Kart-Public/src/hardware
2018-03-18 17:12:12 +00:00
..
r_minigl SRB2 2.1 release 2014-03-15 13:11:35 -04:00
r_opengl Fix wipes in low resolutions 2018-03-18 17:12:12 +00:00
s_ds3d change SDL into HAVE_SDL 2014-07-25 19:10:24 -04:00
s_fmod change SDL into HAVE_SDL 2014-07-25 19:10:24 -04:00
s_openal MSVC: set SubSystem on DLLs to Windows 2017-12-27 19:32:38 -05:00
hw3dsdrv.h change SDL into HAVE_SDL 2014-07-25 19:10:24 -04:00
hw3sound.c *_Random is now *_RandomByte. 2016-03-29 16:27:55 -07:00
hw3sound.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
hw_bsp.c SRB2 2.1 release 2014-03-15 13:11:35 -04:00
hw_cache.c Fix hardware / r_opengl warnings. 2014-11-02 01:31:38 -04:00
hw_data.h Build: support building with clang 5.0 2017-09-30 08:54:17 -04:00
hw_defs.h Better fog block colouring 2018-03-15 23:58:37 +00:00
hw_dll.h added printf checks to hardware's I_Error 2016-06-12 16:08:48 -04:00
hw_draw.c Match HWR_DrawCroppedPatch to V_DrawCroppedPatch 2018-03-17 13:58:44 +00:00
hw_drv.h Fix screenshot functionality in fullscreen in SDL2 2018-03-08 22:28:38 +00:00
hw_glide.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
hw_glob.h Well, we don't need "experimental" slopes anymore either 2016-03-09 01:09:21 -08:00
hw_light.c *_Random is now *_RandomByte. 2016-03-29 16:27:55 -07:00
hw_light.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
hw_main.c Translucent floors shouldn't write into the depth buffer 2018-03-15 23:59:01 +00:00
hw_main.h Disable the corona-related consvars unless ALAM_LIGHTING macro is enabled 2016-04-21 18:50:30 +01:00
hw_md2.c DrawMD2i: change duration and tics to INT32, fix up any related code 2017-10-30 19:12:51 +00:00
hw_md2.h Attempt loading of an MD2 only once; if we failed then don't bother again 2016-11-03 21:06:23 +00:00
hw_trick.c Redwall sky gone 2014-03-24 17:29:14 +00:00
hws_data.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00