TehRealSalt
fccdfc1bfd
Weaken slightly
2018-11-24 19:49:18 -05:00
TehRealSalt
f47c78832a
colorize arrow roulette
2018-11-24 18:00:27 -05:00
TehRealSalt
a1f2b8f3f0
Merge branch 'master' into 102-gameplay
2018-11-24 17:44:20 -05:00
TehRealSalt
14d178ed4b
Infinite wall bump fix(?)
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Couldn't replicate it at all after this change, but I also have trouble replicating it before it :v
2018-11-24 17:28:53 -05:00
TehRealSalt
31aa96ecdc
Wrong var here
2018-11-24 17:27:48 -05:00
toaster
2b91e42410
Fix a bug where zoomtubes could cause ridiculous acceleration (ie, because PF_SPINNING was applied, causing ridiculously low friction, and then no mechanism was able to remove it)
2018-11-24 18:22:01 +00:00
TehRealSalt
d3a737f8c1
More SPB tweaks
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- SPB can switch off if its target if that person lost the lead for 7 seconds
- Make sure lastlook gets reset when going back to SEEKING
2018-11-24 03:42:25 -05:00
TehRealSalt
4fdaf448f2
Change how SPB rush works
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Instead of enabling Frantic for the person in 2nd, it doubles the gap between them. Now it's 2nd's job to catch up and ruin 1st's day.
2018-11-24 02:56:39 -05:00
TehRealSalt
e265d910d3
Item roulette fun-times
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- Colorize items, Combi-Catcher style, while the roulette is still going. Nice Chaotix reference, and tells you when the game's just lagged.
- Items blink when you first get them! They blink white when you wait out the whole roulette, red when you mash, or rainbow for enhanced items! Blinking prevents items from being stolen too, so items can't be literally stolen before you even have a chance to see what it was.
- New item roulette sound for mashing
- Fix TC_ limits in Lua
2018-11-23 19:15:14 -05:00
TehRealSalt
9e09dd7563
Don't show "Attack or Protect" for spectators
2018-11-23 16:00:21 -05:00
TehRealSalt
9c444b64a9
Fix divide by 0 bug
2018-11-23 15:45:46 -05:00
TehRealSalt
3f35ffd7c6
Franticized items for 2nd place VS SPB'd 1st
2018-11-22 23:38:54 -05:00
TehRealSalt
c4335a5524
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart
2018-11-22 22:56:33 -05:00
TehRealSalt
00fc67ba36
Reset to defaults option in controls
2018-11-22 22:50:40 -05:00
TehRealSalt
c2c799c885
Change defaults of these
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nettimeout being 10 seconds is INSANITY, and maxping of 500 is when it starts being unplayable (I could also be bargained to raise it to 750 or 1000 though). Not sure if jointimeout causes any freezing, if it does then I'd also like to lower that
2018-11-22 20:54:28 -05:00
Sal
fe6832f559
Merge branch 'medal_unlocks' into 'master'
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Immediate Time Medal Unlock Fix
See merge request KartKrew/Kart!104
2018-11-22 20:52:30 -05:00
Monster Iestyn
f7eea7ade3
Fix compiler errors
2018-11-22 20:08:57 +00:00
toaster
de02c0bca9
Turns out your unlocks are delayed a little bit! The medals are saved, but the unlocks due to the medals aren't immediate... which is a problem for Hell Attack, since there's no indication you need to play another level for it all to work!!!
2018-11-22 18:28:27 +00:00
TehRealSalt
3832ffcc42
Make SPB slightly fairer on conveyors
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It is possible to outrun SPB on gramet now
2018-11-21 22:26:33 -05:00
TehRealSalt
8f2210fb2f
Allow turning while respawning
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This makes rubber-burn turning even more useless, but I don't think there's a way to fix the rubber-burn turn without breaking demo playback, so let's just do the part that is needed for now. I kinda want to redo how that mechanic works anyway.
2018-11-21 20:29:21 -05:00
TehRealSalt
1cb602aec6
Fix squishing on mobj scale maps
2018-11-21 19:40:56 -05:00
TehRealSalt
a30563da22
Buff indirect item cooldown to 30 sec, make sure the cooldown is set immediately
2018-11-21 19:30:00 -05:00
TehRealSalt
f65a8796df
SPB retargets the same person after death
2018-11-21 19:22:28 -05:00
TehRealSalt
e07e89055d
Remove drift & pogo spring on hit and a few other places
2018-11-21 19:00:14 -05:00
TehRealSalt
b03d87c80a
Be more consistent with how we lock kartspeed/kartweight
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- The skin values are now locked between 1 and 9.
- kartspeed & kartweight are no longer locked on skin-switch. Combined with the above, this results in no gameplay change, other than the character select showing the proper value.
- Values used for the engine sounds are locked. No longer can overflow into character voices or freeslotted sounds.
- Removed the overzealous weight locking when in offroad.
If we want to ACTUALLY lock speed/weight for Lua too then we should do that in the Lua stuff.
2018-11-20 02:59:10 -05:00
TehRealSalt
9a4ebb916a
Allow yeah in splitscreen
2018-11-20 00:10:54 -05:00
TehRealSalt
9b1c2b8dc0
Make Map Hell a 1% chance
2018-11-19 23:41:15 -05:00
TehRealSalt
9b7eea408d
Change "player" to "user" to make it easier to read
2018-11-19 23:13:09 -05:00
TehRealSalt
0a3183aa82
Don't shrink spectators
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Another typo here
2018-11-19 23:07:53 -05:00
TehRealSalt
c6053c8265
Don't do wipeout dust for spectators
2018-11-19 23:06:31 -05:00
TehRealSalt
555deddb6a
Offroad effect fixes
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- Make dust retain some of your speed so it's more visible
- Only play effect when moving and on the ground
2018-11-19 22:45:12 -05:00
TehRealSalt
4590d5c5cf
Fix SKINCOLOR_ prefix not registering in Lua
2018-11-19 22:38:54 -05:00
TehRealSalt
39e644a7f5
Move countdown setting to P_CheckRacers
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This fixes two bugs:
- Makes it so that the countdown happens when all the winners are ACTUALLY in instead of the first loser, because exiting timer wasn't set for the last winner in the place this was down before
- Means that the countdown timer can be set on disconnect
2018-11-19 22:37:24 -05:00
TehRealSalt
20ac8ed126
Mistake
2018-11-18 23:31:36 -05:00
TehRealSalt
b58cbd2c08
Move Shrink out of P_DamageMobj
2018-11-18 17:51:49 -05:00
TehRealSalt
a3211df748
Apply banana drag effect to offroad
2018-11-18 17:01:43 -05:00
Sal
22b3a29d12
Merge branch 'countdown-on-all-win' into 'master'
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Finish countdown only starts when all winners are declared
See merge request KartKrew/Kart!99
2018-11-18 16:09:09 -05:00
Sal
ddff42d9e0
Merge branch 'avoid_fixing_manual' into 'master'
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Avoid Modifying Default Controller Layout Manual Page
See merge request KartKrew/Kart!102
2018-11-18 16:07:33 -05:00
Sal
b47d10645a
Merge branch 'show16playersinrankings' into 'master'
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Fix the player in 16th not being visible in rankings
See merge request KartKrew/Kart!103
2018-11-18 16:02:32 -05:00
Sal
0aa251b18a
Merge branch 'nextmerge_again' into 'master'
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Nextmerge again
See merge request KartKrew/Kart!101
2018-11-18 16:01:09 -05:00
toaster
ffcb6eb6ab
Merge branch 'fix-memory-leak' into 'master'
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Fix the Memory Leak
See merge request KartKrew/Kart!100
2018-11-18 15:11:49 -05:00
toaster
a6d48f0ef4
Fix the player in 16th not being visible in rankings
2018-11-18 20:05:17 +00:00
toaster
cdeeac6ba1
Swap gc_lookback and gc_brake's default binded keys on controllers. (see the first issue in http://mb.srb2.org/showpost.php?p=802758&postcount=30 )
2018-11-18 19:31:07 +00:00
toaster
c5a6460e18
Update ASSET_HASH_PATCH_KART for the latest patch.kart
2018-11-18 18:28:46 +00:00
toaster
aa607ecf4c
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_again
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# Conflicts:
# src/d_clisrv.c
# src/m_misc.c
2018-11-18 18:26:50 +00:00
Monster Iestyn
8c71cd0b90
Merge branch 'master' into next
2018-11-18 17:11:57 +00:00
Sryder
4ee48194c4
Fix the Memory Leak
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The Kart Minimap heads I believe should use GTC_CACHE as they're shown in level, only(?) Not using it causes the memory to keep creeping up as more colourmaps are loaded but not freed, while OpenGL by extention endlessly keeps making new textures for the "new" colourmaps.
2018-11-18 14:43:31 +00:00
toaster
0720264bc2
Negate (netgame || multiplayer)
condition for countdown to use defaultvalue
instead of value
per the specifics of the previous implementation
2018-11-18 09:10:26 -05:00
Monster Iestyn
a400bb9ef6
Merge branch 'camera-subsector-crash-fix' into 'master'
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Camera subsector crash fix
See merge request STJr/SRB2!318
2018-11-18 08:28:38 -05:00
Sryder
24a551238d
Merge branch 'master' of git@git.magicalgirl.moe:KartKrew/Kart.git
2018-11-18 12:33:27 +00:00