
|
typedef struct
|
|
|
|
{
|
|
|
|
float scale[3];
|
|
|
|
float translate[3];
|
|
|
|
char name[16];
|
|
|
|
md2_alias_triangleVertex_t alias_vertices[1];
|
|
|
|
} ATTRPACK md2_alias_frame_t;
|
|
|
|
|
|
|
|
typedef struct
|
|
|
|
{
|
|
|
|
char name[16];
|
|
|
|
md2_triangleVertex_t *vertices;
|
|
|
|
} ATTRPACK md2_frame_t;
|
|
|
|
|
|
|
|
typedef char md2_skin_t[64];
|
|
|
|
|
|
|
|
typedef struct
|
|
|
|
{
|
|
|
|
float s, t;
|
|
|
|
INT32 vertexIndex;
|
|
|
|
} ATTRPACK md2_glCommandVertex_t;
|
|
|
|
|
|
|
|
typedef struct
|
|
|
|
{
|
|
|
|
md2_header_t header;
|
|
|
|
md2_skin_t *skins;
|
|
|
|
md2_textureCoordinate_t *texCoords;
|
|
|
|
md2_triangle_t *triangles;
|
|
|
|
md2_frame_t *frames;
|
2017-08-27 13:56:07 +00:00
|
|
|
size_t *spr2frames; // size_t spr2frames[2*NUMPLAYERSPRITES][2];
|
2017-08-26 17:56:23 +00:00
|
|
|
INT32 *glCommandBuffer;
|
2014-03-15 16:59:03 +00:00
|
|
|
} ATTRPACK md2_model_t;
|
|
|
|
|
|
|
|
#if defined(_MSC_VER)
|
|
|
|
#pragma pack()
|
|
|
|
#endif
|
|
|
|
|
|
|
|
typedef struct
|
|
|
|
{
|
|
|
|
char filename[32];
|
|
|
|
float scale;
|
|
|
|
float offset;
|
|
|
|
md2_model_t *model;
|
|
|
|
void *grpatch;
|
2015-07-26 19:14:47 +00:00
|
|
|
void *blendgrpatch;
|
2014-03-15 16:59:03 +00:00
|
|
|
boolean notfound;
|
|
|
|
INT32 skin;
|
2016-11-03 21:06:23 +00:00
|
|
|
boolean error;
|
2014-03-15 16:59:03 +00:00
|
|
|
} md2_t;
|
|
|
|
|
|
|
|
extern md2_t md2_models[NUMSPRITES];
|
|
|
|
extern md2_t md2_playermodels[MAXSKINS];
|
|
|
|
|
|
|
|
void HWR_InitMD2(void);
|
|
|
|
void HWR_DrawMD2(gr_vissprite_t *spr);
|
|
|
|
void HWR_AddPlayerMD2(INT32 skin);
|
|
|
|
void HWR_AddSpriteMD2(size_t spritenum);
|
|
|
|
|
|
|
|
#endif // _HW_MD2_H_
|