Jaime Passos
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23a8fea598
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fix fog
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2019-04-07 01:25:55 -03:00 |
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Jaime Passos
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4ea1dd3525
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The player should be able to toggle shaders
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2019-04-07 00:09:53 -03:00 |
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Jaime Passos
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fa7f627c88
|
stuff
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2019-04-06 23:33:34 -03:00 |
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Monster Iestyn
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ab0fe6b164
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Merge branch 'master' into next
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2019-04-02 15:47:07 +01:00 |
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Nev3r
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6d95f3ceb2
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Merge branch 'less-obtuse-console-fixes' into 'master'
Console quality of life changes
See merge request STJr/SRB2!479
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2019-03-31 16:15:05 -04:00 |
|
James R
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42d25f67ca
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Merge remote-tracking branch 'origin/master' into less-obtuse-console-fixes
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2019-03-31 12:29:55 -07:00 |
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Nev3r
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2966c99fd8
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Merge branch 'do-not-disturb-console' into 'master'
Keep console open in certain instances
See merge request STJr/SRB2!480
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2019-03-31 05:54:11 -04:00 |
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Alam Ed Arias
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c9cee39745
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Merge branch 'master' into next
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2019-03-27 19:03:36 -04:00 |
|
Alam Ed Arias
|
4d34841a53
|
CircleCI: use libpng-dev
|
2019-03-27 18:51:20 -04:00 |
|
Alam Ed Arias
|
e6c6f048e4
|
CircleCI: Debian Jessie is dead, long live Debian Stretch
|
2019-03-27 18:23:03 -04:00 |
|
James R
|
917edf720d
|
Don't close console when starting title screen
|
2019-03-26 13:05:19 -07:00 |
|
James R
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9a350eb879
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Don't close console when changing map
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2019-03-26 13:04:11 -07:00 |
|
James R
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69d7e98f34
|
Remove redundant CON_ClearHUD calls
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2019-03-26 12:59:13 -07:00 |
|
James R
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e8071e66e4
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Resize console upon resolution change
Basically, changing to a lower resolution won't cause your console to extend
past the screen anymore.
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2019-03-26 12:30:02 -07:00 |
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jameds
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b9b36a44a8
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Keep color across wrapped lines
And this works by inserting the same color code on each wrapped line.
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2019-03-26 12:07:11 -07:00 |
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jameds
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587586f4bb
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Scroll console immediately upon pressing PageUp
|
2019-03-26 12:05:23 -07:00 |
|
Monster Iestyn
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a01a0a3dc3
|
Merge branch 'master' into next
|
2019-03-26 13:46:15 +00:00 |
|
Monster Iestyn
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9ef98471a4
|
Merge branch 'buildbot' into 'master'
Buildbot changes
See merge request STJr/SRB2!477
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2019-03-26 09:44:56 -04:00 |
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Monster Iestyn
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8e78369f83
|
Merge branch 'dedicated-server-credits-fix' into 'master'
Dedicated server credits fix
See merge request STJr/SRB2!476
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2019-03-26 09:44:21 -04:00 |
|
Monster Iestyn
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7758b28164
|
Merge branch 'mi-side-discolor-fix' into 'master'
MI's side discolor fix
See merge request STJr/SRB2!475
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2019-03-26 09:43:20 -04:00 |
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Monster Iestyn
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67874180b2
|
Merge branch 'gametype-strings-backport' into 'next'
Gametype strings backport
See merge request STJr/SRB2!473
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2019-03-26 09:42:52 -04:00 |
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Monster Iestyn
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8c1c0875a2
|
Fix credits gamestate in dedicated mode, by properly separating the timer variable code from the drawing code in a semi-hacky way
|
2019-03-25 21:35:04 +00:00 |
|
Alam Ed Arias
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73fa35baf0
|
TravisCI: use stock sdl2_mixer for prebuild bottle
|
2019-03-25 16:59:47 -04:00 |
|
Alam Ed Arias
|
fd284f232e
|
travisCI: add sdl2_mixer from mazmazz's srb2 tap
|
2019-03-25 16:43:33 -04:00 |
|
Alam Ed Arias
|
9de5055d7f
|
TravisCI: install deps on sdl2_mixer
|
2019-03-25 16:30:02 -04:00 |
|
Alam Ed Arias
|
ec0afaf6c9
|
TravisCI: try updating homebew
|
2019-03-25 16:02:30 -04:00 |
|
Alam Ed Arias
|
3472bf857c
|
TravisCI: build custom sdl2_mixer build
|
2019-03-25 15:51:13 -04:00 |
|
Alam Ed Arias
|
594c906376
|
use default osx image
|
2019-03-25 15:48:33 -04:00 |
|
Alam Ed Arias
|
3ab0f675ec
|
TravisCI: move homebrew packages for all mac builds
|
2019-03-25 15:44:33 -04:00 |
|
Alam Ed Arias
|
a8681a5b72
|
CircleCI: rebuild depend file with BLUA
|
2019-03-25 15:34:25 -04:00 |
|
Alam Ed Arias
|
fe22fdc5a3
|
P_SuperDamage() is too big for inlining
|
2019-03-25 15:30:25 -04:00 |
|
Alam Ed Arias
|
c4e8a60112
|
CircleCI: also test compiling without BLUA support
|
2019-03-25 15:21:52 -04:00 |
|
Alam Ed Arias
|
9a8d36b822
|
Travis-CI: use a new version of xcode and use homebrew add-on to install packages
|
2019-03-25 15:16:43 -04:00 |
|
Monster Iestyn
|
147221cf6e
|
R_RenderThickSideRange: clamp lights that fail overflow test, rather than skipping them.
|
2019-03-25 18:54:47 +00:00 |
|
Monster Iestyn
|
7441dd7d9b
|
Merge branch 'master' into next
|
2019-03-25 18:08:36 +00:00 |
|
Nev3r
|
b5a1030722
|
Merge branch 'allow-localhost' into 'master'
Allow connecting to localhost / 127.0.0.1
See merge request STJr/SRB2!474
|
2019-03-23 05:16:44 -04:00 |
|
Jaime Passos
|
e1f1e63cc9
|
fix postprocessor
|
2019-03-21 18:33:03 -03:00 |
|
Jaime Passos
|
76967e46bb
|
destroy hw_glide.h because no modern GPU supports such API
|
2019-03-21 18:23:40 -03:00 |
|
James R
|
ed0f8fd967
|
Actually allow connecting to "localhost"
Because IPv6 doesn't seem to work anyway.
|
2019-03-20 20:37:00 -07:00 |
|
James R
|
f139ffd1dc
|
Let localhost connections
|
2019-03-20 20:37:00 -07:00 |
|
Monster Iestyn
|
ecb6322a52
|
Merge branch 'sdl-noxinput-nohidapi' into 'master'
-noxinput and -nohidapi command line parameters.
See merge request STJr/SRB2!468
|
2019-03-20 17:33:04 -04:00 |
|
Monster Iestyn
|
828691a7ac
|
Merge branch 'errorifpng' into 'master'
Error if the lump is a PNG lump
See merge request STJr/SRB2!466
|
2019-03-20 16:26:28 -04:00 |
|
Jaime Passos
|
9451b10ac5
|
add SHADERS comment support
|
2019-03-19 18:52:41 -03:00 |
|
Jaime Passos
|
dd4e5ea373
|
fix shader loading on startup
|
2019-03-19 18:41:12 -03:00 |
|
Jaime Passos
|
da001a5b54
|
PK3 support
|
2019-03-19 18:25:55 -03:00 |
|
Jaime Passos
|
f714cba310
|
Improve custom shader support
|
2019-03-19 17:37:04 -03:00 |
|
Jaime Passos
|
848ae84188
|
Merge branch 'master' of https://github.com/STJr/SRB2 into gl_shaders
|
2019-03-19 15:33:16 -03:00 |
|
Jaime Passos
|
9ffb093f44
|
change (void*) to (char*)
|
2019-03-19 14:41:48 -03:00 |
|
Jaime Passos
|
ae3ad1ea56
|
wups
|
2019-03-19 13:32:44 -03:00 |
|
Alam Ed Arias
|
1c55daef2a
|
CMake: have funny check for empty CMAKE_SIZEOF_VOID_P
|
2019-03-19 09:10:25 -04:00 |
|