wolfy852
75661f44d7
Clean up the skin_t struct
2019-03-06 21:18:01 -06:00
Alam Arias
d5a4759121
signed and unsigned compare
2019-02-22 21:13:00 -05:00
Alam Arias
cec79dee87
if you going to use abs(), you need to work in signed types
2019-02-22 21:04:53 -05:00
Sally Cochenour
b2d4ec501c
Add parentheses 2: Move parentheses
2019-02-22 19:11:50 -05:00
Sally Cochenour
df503c7f19
Add parentheses
2019-02-22 19:07:54 -05:00
Sal
6152657885
Merge branch 'expose-splitscreen' into 'next'
...
Expose splitscreenplayer in player_t
See merge request KartKrew/Kart-Public!74
2019-02-22 19:04:48 -05:00
James R
0eb30bceb7
Rename splitscreen member to something more meaningful
2019-02-22 15:57:44 -08:00
Sal
447100a9ab
Merge branch 'cherrypicks-from-netreplays' into 'next'
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Misc fixes
See merge request KartKrew/Kart-Public!76
2019-02-22 18:45:44 -05:00
fickleheart
9c5ae02755
Fix cmd latency occasionally jumping to max
2019-02-19 08:05:35 -06:00
fickleheart
a4ac2b000f
Improve replay resyncing code
...
Notably, it should no longer cause immediate
desync warnings if a track starts on a slope.
2019-02-18 21:10:23 -06:00
james
1785adffc2
Expose splitscreenplayer (from Got_AddPlayer) as splitscreen in player_t
2019-02-16 23:25:50 -08:00
toaster
06b3e265f5
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart-Public.git into next
2019-02-02 21:12:49 +00:00
wolfy852
85f3be5889
Comment out type
2019-02-01 15:45:53 -06:00
wolfy852
b5b4e1fcc8
Skip over type
...
CORRECTLY, this time.
2019-02-01 15:42:29 -06:00
wolfy852
7c18d130f2
Fix replay weirdness
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Sryder's Pleasure Castle ghost tries to return to England with this line.
2019-01-31 23:21:00 -06:00
wolfy852
9ddea94590
Potentially fix 64-bit builds crashing on certain replays
2019-01-31 19:15:28 -06:00
Sal
cf06f108ed
Merge branch 'majormods' into 'next'
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Allow playing in Record Attack with minor add-ons
See merge request KartKrew/Kart-Public!31
2019-01-29 23:19:57 -05:00
toaster
ada4ce622f
* Did some reviewing, turns out there's literally no reason to disable savemoddata when majormods gets tripped and it's just a stupid thing vanilla did for modifiedgame for some reason that we almost inherited with our new solution?
...
* Adjusted the save system to acknowledge the new status quo. Instead of trying to save modifiedgame in the file like some sort of extremely boneheaded honour system everyone and their mothers hacks around, we just use it to determine whether the save is for a mod with savedata or not (this keeps backwards compatibility based on how we were using it, anyways, especially with the *force* parameter...)
* Added a menu message for attempting to play a demo set on a map that isn't loaded, as opposed to letting it I_Error.
* Minor tweaks to addons menu representing modded status.
2019-01-28 16:32:07 +00:00
Sal
910df92d5a
Merge branch 'expose-more-lua-stuff' into 'next'
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More Lua stuff + PlayerCmd hook
See merge request KartKrew/Kart-Public!28
2019-01-26 13:19:41 -05:00
toaster
1a21c5efbe
Code cleanup as requested by Sal and Sryder.
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* majormods and savemoddata cannot coexist as true values, so going through and making situations that involve both only reference one.
* Clean up comments in `dehacked.c`.
2019-01-26 16:58:45 +00:00
Latapostrophe
72133b7498
No more ghetto check, and some more descriptive comments on the Hook
2019-01-26 16:55:26 +01:00
toaster
d045af07b1
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart-Public.git into majormods
2019-01-21 21:56:49 +00:00
toaster
fdbf750f48
Fix incorrect condition for setting savemoddata to false.
2019-01-21 21:48:52 +00:00
toaster
f8229b9dad
whoopsie doodle, forgot gh wasn't allocated until after this section
2019-01-18 14:53:43 +00:00
toaster
15aafb00a9
Turns out modifiedgame was getting set during startup because of making it use G_SetGameModified. Uh, woops?
2019-01-18 13:01:40 +00:00
TehRealSalt
4c8737da08
Final v1.0.2 commit (probably)
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- Update chars.kart hash, AGAIN!
- Fix spectators being visible on minimap when F12ing people
- Optimize how splitscreen players are drawn on top of the minimap
- Remove duplicated cvar registrations
- Move cv_resynchattempts and cv_netticbuffer from D_ClientServerInit to D_RegisterServerCommands and D_RegisterClientCommands respectively, so they can save to config properly
- Increase "Frequent" gametype switch frequency even more
- "SRB2" version dehacked warning ignores srb2.srb
2019-01-18 04:30:38 -05:00
toaster
66273898b7
* Refactor all instances of majormods = true;
to route through G_SetGameModified, and catch a few spots I missed in the process.
...
* Make G_SetGameModified only console-print for major mods.
* Add amnesty to "major mod" detection while loading files with custom savedatas.
* Improved the console prints for command `isgamemodified`.
2019-01-17 22:01:28 +00:00
TehRealSalt
ad7b3dece0
Bump up the frequency of voting rule changes
...
This is in our changelog, but I didn't actually get around to doing it. Would've been foolish to ship with that :V
2019-01-16 16:19:16 -05:00
toaster
a7445a7b71
Woops, didn't commit the most up-to-date g_game.c originally (old one didn't compile)
2019-01-16 15:27:23 +00:00
fickleheart
f5d491eda2
Merge remote-tracking branch 'remotes/internal/master' into movementchecks
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# Conflicts:
# src/g_game.c
# src/p_user.c
2019-01-15 21:01:30 -06:00
fickleheart
e30222ebac
Don't multiply driftturn by realtics
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(I also moved multiplying angleturn to a single spot)
2019-01-15 20:19:25 -06:00
fickleheart
0121d47049
Merge remote-tracking branch 'internal/master' into new-turnhax-and-latency-stuff
2019-01-15 19:55:42 -06:00
toaster
081872aa85
First steps at implementing a mechanism that allows you to load non-cheaty good-faith mods such as custom characters with no Lua scripting, and play record attack with them. Features a few bad hacks and a few more areas of improvement; I'll try to iron them out before they hit next
or master
.
2019-01-15 19:01:55 +00:00
Latapostrophe
c2aa6d4de6
Expose some more Kart functions, freeplay and rankings bumpers are now hud stuff you can toggle, + experimental playercmd hook
2019-01-13 14:40:48 +01:00
TehRealSalt
37e79ebfbd
Redone credits for joiners in a less stupid way, + redone start ambience in a less stupid way
2019-01-10 01:03:53 -05:00
fickleheart
a444a214d0
Here too
2019-01-09 09:07:41 -06:00
fickleheart
d20122327f
Make sure cmd.latency is always 0 in mode attack?
2019-01-09 09:05:57 -06:00
TehRealSalt
72bc1b48f6
Merge branch 'next' into music-credits
2019-01-09 03:08:20 -05:00
fickleheart
01d7dc35ff
Merge remote-tracking branch 'internal/master' into new-turnhax-and-latency-stuff
2019-01-08 20:56:14 -06:00
fickleheart
cd71e94785
Remove filthy filthy cheats
2019-01-08 20:36:06 -06:00
wolfy852
ad01dcc5ac
Merge remote-tracking branch 'remotes/public/next' into gamepad-tweaks
...
# Conflicts:
# CMakeLists.txt
# appveyor.yml
# src/command.c
# src/command.h
# src/d_clisrv.c
# src/d_netcmd.c
# src/dehacked.c
# src/doomdef.h
# src/hu_stuff.c
# src/m_misc.c
2019-01-08 16:32:24 -06:00
Sal
78ac038864
Merge branch 'mobjscale-global' into 'next'
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Add a global for mobjscale
See merge request KartKrew/Kart-Public!10
2019-01-08 17:00:34 -05:00
SeventhSentinel
73542c008c
merge srb2 next
2019-01-05 15:59:23 -05:00
fickleheart
bc429ad4f8
Determine latency with leveltime BS instead of nettics
2019-01-05 01:13:16 -06:00
fickleheart
656de08b96
test stuff
2019-01-04 23:09:29 -06:00
fickleheart
bd36a0f0a1
Don't turn players more than they're allowed to
...
This should account for latency properly.
2019-01-04 23:09:27 -06:00
fickleheart
12b0e7d5da
Send latency in players' ticcmds
2019-01-04 23:09:26 -06:00
SeventhSentinel
5d51754936
In-game music credits
2019-01-04 04:44:55 -05:00
mazmazz
a626660564
Merge remote-tracking branch 'public-gl/next' into 2122-version
2018-12-25 00:19:42 -05:00
mazmazz
82a40f0dba
Support Look Up/Down keys for NiGHTS movement
2018-12-24 23:48:03 -05:00