s_ds3d
|
change SDL into HAVE_SDL
|
2014-07-25 19:10:24 -04:00 |
s_openal
|
MSVC: set SubSystem on DLLs to Windows
|
2017-12-27 19:32:38 -05:00 |
hw3dsdrv.h
|
change SDL into HAVE_SDL
|
2014-07-25 19:10:24 -04:00 |
hw3sound.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
hw3sound.h
|
SRB2 2.1 release
|
2014-03-15 13:11:35 -04:00 |
hw_bsp.c
|
SRB2 2.1 release
|
2014-03-15 13:11:35 -04:00 |
hw_cache.c
|
Fix hardware / r_opengl warnings.
|
2014-11-02 01:31:38 -04:00 |
hw_data.h
|
Build: support building with clang 5.0
|
2017-09-30 08:54:17 -04:00 |
hw_dll.h
|
added printf checks to hardware's I_Error
|
2016-06-12 16:08:48 -04:00 |
hw_draw.c
|
HUD
|
2017-12-17 20:42:17 -05:00 |
hw_glide.h
|
SRB2 2.1 release
|
2014-03-15 13:11:35 -04:00 |
hw_glob.h
|
Flat sprites for OGL
|
2016-12-13 21:02:23 +00:00 |
hw_light.c
|
OpenGL rendering
|
2017-12-17 16:33:21 -05:00 |
hw_light.h
|
SRB2 2.1 release
|
2014-03-15 13:11:35 -04:00 |
hw_main.c
|
Rendering fixes ahoy!
|
2017-12-29 14:50:16 -05:00 |
hw_main.h
|
OpenGL rendering
|
2017-12-17 16:33:21 -05:00 |
hw_md2.c
|
Rendering fixes ahoy!
|
2017-12-29 14:50:16 -05:00 |
hw_trick.c
|
Redwall sky gone
|
2014-03-24 17:29:14 +00:00 |
hws_data.h
|
SRB2 2.1 release
|
2014-03-15 13:11:35 -04:00 |