Sryder
e122908cb1
renamed mphspeed console var to speedometer
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has 4 options, off, Kilometers, miles, and fracunits
2017-03-13 02:44:31 +00:00
Sryder
6c4e4bc457
Fix music not updating correctly
2017-03-11 00:09:10 +00:00
Sryder
8934cf69c7
Account for conveyor belts with no-accelerate movement
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use R_PointToDist2 instead of P_AproxDistance for player->speed, more accurate and probably won't cause too much performance trouble
2017-03-10 22:54:54 +00:00
Sryder
603950fde3
Buff star acceleration
2017-03-10 21:27:53 +00:00
Sryder
1ac0f8c5a8
Fix really weird crash I should've checked for
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Make the returning of top kart speed slightly cleaner
2017-03-10 03:24:15 +00:00
Sryder
c6814943ec
Account for scale when getting topspeed for accel code
2017-03-10 02:59:16 +00:00
Sryder
a660c65c3f
Nerf top speed of drift boost
2017-03-10 02:38:54 +00:00
Sryder
16e0dec70d
Change momentum to be closer to the direction you're facing when not pressing the controls
2017-03-10 02:22:49 +00:00
Sryder
ebd777fe8b
Nerf speeds slightly
2017-03-09 22:09:32 +00:00
Sryder
27f36f208c
If you'll be slowing yourself down accelerating, don't
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friction can take care of that
2017-03-09 21:53:57 +00:00
Sryder
1e1c33adbf
Partial rework to boost power function, uses fixed notation for more flexibility
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Boost function returns highest boost instead of averaging them
Star gets acceleration boost
Removed shrunk speed boost
2017-03-09 21:41:11 +00:00
Sryder
d6568bbfb9
mph hud speed option
2017-03-09 20:29:17 +00:00
Sryder
6dc9339ab0
Get rid of Lakitu and the specific things for the final lap sound
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Lakitu is completely commented out currently and we will be able to re-add it back later
Final lap sounds do some wacky stuff with the variables of the local player only, and also block out the music just to restart it at the same speed currently, changed it to just be the lap sound, we can use a new sound for it later
2017-03-08 21:41:52 +00:00
Sryder
9e1783d092
Larger speed difference between kartspeeds
2017-03-08 01:11:14 +00:00
Sryder
0f754e6beb
Hideous early speedometer
2017-03-08 00:28:31 +00:00
Sryder
d6fef7ff29
Fix pressing drift button not allowing turning in mid-air
2017-03-07 23:12:46 +00:00
Sryder
e13d061e39
Support controller with drifting countersteer
2017-03-07 18:31:37 +00:00
Sryder
7ad34f172c
Smooth turning into the drift
2017-03-07 16:28:19 +00:00
Sryder
0d16d6c1f4
Further drift fixes
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Fix weird start drifting wrong way bug
Drifting no longer adds to regular turn speed
Drift boosts start as soon as you finish drifting
2017-03-07 05:00:00 +00:00
Sryder
680fdf1416
Re-implement the small turn-back after a drift ends
2017-03-07 03:27:44 +00:00
Sryder
6b83d1cdc5
Gradual turn into drift push angle
2017-03-07 03:00:10 +00:00
Sryder
cac7171d48
Merge branch 'cleanupv2' into sonickart
2017-03-07 01:07:55 +00:00
Sryder
515054c599
Fix drifting
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No longer does all the angle adjustments inside of the player thinker and instead does it with the controls
Should hopefully avoid any desynch from drifting
Also maybe fixed player 2's controls
2017-03-07 01:05:18 +00:00
Sryder
2807c45b03
Merge branch 'cleanupv2' into sonickart
2017-03-06 21:26:25 +00:00
Sryder
bdd03bc830
Remove driftfix and disable looking backwards
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I believe editing the player data in G_BuildTiccmd will cause desync, especially for anything that would effect gameplay
driftfix didn't seem to do much, will find a way to re-enable looking backwards properly later (probably change one of the buttons, DRIFTLEFT or DRIFRRIGHT?)
2017-03-06 21:24:23 +00:00
Sryder
7e45718be1
Merge branch 'cleanupv2' of http://git.magicalgirl.moe/KartKrew/Kart.git into sonickart
2017-03-06 16:20:06 +00:00
Sryder
75ba41a8cf
Try to stop the weird desync that happens rarely with items
2017-03-06 15:58:10 +00:00
Sryder
88e2c460df
Merge branch 'cleanupv2' into sonickart
2017-03-06 03:25:20 +00:00
Sryder
aff9a78d76
Remove kart offroad variable and workings.
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We can set a standard for friction sectors in maps and people can then do what they want with it.
Also caused problems with Ice and FOFs above friction sectors.
2017-03-06 02:38:35 +00:00
Sryder
d860202b8a
use R_PointToDist2 to avoid an overflow when walls glitch out and you can accelerate into them endlessly
2017-03-05 23:24:17 +00:00
Sryder
ba9ca32c54
Fix the items being given as if having 1 more player than there should be
2017-03-05 19:16:38 +00:00
Sean Ryder
d20d3cd478
Make the random items work without the global variables (they broke after the cleanup and started to cause desync)
2017-03-05 17:36:14 +00:00
Sean Ryder
e673ea0088
Fix broken turning from earlier warning cleanup
2017-03-05 01:22:29 +00:00
Sean Ryder
be3acfff0b
Fix warnings
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Possibly fix some whitespace problems
2017-03-04 22:13:19 +00:00
ZTsukei
592c4482a9
Thwomps now squish the player - might need to reduce player height to 1 or something temporarily
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Mushrooms rewritten to not use Instathrust, instead they jack up your accel to 10x. Feels nicer.
Floor mushroom panels no longer activate while above them
Mushrooms force player to accelerate (and cannot brake)
K_PlayTauntSound works now. (YES YES YES HUP HUP YES HUP HERE WE GO)
Star and Mega sfx might stop correctly now in netgames (need to test)
Item box radius and height increased from 32 to 36.
2017-03-02 17:59:38 -05:00
ZTsukei
87d09228fa
Roulette timer stops manually again - as more players join the game, the player in first will have to wait longer to stop the roulette manually. Players further back will also wait slightly longer, while the person in last will always only take 1 second to stop the roulette.
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Fixed drifting so it stops when you're too slow.
2017-02-27 23:54:02 -05:00
ZTsukei
f1f78a2349
Reverting friction, but left a note for iceman's magic number.
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Intermission timer is back down to 20 seconds unless something breaks with auto-transmissions again.
Also I remembered to enable Magnets this time. Super low odds on it though.
2017-02-27 18:16:53 -05:00
ZTsukei
5d0b9ef551
Friction updated. Added KARTSTUFF to lua. Added ->kartstuff to network syncing stuff (surprised it even worked before now???), also maybe items correctly reset at the end of level now.
2017-02-27 17:55:26 -05:00
ZTsukei
f50ecc0dcd
Most items work (netgame needs testing), will do fireballs later.
2017-02-26 17:38:24 -05:00
ZTsukei
98137822b8
Fake Items working - Still a weird bug where the item won't throw if you're turning.
2017-02-26 10:19:33 -05:00
ZTsukei
e7280fc53a
Some drift adjustments
2017-02-24 20:01:06 -05:00
ZTsukei
d9944e9c41
Steering fixes, drifting changed, weight has effect now
2017-02-23 20:37:16 -05:00
ZTsukei
66a206cc55
Driftboosting now increases player accleration
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Consolidated the turning and drifting values to k_kart functions for easier editing
Removed 200cc. 50/100/150ccs are a weird amalgamation of the prior values.
2017-02-21 23:42:21 -05:00
ZTsukei
226e7ead59
DevEXE version 1.1.00: Added some MD5 checks, increased md2 triagle limit, temporarily disabled magnet
2017-02-20 20:08:24 -05:00
ZTsukei
28544af035
Star works, configured to work in multiplayer with just speed items for now... Will return to look for color stuff later.
2017-02-19 19:42:10 -05:00
ZTsukei
493436dc1a
Adjusted bonustime, Goldshrooms work, added intermediate boostspeed for between Megashroom size
2017-02-19 15:54:23 -05:00
ZTsukei
7b7a6e5458
Added fancypants mega shroom, fixed drift boosting
2017-02-19 12:19:02 -05:00
ZTsukei
3fecdd7658
Item boxes no longer solid
2017-02-18 15:51:35 -05:00
ZTsukei
0a782bf79e
Fixed thwomp sectors, Added Magnet Item.
2017-02-18 13:39:50 -05:00
Sryder
68d439a783
Merge branch 'upstream/next' into zarrotsu_vanillamerge
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# Conflicts:
# src/Makefile
# src/doomdef.h
# src/hardware/hw_main.c
# src/p_mobj.c
# src/p_user.c
# src/r_segs.c
# src/sdl/i_video.c
# src/win32/win_sys.c
2017-02-17 20:14:55 +00:00