TehRealSalt
c599d84d6e
Actually, best of both:
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Let Grow/Shrink revert itself when it changes to 0, as well as add a function for removing either. Means we don't have to modify every single > 0/< 0 check, and is overall cleaner.
2018-12-05 23:28:44 -05:00
TehRealSalt
9bafdaf492
> 2
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Same here
2018-12-05 22:54:06 -05:00
TehRealSalt
0bd0240464
< -2
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I doubt this hurts anything, but might as well I guess
2018-12-05 22:53:34 -05:00
TehRealSalt
c2dfc1155f
Set Shrink timer, don't add to it
2018-12-05 22:51:08 -05:00
Sal
261319b754
Merge branch 'force-spb' into 'master'
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Beyond a certain threshold, forcefully give 2nd a SPB if one's not already out.
See merge request KartKrew/Kart!119
2018-12-05 21:43:59 -05:00
TehRealSalt
97f2f858ad
Give lap animation V_SNAPTOTOP as intended
2018-12-05 21:39:34 -05:00
TehRealSalt
b3b5b3f81d
Beyond a certain threshold, forcefully give 2nd a SPB if one's not already out.
2018-12-05 19:09:05 -05:00
TehRealSalt
0a00a0cebb
Revert "Add player taunt functions to Lua"
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This reverts commit 09e9e2ba4d
.
2018-12-04 11:39:45 -05:00
TehRealSalt
09e9e2ba4d
Add player taunt functions to Lua
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People have REALLY wanted these for their scripts
2018-12-03 20:28:07 -05:00
TehRealSalt
d9fa45d850
Back to numstarposts/2
2018-12-02 02:29:47 -05:00
Latapostrophe
54a7e65ff6
Moved (void)inflictor;s below and put scoremultiply at the top of all the damage funcs
2018-11-28 19:50:30 +01:00
Latapostrophe
5660e3fccd
Fixed conflict, swapped trapitem and inflictor, and moved the (void)inflictor;s
2018-11-28 19:41:01 +01:00
TehRealSalt
7b475d0f91
Fix exit music occasionally being wrong on race exit, add K_KartUpdatePosition to Lua
2018-11-28 00:45:33 -05:00
TehRealSalt
e2a9aeb34c
Require 3/5ths of checkpoints instead of 1/2
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This broke MKSC in a minor way if you skip a specific item set and then take the big cut... I'll let it go anyway since its an improvement everywhere else.
2018-11-27 14:28:11 -05:00
Latapostrophe
ed4477705d
Separated the damage hooks into multiple more precise hooks for players.
2018-11-27 18:27:43 +01:00
TehRealSalt
92225748e5
Fix order so the new sound can actually play
2018-11-26 23:34:43 -05:00
Latapostrophe
ec279da272
classic lat forgot whitespaces meme
2018-11-26 21:24:57 +01:00
Latapostrophe
0175e5b6a5
Possible fix for lack of mobjdamage and shoulddamage lua functionalities on players.
2018-11-26 21:23:41 +01:00
TehRealSalt
732e0447a5
Merge branch 'master' into 102-gameplay
2018-11-26 10:14:41 -05:00
Sal
fcba636616
Merge branch 'deadtweaks' into 'master'
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Update HUD anim counters when dead.
Closes #49
See merge request KartKrew/Kart!106
2018-11-26 08:03:17 -05:00
TehRealSalt
62b9754407
This sound doesn't exist yet, but I'm defining it anyway
2018-11-26 03:19:31 -05:00
TehRealSalt
b5bf8e09c3
Karma fireworks
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Additionally:
- FZ boom no longer has that weird smoke bit before it spawns the smoke column
- Item blinking color is brighter
2018-11-26 02:17:14 -05:00
TehRealSalt
0f1206af6f
Shrink no longer causes old-style wipeout, getting squished reduces the timer on it.
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Maybe this might help some of the desyncing, too! Mainly done for gameplay reasons, though :p
2018-11-25 20:14:01 -05:00
toaster
3c480277aa
Update HUD anim counters when dead.
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* Split out the HUD-related counters from K_KartPlayerThink() into their own function.
* Called this function in P_DeathThink().
2018-11-25 13:48:46 +00:00
toaster
e5fef95d94
Sound volume distance indication now scales with mapheader scale.
2018-11-25 13:30:43 +00:00
TehRealSalt
d467399480
Keep track of the place SPB is following
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This makes it so that if the SPB'd person is passed, then the person who's getting SPB'd won't get the increased item odds for the weird feedback loop.
2018-11-24 20:41:17 -05:00
TehRealSalt
fccdfc1bfd
Weaken slightly
2018-11-24 19:49:18 -05:00
TehRealSalt
a1f2b8f3f0
Merge branch 'master' into 102-gameplay
2018-11-24 17:44:20 -05:00
TehRealSalt
31aa96ecdc
Wrong var here
2018-11-24 17:27:48 -05:00
TehRealSalt
4fdaf448f2
Change how SPB rush works
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Instead of enabling Frantic for the person in 2nd, it doubles the gap between them. Now it's 2nd's job to catch up and ruin 1st's day.
2018-11-24 02:56:39 -05:00
TehRealSalt
e265d910d3
Item roulette fun-times
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- Colorize items, Combi-Catcher style, while the roulette is still going. Nice Chaotix reference, and tells you when the game's just lagged.
- Items blink when you first get them! They blink white when you wait out the whole roulette, red when you mash, or rainbow for enhanced items! Blinking prevents items from being stolen too, so items can't be literally stolen before you even have a chance to see what it was.
- New item roulette sound for mashing
- Fix TC_ limits in Lua
2018-11-23 19:15:14 -05:00
TehRealSalt
9e09dd7563
Don't show "Attack or Protect" for spectators
2018-11-23 16:00:21 -05:00
TehRealSalt
9c444b64a9
Fix divide by 0 bug
2018-11-23 15:45:46 -05:00
TehRealSalt
3f35ffd7c6
Franticized items for 2nd place VS SPB'd 1st
2018-11-22 23:38:54 -05:00
TehRealSalt
a30563da22
Buff indirect item cooldown to 30 sec, make sure the cooldown is set immediately
2018-11-21 19:30:00 -05:00
TehRealSalt
e07e89055d
Remove drift & pogo spring on hit and a few other places
2018-11-21 19:00:14 -05:00
TehRealSalt
b03d87c80a
Be more consistent with how we lock kartspeed/kartweight
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- The skin values are now locked between 1 and 9.
- kartspeed & kartweight are no longer locked on skin-switch. Combined with the above, this results in no gameplay change, other than the character select showing the proper value.
- Values used for the engine sounds are locked. No longer can overflow into character voices or freeslotted sounds.
- Removed the overzealous weight locking when in offroad.
If we want to ACTUALLY lock speed/weight for Lua too then we should do that in the Lua stuff.
2018-11-20 02:59:10 -05:00
TehRealSalt
9b7eea408d
Change "player" to "user" to make it easier to read
2018-11-19 23:13:09 -05:00
TehRealSalt
0a3183aa82
Don't shrink spectators
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Another typo here
2018-11-19 23:07:53 -05:00
TehRealSalt
c6053c8265
Don't do wipeout dust for spectators
2018-11-19 23:06:31 -05:00
TehRealSalt
555deddb6a
Offroad effect fixes
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- Make dust retain some of your speed so it's more visible
- Only play effect when moving and on the ground
2018-11-19 22:45:12 -05:00
TehRealSalt
20ac8ed126
Mistake
2018-11-18 23:31:36 -05:00
TehRealSalt
b58cbd2c08
Move Shrink out of P_DamageMobj
2018-11-18 17:51:49 -05:00
TehRealSalt
a3211df748
Apply banana drag effect to offroad
2018-11-18 17:01:43 -05:00
Sal
b47d10645a
Merge branch 'show16playersinrankings' into 'master'
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Fix the player in 16th not being visible in rankings
See merge request KartKrew/Kart!103
2018-11-18 16:02:32 -05:00
toaster
a6d48f0ef4
Fix the player in 16th not being visible in rankings
2018-11-18 20:05:17 +00:00
Sryder
4ee48194c4
Fix the Memory Leak
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The Kart Minimap heads I believe should use GTC_CACHE as they're shown in level, only(?) Not using it causes the memory to keep creeping up as more colourmaps are loaded but not freed, while OpenGL by extention endlessly keeps making new textures for the "new" colourmaps.
2018-11-18 14:43:31 +00:00
Sal
e4cb1bc430
Merge branch 'shrinkegg_fix' into 'master'
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Fix Eggman shrink bug
Closes #38
See merge request KartKrew/Kart!89
2018-11-17 16:24:40 -05:00
toaster
176dc6e5ca
Fix the first digit of all exiting players in positions 10 or worse flashing the first-place rainbow.
2018-11-17 18:02:04 +00:00
toaster
8735dcd24b
Fix Eggman shrink bug.
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Specifically: removed K_StripOther calls from touching fakes: No, none of these things need to be stripped! Also, poke K_StripOther just in case it eventually becomes relevant to have it.
2018-11-17 14:41:08 +00:00