This commit is contained in:
TehRealSalt 2017-12-17 20:42:17 -05:00
parent 654e5e482b
commit d2425329ca
6 changed files with 253 additions and 192 deletions

View file

@ -7854,7 +7854,6 @@ struct {
{"V_90TRANS",V_90TRANS},
{"V_HUDTRANSHALF",V_HUDTRANSHALF},
{"V_HUDTRANS",V_HUDTRANS},
{"V_HUDTRANSDOUBLE",V_HUDTRANSDOUBLE},
{"V_AUTOFADEOUT",V_AUTOFADEOUT},
{"V_RETURN8",V_RETURN8},
{"V_OFFSET",V_OFFSET},
@ -7868,6 +7867,7 @@ struct {
{"V_WRAPY",V_WRAPY},
{"V_NOSCALESTART",V_NOSCALESTART},
{"V_SPLITSCREEN",V_SPLITSCREEN},
{"V_HORZSCREEN",V_HORZSCREEN},
{"V_PARAMMASK",V_PARAMMASK},
{"V_SCALEPATCHMASK",V_SCALEPATCHMASK},

View file

@ -180,7 +180,10 @@ void HWR_DrawFixedPatch(GLPatch_t *gpatch, fixed_t x, fixed_t y, fixed_t pscale,
sdupx = sdupy = 2.0f;
if (option & V_SPLITSCREEN)
sdupy /= 2.0f;
cy += FIXED_TO_FLOAT((BASEVIDHEIGHT/2)<<FRACBITS);
if (option & V_HORZSCREEN)
cx += FIXED_TO_FLOAT((BASEVIDWIDTH/2)<<FRACBITS);
if (option & V_FLIP) // Need to flip both this and sow
{

View file

@ -4060,23 +4060,6 @@ void K_LoadKartHUDGraphics(void)
//}
static INT32 STRINGY(INT32 y)
{
// Copied from st_stuff.c
if (splitscreen || splitscreen3)
{
y >>= 1;
if (stplyr != &players[displayplayer])
y += BASEVIDHEIGHT / 2;
}
return y;
}
/*static INT32 SCX(INT32 x)
{
return FixedInt(FixedMul(x<<FRACBITS, vid.fdupx));
}*/
INT32 ITEM_X, ITEM_Y; // Item Window
INT32 TRIP_X, TRIP_Y; // Triple Item Icon
INT32 TIME_X, TIME_Y; // Time Sticker
@ -4124,65 +4107,57 @@ static void K_initKartHUD(void)
*/
if (!splitscreen) // Local Single-Player
// Single Screen (defaults)
// Item Window
ITEM_X = BASEVIDWIDTH - 52; // 268
ITEM_Y = 34; // 34
// Triple Item Object
TRIP_X = 143; // 143
TRIP_Y = BASEVIDHEIGHT- 34; // 166
// Level Timer
TIME_X = BASEVIDWIDTH -148; // 172
TIME_Y = 9; // 9
// Level Laps
LAPS_X = 9; // 9
LAPS_Y = BASEVIDHEIGHT- 29; // 171
// Speedometer
SPDM_X = 9; // 9
SPDM_Y = BASEVIDHEIGHT- 45; // 155
// Position Number
POSI_X = BASEVIDWIDTH - 52; // 268
POSI_Y = BASEVIDHEIGHT- 62; // 138
// Top-Four Faces
FACE_X = 9; // 9
FACE_Y = 92; // 92
// Lakitu
LAKI_X = 136; // 138
LAKI_Y = 58 - 200; // 58
// CHECK graphic
CHEK_Y = BASEVIDHEIGHT; // 200
if (splitscreen || splitscreen3 || splitscreen4) // Splitscreen
{
switch (cv_karthud.value) // Item Window
ITEM_X = 9;
ITEM_Y = 24;
TIME_Y = 4;
LAPS_Y = (BASEVIDHEIGHT/2)-24;
POSI_Y = (BASEVIDHEIGHT/2)-56;
if (splitscreen3 || splitscreen4) // 3P/4P Small Splitscreen
{
default:
// Item Window
ITEM_X = BASEVIDWIDTH - 52; // 268
ITEM_Y = 34; // 34
// Triple Item Object
TRIP_X = 143; // 143
TRIP_Y = BASEVIDHEIGHT- 34; // 166
// Level Timer
TIME_X = BASEVIDWIDTH -148; // 172
TIME_Y = 9; // 9
// Level Laps
LAPS_X = 9; // 9
LAPS_Y = BASEVIDHEIGHT- 29; // 171
// Speedometer
SPDM_X = 9; // 9
SPDM_Y = BASEVIDHEIGHT- 45; // 155
// Position Number
POSI_X = BASEVIDWIDTH - 52; // 268
POSI_Y = BASEVIDHEIGHT- 62; // 138
// Top-Four Faces
FACE_X = 9; // 9
FACE_Y = 92; // 92
// Lakitu
LAKI_X = 136; // 138
LAKI_Y = 58 - 200; // 58
// CHECK graphic
CHEK_Y = BASEVIDHEIGHT; // 200
break;
ITEM_X = 4;
ITEM_Y = 4;
LAPS_X = 2;
LAPS_Y = (BASEVIDHEIGHT/2)-22;
POSI_X = (BASEVIDWIDTH/2) -46;
POSI_Y = (BASEVIDHEIGHT/2)-56;
}
}
else // Local Multi-Player
{
ITEM_X = 9; // 9
ITEM_Y = 48; // 48
TRIP_X = 143; // 143
TRIP_Y = BASEVIDHEIGHT- 34; // 166
TIME_X = BASEVIDWIDTH -148; // 172 / Sticker is 196 (Base - 124) - Inside the boundry by 8px
TIME_Y = 6; // 6 / Sticker is +2
LAPS_X = 9; // 9
LAPS_Y = BASEVIDHEIGHT- 48; // 152
SPDM_X = 9; // 9
SPDM_Y = BASEVIDHEIGHT- 80; // 120
POSI_X = BASEVIDWIDTH - 52; // 268
POSI_Y = BASEVIDHEIGHT-122; // 108
FACE_X = 15; // 15
FACE_Y = 72; // 72
CHEK_Y = BASEVIDHEIGHT; // 200
}
// To correct the weird render location
/*POSI_X = SCX(POSI_X);
@ -4194,12 +4169,21 @@ static void K_drawKartItemClose(void)
// ITEM_X = BASEVIDWIDTH-50; // 270
// ITEM_Y = 24; // 24
INT32 flags = V_SNAPTORIGHT|V_SNAPTOTOP;
// Why write V_DrawScaledPatch calls over and over when they're all the same?
// Set to 'no draw' just in case.
patch_t *localpatch = kp_nodraw;
INT32 splitflags = 0;
if (splitscreen && stplyr == &players[secondarydisplayplayer])
splitflags |= V_SPLITSCREEN;
else if (splitscreen3 || splitscreen4)
{
if (stplyr == &players[thirddisplayplayer] || stplyr == &players[fourthdisplayplayer])
splitflags |= V_SPLITSCREEN;
if (stplyr == &players[secondarydisplayplayer] || stplyr == &players[fourthdisplayplayer])
splitflags |= V_HORZSCREEN;
}
/*if ()
switch (stplyr->kartstuff[k_itemclose])
{
@ -4221,11 +4205,8 @@ static void K_drawKartItemClose(void)
default: break;
}
if (splitscreen)
flags = 0;
if (localpatch != kp_nodraw)
V_DrawScaledPatch(ITEM_X, STRINGY(ITEM_Y), flags, localpatch);
V_DrawScaledPatch(ITEM_X, ITEM_Y, V_SNAPTORIGHT|V_SNAPTOTOP|splitflags, localpatch);
}
static void K_drawKartItemRoulette(void)
@ -4233,12 +4214,21 @@ static void K_drawKartItemRoulette(void)
// ITEM_X = BASEVIDWIDTH-50; // 270
// ITEM_Y = 24; // 24
INT32 flags = V_SNAPTORIGHT|V_SNAPTOTOP;
// Why write V_DrawScaledPatch calls over and over when they're all the same?
// Set to 'no item' just in case.
patch_t *localpatch = kp_nodraw;
INT32 splitflags = 0;
if (splitscreen && stplyr == &players[secondarydisplayplayer])
splitflags |= V_SPLITSCREEN;
else if (splitscreen3 || splitscreen4)
{
if (stplyr == &players[thirddisplayplayer] || stplyr == &players[fourthdisplayplayer])
splitflags |= V_SPLITSCREEN;
if (stplyr == &players[secondarydisplayplayer] || stplyr == &players[fourthdisplayplayer])
splitflags |= V_HORZSCREEN;
}
/*if ()
switch(stplyr->kartstuff[k_itemroulette] % 53)
{
@ -4290,9 +4280,7 @@ static void K_drawKartItemRoulette(void)
default: break;
}
if (splitscreen)
flags = 0;
V_DrawScaledPatch(ITEM_X, STRINGY(ITEM_Y), flags, localpatch);
V_DrawScaledPatch(ITEM_X, ITEM_Y, V_SNAPTORIGHT|V_SNAPTOTOP|splitflags, localpatch);
}
static void K_drawKartRetroItem(void)
@ -4300,12 +4288,21 @@ static void K_drawKartRetroItem(void)
// ITEM_X = BASEVIDWIDTH-50; // 270
// ITEM_Y = 24; // 24
INT32 flags = V_SNAPTORIGHT|V_SNAPTOTOP;
// Why write V_DrawScaledPatch calls over and over when they're all the same?
// Set to 'no item' just in case.
patch_t *localpatch = kp_nodraw;
INT32 splitflags = 0;
if (splitscreen && stplyr == &players[secondarydisplayplayer])
splitflags |= V_SPLITSCREEN;
else if (splitscreen3 || splitscreen4)
{
if (stplyr == &players[thirddisplayplayer] || stplyr == &players[fourthdisplayplayer])
splitflags |= V_SPLITSCREEN;
if (stplyr == &players[secondarydisplayplayer] || stplyr == &players[fourthdisplayplayer])
splitflags |= V_HORZSCREEN;
}
// I'm doing this a little weird and drawing mostly in reverse order
// The only actual reason is to make triple/double/single mushrooms line up this way in the code below
// This shouldn't have any actual baring over how it functions
@ -4339,9 +4336,7 @@ static void K_drawKartRetroItem(void)
else if (stplyr->kartstuff[k_boo] == 1) localpatch = kp_boo;
else if (stplyr->kartstuff[k_magnet] == 1) localpatch = kp_magnet;
if (splitscreen)
flags = 0;
V_DrawScaledPatch(ITEM_X, STRINGY(ITEM_Y), flags, localpatch);
V_DrawScaledPatch(ITEM_X, ITEM_Y, V_SNAPTORIGHT|V_SNAPTOTOP|splitflags, localpatch);
}
/*
@ -4385,7 +4380,7 @@ static void K_drawKartNeoItem(void)
else if (stplyr->kartstuff[k_boo] & 8) localpatch = kp_skghost;
else if (stplyr->kartstuff[k_magnet] & 8) localpatch = kp_electroshield;
V_DrawScaledPatch(ITEM_X, STRINGY(ITEM_Y), V_SNAPTORIGHT|V_TRANSLUCENT, localpatch);
V_DrawScaledPatch(ITEM_X, ITEM_Y, V_SNAPTORIGHT|V_TRANSLUCENT, localpatch);
}
*/
@ -4439,7 +4434,7 @@ static void K_DrawKartTripleItem(void)
}
if (localpatch != kp_nodraw)
V_DrawScaledPatch(TRIP_X, STRINGY(TRIP_Y), V_SNAPTOBOTTOM, localpatch);
V_DrawScaledPatch(TRIP_X, TRIP_Y, V_SNAPTOBOTTOM, localpatch);
}
*/
@ -4449,12 +4444,19 @@ static void K_drawKartTimestamp(void)
// TIME_Y = 6; // 6
INT32 TIME_XB;
INT32 flags = V_SNAPTORIGHT|V_SNAPTOTOP;
if (splitscreen)
flags = 0;
V_DrawScaledPatch(TIME_X, STRINGY(TIME_Y), flags, kp_timestickerwide);
INT32 splitflags = 0;
if (splitscreen && stplyr == &players[secondarydisplayplayer])
splitflags |= V_SPLITSCREEN;
else if (splitscreen3 || splitscreen4)
{
if (stplyr == &players[thirddisplayplayer] || stplyr == &players[fourthdisplayplayer])
splitflags |= V_SPLITSCREEN;
if (stplyr == &players[secondarydisplayplayer] || stplyr == &players[fourthdisplayplayer])
splitflags |= V_HORZSCREEN;
}
V_DrawScaledPatch(TIME_X, TIME_Y, V_SNAPTOTOP|V_SNAPTORIGHT|splitflags, kp_timestickerwide);
TIME_XB = TIME_X+33;
@ -4463,44 +4465,44 @@ static void K_drawKartTimestamp(void)
// zero minute
if (stplyr->realtime/(60*TICRATE) < 10)
{
V_DrawKartString(TIME_XB, STRINGY(TIME_Y+3), flags, va("0"));
V_DrawKartString(TIME_XB, TIME_Y+3, V_SNAPTOTOP|V_SNAPTORIGHT|splitflags, va("0"));
// minutes time 0 __ __
V_DrawKartString(TIME_XB+12, STRINGY(TIME_Y+3), flags, va("%d", stplyr->realtime/(60*TICRATE)));
V_DrawKartString(TIME_XB+12, TIME_Y+3, V_SNAPTOTOP|V_SNAPTORIGHT|splitflags, va("%d", stplyr->realtime/(60*TICRATE)));
}
// minutes time 0 __ __
else
V_DrawKartString(TIME_XB, STRINGY(TIME_Y+3), flags, va("%d", stplyr->realtime/(60*TICRATE)));
V_DrawKartString(TIME_XB, TIME_Y+3, V_SNAPTOTOP|V_SNAPTORIGHT|splitflags, va("%d", stplyr->realtime/(60*TICRATE)));
// apostrophe location _'__ __
V_DrawKartString(TIME_XB+24, STRINGY(TIME_Y+3), flags, va("'"));
V_DrawKartString(TIME_XB+24, TIME_Y+3, V_SNAPTOTOP|V_SNAPTORIGHT|splitflags, va("'"));
// zero second _ 0_ __
if ((stplyr->realtime/TICRATE % 60) < 10)
{
V_DrawKartString(TIME_XB+36, STRINGY(TIME_Y+3), flags, va("0"));
V_DrawKartString(TIME_XB+36, TIME_Y+3, V_SNAPTOTOP|V_SNAPTORIGHT|splitflags, va("0"));
// seconds time _ _0 __
V_DrawKartString(TIME_XB+48, STRINGY(TIME_Y+3), flags, va("%d", stplyr->realtime/TICRATE % 60));
V_DrawKartString(TIME_XB+48, TIME_Y+3, V_SNAPTOTOP|V_SNAPTORIGHT|splitflags, va("%d", stplyr->realtime/TICRATE % 60));
}
// zero second _ 00 __
else
V_DrawKartString(TIME_XB+36, STRINGY(TIME_Y+3), flags, va("%d", stplyr->realtime/TICRATE % 60));
V_DrawKartString(TIME_XB+36, TIME_Y+3, V_SNAPTOTOP|V_SNAPTORIGHT|splitflags, va("%d", stplyr->realtime/TICRATE % 60));
// quotation mark location _ __"__
V_DrawKartString(TIME_XB+60, STRINGY(TIME_Y+3), flags, va("\""));
V_DrawKartString(TIME_XB+60, TIME_Y+3, V_SNAPTOTOP|V_SNAPTORIGHT|splitflags, va("\""));
// zero tick _ __ 0_
if (G_TicsToCentiseconds(stplyr->realtime) < 10)
{
V_DrawKartString(TIME_XB+72, STRINGY(TIME_Y+3), flags, va("0"));
V_DrawKartString(TIME_XB+72, TIME_Y+3, V_SNAPTOTOP|V_SNAPTORIGHT|splitflags, va("0"));
// tics _ __ _0
V_DrawKartString(TIME_XB+84, STRINGY(TIME_Y+3), flags, va("%d", G_TicsToCentiseconds(stplyr->realtime)));
V_DrawKartString(TIME_XB+84, TIME_Y+3, V_SNAPTOTOP|V_SNAPTORIGHT|splitflags, va("%d", G_TicsToCentiseconds(stplyr->realtime)));
}
// zero tick _ __ 00
if (G_TicsToCentiseconds(stplyr->realtime) >= 10)
V_DrawKartString(TIME_XB+72, STRINGY(TIME_Y+3), flags, va("%d", G_TicsToCentiseconds(stplyr->realtime)));
V_DrawKartString(TIME_XB+72, TIME_Y+3, V_SNAPTOTOP|V_SNAPTORIGHT|splitflags, va("%d", G_TicsToCentiseconds(stplyr->realtime)));
}
else
V_DrawKartString(TIME_XB, STRINGY(TIME_Y+3), flags, va("99'59\"99"));
V_DrawKartString(TIME_XB, TIME_Y+3, V_SNAPTORIGHT|V_SNAPTOTOP|splitflags, va("99'59\"99"));
}
static void K_DrawKartPositionNum(INT32 num)
@ -4510,16 +4512,23 @@ static void K_DrawKartPositionNum(INT32 num)
INT32 X = POSI_X+43; // +43 to offset where it's being drawn if there are more than one
INT32 W = SHORT(kp_positionnum[0][0]->width);
INT32 flags = V_TRANSLUCENT|V_SNAPTORIGHT|V_SNAPTOBOTTOM;
patch_t *localpatch = kp_positionnum[0][0];
if (splitscreen)
flags = V_TRANSLUCENT;
INT32 splitflags = 0;
if (splitscreen && stplyr == &players[secondarydisplayplayer])
splitflags |= V_SPLITSCREEN;
else if (splitscreen3 || splitscreen4)
{
if (stplyr == &players[thirddisplayplayer] || stplyr == &players[fourthdisplayplayer])
splitflags |= V_SPLITSCREEN;
if (stplyr == &players[secondarydisplayplayer] || stplyr == &players[fourthdisplayplayer])
splitflags |= V_HORZSCREEN;
}
// Special case for 0
if (!num)
{
V_DrawTranslucentPatch(X-W, STRINGY(POSI_Y), flags, kp_positionnum[0][0]);
V_DrawTranslucentPatch(X-W, POSI_Y, V_TRANSLUCENT|V_SNAPTORIGHT|V_SNAPTOBOTTOM|splitflags, kp_positionnum[0][0]);
return;
}
@ -4592,7 +4601,7 @@ static void K_DrawKartPositionNum(INT32 num)
else
localpatch = kp_positionnum[num % 10][0];
V_DrawTranslucentPatch(X, STRINGY(POSI_Y), flags, localpatch);
V_DrawTranslucentPatch(X, POSI_Y, V_TRANSLUCENT|V_SNAPTORIGHT|V_SNAPTOBOTTOM|splitflags, localpatch);
num /= 10;
}
}
@ -4654,24 +4663,24 @@ static void K_drawKartPositionFaces(void)
colormap = colormaps;
if (rankplayer[i] != myplayer)
{
V_DrawSmallTranslucentPatch(FACE_X, STRINGY(Y), V_SNAPTOLEFT, faceprefix[players[rankplayer[i]].skin]);
V_DrawSmallTranslucentPatch(FACE_X, Y, V_SNAPTOLEFT, faceprefix[players[rankplayer[i]].skin]);
if (gametype == GT_MATCH && players[rankplayer[i]].kartstuff[k_balloon] > 0)
{
for (j = 0; j < players[rankplayer[i]].kartstuff[k_balloon]; j++)
{
V_DrawSmallTranslucentPatch(balloonx, STRINGY(Y+10), V_SNAPTOLEFT, kp_rankballoon);
V_DrawSmallTranslucentPatch(balloonx, Y+10, V_SNAPTOLEFT, kp_rankballoon);
balloonx += 3;
}
}
}
else
{
V_DrawSmallScaledPatch(FACE_X, STRINGY(Y), V_SNAPTOLEFT, faceprefix[players[rankplayer[i]].skin]);
V_DrawSmallScaledPatch(FACE_X, Y, V_SNAPTOLEFT, faceprefix[players[rankplayer[i]].skin]);
if (gametype == GT_MATCH && players[rankplayer[i]].kartstuff[k_balloon] > 0)
{
for (j = 0; j < players[rankplayer[i]].kartstuff[k_balloon]; j++)
{
V_DrawSmallScaledPatch(balloonx, STRINGY(Y+10), V_SNAPTOLEFT, kp_rankballoon);
V_DrawSmallScaledPatch(balloonx, Y+10, V_SNAPTOLEFT, kp_rankballoon);
balloonx += 3;
}
}
@ -4682,24 +4691,24 @@ static void K_drawKartPositionFaces(void)
colormap = R_GetTranslationColormap(players[rankplayer[i]].skin, players[rankplayer[i]].mo->color, GTC_CACHE);
if (rankplayer[i] != myplayer)
{
V_DrawSmallTranslucentMappedPatch(FACE_X, STRINGY(Y), V_SNAPTOLEFT, faceprefix[players[rankplayer[i]].skin], colormap);
V_DrawSmallTranslucentMappedPatch(FACE_X, Y, V_SNAPTOLEFT, faceprefix[players[rankplayer[i]].skin], colormap);
if (gametype == GT_MATCH && players[rankplayer[i]].kartstuff[k_balloon] > 0)
{
for (j = 0; j < players[rankplayer[i]].kartstuff[k_balloon]; j++)
{
V_DrawSmallTranslucentMappedPatch(balloonx, STRINGY(Y+10), V_SNAPTOLEFT, kp_rankballoon, colormap);
V_DrawSmallTranslucentMappedPatch(balloonx, Y+10, V_SNAPTOLEFT, kp_rankballoon, colormap);
balloonx += 3;
}
}
}
else
{
V_DrawSmallMappedPatch(FACE_X, STRINGY(Y), V_SNAPTOLEFT, faceprefix[players[rankplayer[i]].skin], colormap);
V_DrawSmallMappedPatch(FACE_X, Y, V_SNAPTOLEFT, faceprefix[players[rankplayer[i]].skin], colormap);
if (gametype == GT_MATCH && players[rankplayer[i]].kartstuff[k_balloon] > 0)
{
for (j = 0; j < players[rankplayer[i]].kartstuff[k_balloon]; j++)
{
V_DrawSmallMappedPatch(balloonx, STRINGY(Y+10), V_SNAPTOLEFT, kp_rankballoon, colormap);
V_DrawSmallMappedPatch(balloonx, Y+10, V_SNAPTOLEFT, kp_rankballoon, colormap);
balloonx += 3;
}
}
@ -4719,16 +4728,16 @@ static void K_drawKartPositionFaces(void)
if (rankplayer[i] != myplayer)
{
if (gametype == GT_MATCH && players[rankplayer[i]].kartstuff[k_balloon] <= 0)
V_DrawSmallTranslucentPatch(FACE_X-2, STRINGY(Y), V_SNAPTOLEFT, kp_ranknoballoons);
V_DrawSmallTranslucentPatch(FACE_X-2, Y, V_SNAPTOLEFT, kp_ranknoballoons);
else
V_DrawSmallTranslucentPatch(FACE_X, STRINGY(Y), V_SNAPTOLEFT, localpatch);
V_DrawSmallTranslucentPatch(FACE_X, Y, V_SNAPTOLEFT, localpatch);
}
else
{
if (gametype == GT_MATCH && players[rankplayer[i]].kartstuff[k_balloon] <= 0)
V_DrawSmallScaledPatch(FACE_X-2, STRINGY(Y), V_SNAPTOLEFT, kp_ranknoballoons);
V_DrawSmallScaledPatch(FACE_X-2, Y, V_SNAPTOLEFT, kp_ranknoballoons);
else
V_DrawSmallScaledPatch(FACE_X, STRINGY(Y), V_SNAPTOLEFT, localpatch);
V_DrawSmallScaledPatch(FACE_X, Y, V_SNAPTOLEFT, localpatch);
}
Y += 18;
@ -4737,67 +4746,91 @@ static void K_drawKartPositionFaces(void)
static void K_drawKartLaps(void)
{
INT32 flags = V_SNAPTOLEFT|V_SNAPTOBOTTOM;
if (splitscreen)
flags = 0;
INT32 splitflags = 0;
if (splitscreen && stplyr == &players[secondarydisplayplayer])
splitflags |= V_SPLITSCREEN;
else if (splitscreen3 || splitscreen4)
{
if (stplyr == &players[thirddisplayplayer] || stplyr == &players[fourthdisplayplayer])
splitflags |= V_SPLITSCREEN;
if (stplyr == &players[secondarydisplayplayer] || stplyr == &players[fourthdisplayplayer])
splitflags |= V_HORZSCREEN;
}
V_DrawScaledPatch(LAPS_X, STRINGY(LAPS_Y), flags, kp_lapsticker);
V_DrawScaledPatch(LAPS_X, LAPS_Y, V_SNAPTOLEFT|V_SNAPTOBOTTOM|splitflags, kp_lapsticker);
if (stplyr->exiting)
V_DrawKartString(LAPS_X+33, STRINGY(LAPS_Y+3), flags, "FIN");
V_DrawKartString(LAPS_X+33, LAPS_Y+3, V_SNAPTOLEFT|V_SNAPTOBOTTOM|splitflags, "FIN");
else
V_DrawKartString(LAPS_X+33, STRINGY(LAPS_Y+3), flags, va("%d/%d", stplyr->laps+1, cv_numlaps.value));
V_DrawKartString(LAPS_X+33, LAPS_Y+3, V_SNAPTOLEFT|V_SNAPTOBOTTOM|splitflags, va("%d/%d", stplyr->laps+1, cv_numlaps.value));
}
static void K_drawKartSpeedometer(void)
{
fixed_t convSpeed;
INT32 flags = V_SNAPTOLEFT|V_SNAPTOBOTTOM;
if (splitscreen)
flags = 0;
INT32 splitflags = 0;
if (splitscreen && stplyr == &players[secondarydisplayplayer])
splitflags |= V_SPLITSCREEN;
else if (splitscreen3 || splitscreen4)
{
if (stplyr == &players[thirddisplayplayer] || stplyr == &players[fourthdisplayplayer])
splitflags |= V_SPLITSCREEN;
if (stplyr == &players[secondarydisplayplayer] || stplyr == &players[fourthdisplayplayer])
splitflags |= V_HORZSCREEN;
}
if (cv_speedometer.value == 1)
{
convSpeed = FixedMul(stplyr->speed, 142371)/FRACUNIT; // 2.172409058
V_DrawKartString(SPDM_X, STRINGY(SPDM_Y), flags, va("%3d km/h", convSpeed));
V_DrawKartString(SPDM_X, SPDM_Y, V_SNAPTOLEFT|V_SNAPTOBOTTOM|splitflags, va("%3d km/h", convSpeed));
}
else if (cv_speedometer.value == 2)
{
convSpeed = FixedMul(stplyr->speed, 88465)/FRACUNIT; // 1.349868774
V_DrawKartString(SPDM_X, STRINGY(SPDM_Y), flags, va("%3d mph", convSpeed));
V_DrawKartString(SPDM_X, SPDM_Y, V_SNAPTOLEFT|V_SNAPTOBOTTOM|splitflags, va("%3d mph", convSpeed));
}
else if (cv_speedometer.value == 3)
{
convSpeed = stplyr->speed/FRACUNIT;
V_DrawKartString(SPDM_X, STRINGY(SPDM_Y), flags, va("%3d fu/s", convSpeed));
V_DrawKartString(SPDM_X, SPDM_Y, V_SNAPTOLEFT|V_SNAPTOBOTTOM|splitflags, va("%3d fu/s", convSpeed));
}
}
static void K_drawKartBalloonsOrKarma(void)
{
UINT8 *colormap = R_GetTranslationColormap(-1, stplyr->skincolor, 0);
INT32 flags = V_SNAPTOLEFT|V_SNAPTOBOTTOM;
if (splitscreen)
flags = 0;
INT32 splitflags = 0;
if (splitscreen && stplyr == &players[secondarydisplayplayer])
splitflags |= V_SPLITSCREEN;
else if (splitscreen3 || splitscreen4)
{
if (stplyr == &players[thirddisplayplayer] || stplyr == &players[fourthdisplayplayer])
splitflags |= V_SPLITSCREEN;
if (stplyr == &players[secondarydisplayplayer] || stplyr == &players[fourthdisplayplayer])
splitflags |= V_HORZSCREEN;
}
if (stplyr->kartstuff[k_balloon] <= 0)
{
V_DrawScaledPatch(LAPS_X, STRINGY(LAPS_Y), flags, kp_karmasticker);
V_DrawKartString(LAPS_X+58, STRINGY(LAPS_Y+3), flags, va("%d", stplyr->kartstuff[k_comebackpoints]));
V_DrawKartString(LAPS_X+85, STRINGY(LAPS_Y+3), flags, va("3"));
V_DrawMappedPatch(LAPS_X, LAPS_Y, V_SNAPTOLEFT|V_SNAPTOBOTTOM|splitflags, kp_karmasticker, colormap);
V_DrawKartString(LAPS_X+58, LAPS_Y+3, V_SNAPTOLEFT|V_SNAPTOBOTTOM|splitflags, va("%d", stplyr->kartstuff[k_comebackpoints]));
V_DrawKartString(LAPS_X+85, LAPS_Y+3, V_SNAPTOLEFT|V_SNAPTOBOTTOM|splitflags, va("3"));
}
else
{
if (cv_kartballoons.value > 9)
{
V_DrawMappedPatch(LAPS_X, STRINGY(LAPS_Y), flags, kp_balloonstickerwide, colormap);
V_DrawKartString(LAPS_X+46, STRINGY(LAPS_Y+3), flags, va("%2d", stplyr->kartstuff[k_balloon]));
V_DrawKartString(LAPS_X+83, STRINGY(LAPS_Y+3), flags, va("%2d", cv_kartballoons.value));
V_DrawMappedPatch(LAPS_X, LAPS_Y, V_SNAPTOLEFT|V_SNAPTOBOTTOM|splitflags, kp_balloonstickerwide, colormap);
V_DrawKartString(LAPS_X+46, LAPS_Y+3, V_SNAPTOLEFT|V_SNAPTOBOTTOM|splitflags, va("%2d", stplyr->kartstuff[k_balloon]));
V_DrawKartString(LAPS_X+83, LAPS_Y+3, V_SNAPTOLEFT|V_SNAPTOBOTTOM|splitflags, va("%2d", cv_kartballoons.value));
}
else
{
V_DrawMappedPatch(LAPS_X, STRINGY(LAPS_Y), flags, kp_balloonsticker, colormap);
V_DrawKartString(LAPS_X+46, STRINGY(LAPS_Y+3), flags, va("%d", stplyr->kartstuff[k_balloon]));
V_DrawKartString(LAPS_X+73, STRINGY(LAPS_Y+3), flags, va("%d", cv_kartballoons.value));
V_DrawMappedPatch(LAPS_X, LAPS_Y, V_SNAPTOLEFT|V_SNAPTOBOTTOM|splitflags, kp_balloonsticker, colormap);
V_DrawKartString(LAPS_X+46, LAPS_Y+3, V_SNAPTOLEFT|V_SNAPTOBOTTOM|splitflags, va("%d", stplyr->kartstuff[k_balloon]));
V_DrawKartString(LAPS_X+73, LAPS_Y+3, V_SNAPTOLEFT|V_SNAPTOBOTTOM|splitflags, va("%d", cv_kartballoons.value));
}
}
}
@ -4831,6 +4864,17 @@ static void K_drawKartPlayerCheck(void)
INT32 x;
patch_t *localpatch;
INT32 splitflags = 0;
if (splitscreen && stplyr == &players[secondarydisplayplayer])
splitflags |= V_SPLITSCREEN;
else if (splitscreen3 || splitscreen4)
{
if (stplyr == &players[thirddisplayplayer] || stplyr == &players[fourthdisplayplayer])
splitflags |= V_SPLITSCREEN;
if (stplyr == &players[secondarydisplayplayer] || stplyr == &players[fourthdisplayplayer])
splitflags |= V_HORZSCREEN;
}
if (!(stplyr->mo))
return;
@ -4872,7 +4916,7 @@ static void K_drawKartPlayerCheck(void)
x = 306;
colormap = R_GetTranslationColormap(-1, players[i].mo->color, 0);
V_DrawMappedPatch(x, STRINGY(CHEK_Y), V_SNAPTOBOTTOM, localpatch, colormap);
V_DrawMappedPatch(x, CHEK_Y, V_SNAPTOBOTTOM|splitflags, localpatch, colormap);
}
}
}
@ -4881,9 +4925,10 @@ static void K_drawBattleFullscreen(void)
{
INT32 y = -64+(stplyr->kartstuff[k_cardanimation]); // card animation goes from 0 to 164, 164 is the middle of the screen
if (splitscreen)
if (splitscreen || splitscreen3 || splitscreen4)
{
if (stplyr != &players[displayplayer])
if ((splitscreen && stplyr == &players[secondarydisplayplayer])
|| ((splitscreen3 || splitscreen4) && (stplyr == &players[thirddisplayplayer] || stplyr == &players[fourthdisplayplayer])))
y = 232-(stplyr->kartstuff[k_cardanimation]/2);
else
y = -32+(stplyr->kartstuff[k_cardanimation]/2);
@ -4926,8 +4971,8 @@ static void K_drawBattleFullscreen(void)
else
V_DrawScaledPatch(BASEVIDWIDTH/2, y, 0, kp_battlewait);
V_DrawScaledPatch(BASEVIDWIDTH/2, STRINGY((BASEVIDHEIGHT/2) + 66), 0, kp_timeoutsticker);
V_DrawKartString(x, STRINGY((BASEVIDHEIGHT/2) + 66), 0, va("%d", stplyr->kartstuff[k_comebacktimer]/TICRATE));
V_DrawScaledPatch(BASEVIDWIDTH/2, (BASEVIDHEIGHT/2) + 66, 0, kp_timeoutsticker);
V_DrawKartString(x, (BASEVIDHEIGHT/2) + 66, 0, va("%d", stplyr->kartstuff[k_comebacktimer]/TICRATE));
}
}
@ -4963,7 +5008,7 @@ static void K_drawStartLakitu(void)
else
adjustY = 200;
V_DrawSmallScaledPatch(LAKI_X, STRINGY(LAKI_Y + adjustY), V_SNAPTOTOP, localpatch);
V_DrawSmallScaledPatch(LAKI_X, LAKI_Y + adjustY, V_SNAPTOTOP, localpatch);
}
static void K_drawLapLakitu(void)
@ -5033,7 +5078,7 @@ static void K_drawLapLakitu(void)
adjustY = 200;
}
V_DrawSmallScaledPatch(LAKI_X+14+(swoopTimer/4), STRINGY(LAKI_Y + adjustY), V_SNAPTOTOP, localpatch);
V_DrawSmallScaledPatch(LAKI_X+14+(swoopTimer/4), LAKI_Y + adjustY, V_SNAPTOTOP, localpatch);
}
void K_drawKartHUD(void)
@ -5043,7 +5088,12 @@ void K_drawKartHUD(void)
K_initKartHUD();
// Draw full screen stuff that turns off the rest of the HUD
if ((gametype != GT_RACE) && (stplyr->exiting || (stplyr->kartstuff[k_balloon] <= 0 && stplyr->kartstuff[k_comebacktimer] && cv_kartcomeback.value && stplyr->playerstate == PST_LIVE)))
if ((gametype != GT_RACE)
&& (stplyr->exiting
|| (stplyr->kartstuff[k_balloon] <= 0
&& stplyr->kartstuff[k_comebacktimer]
&& cv_kartcomeback.value
&& stplyr->playerstate == PST_LIVE)))
{
K_drawBattleFullscreen();
return;
@ -5052,19 +5102,19 @@ void K_drawKartHUD(void)
// Draw Lakitu
// This is done first so that regardless of HUD layers,
// he'll appear to be in the 'real world'
if (!splitscreen)
if (!(splitscreen || splitscreen3 || splitscreen4))
{
if (leveltime < 178)
K_drawStartLakitu();
if (stplyr->kartstuff[k_lapanimation])
K_drawLapLakitu();
// Draw the CHECK indicator before the other items too, so it's overlapped by everything else
if (cv_kartcheck.value)
K_drawKartPlayerCheck();
}
// Draw the CHECK indicator before the other items too, so it's overlapped by everything else
if (cv_kartcheck.value)
K_drawKartPlayerCheck();
// If the item window is closing, draw it closing!
if (stplyr->kartstuff[k_itemclose])
K_drawKartItemClose();
@ -5079,16 +5129,23 @@ void K_drawKartHUD(void)
K_drawKartRetroItem();
//K_DrawKartTripleItem();
// Draw the timestamp
K_drawKartTimestamp();
if (!(splitscreen || modeattacking))
// If not splitscreen, draw...
if (!(splitscreen3 || splitscreen4)) // Tiny screen, don't clutter it too much
{
// Draw the timestamp
K_drawKartTimestamp();
}
if (!(splitscreen || splitscreen3 || splitscreen4) && !modeattacking) // Unnecessary stuff
{
// If not splitscreen, draw...
// The little triple-item icons at the bottom
// The top-four faces on the left
K_drawKartPositionFaces();
// Draw the speedometer
// TODO: Make a better speedometer.
K_drawKartSpeedometer();
}
if (gametype == GT_RACE) // Race-only elements
@ -5096,10 +5153,6 @@ void K_drawKartHUD(void)
// Draw the numerical position
K_DrawKartPositionNum(stplyr->kartstuff[k_position]);
// Draw the speedometer
// TODO: Make a better speedometer.
K_drawKartSpeedometer();
// Draw the lap counter
K_drawKartLaps();
}

View file

@ -8506,13 +8506,13 @@ boolean P_MoveChaseCamera(player_t *player, camera_t *thiscam, boolean resetcall
{
dist = camdist;
// in splitscreen, mess with the camera distances to make it feel proportional to how it feels normally
if (splitscreen) // widescreen splits should get farther distance
// in splitscreen modes, mess with the camera distances to make it feel proportional to how it feels normally
if (splitscreen) // widescreen splits should get x1.5 distance
{
dist = FixedMul(dist, 3*FRACUNIT/2);
height = FixedMul(height, 3*FRACUNIT/2);
}
else if (splitscreen3 || splitscreen4) // small screen splits should get a shorter distance (yes, oddly enough that feels better)
else if (splitscreen3 || splitscreen4) // smallscreen splits should get 7/8 distance (shorter feels better, oddly enough)
{
dist = FixedMul(dist, 7*FRACUNIT/8);
height = FixedMul(height, 7*FRACUNIT/8);

View file

@ -425,7 +425,10 @@ void V_DrawFixedPatch(fixed_t x, fixed_t y, fixed_t pscale, INT32 scrn, patch_t
}
if (scrn & V_SPLITSCREEN)
y>>=1;
y += (BASEVIDHEIGHT/2)<<FRACBITS;
if (scrn & V_HORZSCREEN)
x += (BASEVIDWIDTH/2)<<FRACBITS;
desttop = screens[scrn&V_PARAMMASK];
@ -455,7 +458,9 @@ void V_DrawFixedPatch(fixed_t x, fixed_t y, fixed_t pscale, INT32 scrn, patch_t
{
// dupx adjustments pretend that screen width is BASEVIDWIDTH * dupx,
// so center this imaginary screen
if (scrn & V_SNAPTORIGHT)
if ((scrn & (V_HORZSCREEN|V_SNAPTORIGHT)) == (V_HORZSCREEN|V_SNAPTORIGHT))
desttop += (vid.width/2 - (BASEVIDWIDTH/2 * dupx));
else if (scrn & V_SNAPTORIGHT)
desttop += (vid.width - (BASEVIDWIDTH * dupx));
else if (!(scrn & V_SNAPTOLEFT))
desttop += (vid.width - (BASEVIDWIDTH * dupx)) / 2;
@ -463,7 +468,7 @@ void V_DrawFixedPatch(fixed_t x, fixed_t y, fixed_t pscale, INT32 scrn, patch_t
if (vid.height != BASEVIDHEIGHT * dupy)
{
// same thing here
if ((scrn & (V_SPLITSCREEN|V_SNAPTOBOTTOM)) == (V_SPLITSCREEN|V_SNAPTOBOTTOM))
if ((scrn & (V_SPLITSCREEN|V_SNAPTOTOP)) == (V_SPLITSCREEN|V_SNAPTOTOP))
desttop += (vid.height/2 - (BASEVIDHEIGHT/2 * dupy)) * vid.width;
else if (scrn & V_SNAPTOBOTTOM)
desttop += (vid.height - (BASEVIDHEIGHT * dupy)) * vid.width;

View file

@ -92,24 +92,24 @@ extern RGBA_t *pLocalPalette;
#define V_90TRANS 0x00090000
#define V_HUDTRANSHALF 0x000D0000
#define V_HUDTRANS 0x000E0000 // draw the hud translucent
#define V_HUDTRANSDOUBLE 0x000F0000
#define V_AUTOFADEOUT 0x00100000 // used by CECHOs, automatic fade out when almost over
#define V_RETURN8 0x00200000 // 8 pixel return instead of 12
#define V_OFFSET 0x00400000 // account for offsets in patches
#define V_ALLOWLOWERCASE 0x00800000 // (strings only) allow fonts that have lowercase letters to use them
#define V_FLIP 0x00800000 // (patches only) Horizontal flip
#define V_AUTOFADEOUT 0x000F0000 // used by CECHOs, automatic fade out when almost over
#define V_RETURN8 0x00100000 // 8 pixel return instead of 12
#define V_OFFSET 0x00200000 // account for offsets in patches
#define V_ALLOWLOWERCASE 0x00400000 // (strings only) allow fonts that have lowercase letters to use them
#define V_FLIP 0x00400000 // (patches only) Horizontal flip
#define V_SNAPTOTOP 0x01000000 // for centering
#define V_SNAPTOBOTTOM 0x02000000 // for centering
#define V_SNAPTOLEFT 0x04000000 // for centering
#define V_SNAPTORIGHT 0x08000000 // for centering
#define V_SNAPTOTOP 0x00800000 // for centering
#define V_SNAPTOBOTTOM 0x01000000 // for centering
#define V_SNAPTOLEFT 0x02000000 // for centering
#define V_SNAPTORIGHT 0x04000000 // for centering
#define V_WRAPX 0x10000000 // Don't clamp texture on X (for HW mode)
#define V_WRAPY 0x20000000 // Don't clamp texture on Y (for HW mode)
#define V_WRAPX 0x08000000 // Don't clamp texture on X (for HW mode)
#define V_WRAPY 0x10000000 // Don't clamp texture on Y (for HW mode)
#define V_NOSCALESTART 0x40000000 // don't scale x, y, start coords
#define V_SPLITSCREEN 0x80000000
#define V_NOSCALESTART 0x20000000 // don't scale x, y, start coords
#define V_SPLITSCREEN 0x40000000
#define V_HORZSCREEN 0x80000000
// defines for old functions
#define V_DrawPatch(x,y,s,p) V_DrawFixedPatch((x)<<FRACBITS, (y)<<FRACBITS, FRACUNIT, s|V_NOSCALESTART|V_NOSCALEPATCH, p, NULL)