mirror of
https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2024-11-15 01:01:43 +00:00
Don't multiply driftturn by realtics
(I also moved multiplying angleturn to a single spot)
This commit is contained in:
parent
0121d47049
commit
e30222ebac
1 changed files with 18 additions and 16 deletions
34
src/g_game.c
34
src/g_game.c
|
@ -1352,27 +1352,27 @@ void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics, UINT8 ssplayer)
|
|||
// let movement keys cancel each other out
|
||||
if (turnright && !(turnleft))
|
||||
{
|
||||
cmd->angleturn = (INT16)(cmd->angleturn - (angleturn[tspeed] * realtics));
|
||||
cmd->driftturn = (INT16)(cmd->driftturn - (angleturn[tspeed] * realtics));
|
||||
cmd->angleturn = (INT16)(cmd->angleturn - (angleturn[tspeed]));
|
||||
cmd->driftturn = (INT16)(cmd->driftturn - (angleturn[tspeed]));
|
||||
}
|
||||
else if (turnleft && !(turnright))
|
||||
{
|
||||
cmd->angleturn = (INT16)(cmd->angleturn + (angleturn[tspeed] * realtics));
|
||||
cmd->driftturn = (INT16)(cmd->driftturn + (angleturn[tspeed] * realtics));
|
||||
cmd->angleturn = (INT16)(cmd->angleturn + (angleturn[tspeed]));
|
||||
cmd->driftturn = (INT16)(cmd->driftturn + (angleturn[tspeed]));
|
||||
}
|
||||
|
||||
if (analogjoystickmove && axis != 0)
|
||||
{
|
||||
// JOYAXISRANGE should be 1023 (divide by 1024)
|
||||
cmd->angleturn = (INT16)(cmd->angleturn - (((axis * angleturn[1]) >> 10) * realtics)); // ANALOG!
|
||||
cmd->driftturn = (INT16)(cmd->driftturn - (((axis * angleturn[1]) >> 10) * realtics));
|
||||
cmd->angleturn = (INT16)(cmd->angleturn - (((axis * angleturn[1]) >> 10))); // ANALOG!
|
||||
cmd->driftturn = (INT16)(cmd->driftturn - (((axis * angleturn[1]) >> 10)));
|
||||
}
|
||||
|
||||
// Specator mouse turning
|
||||
if (player->spectator)
|
||||
{
|
||||
cmd->angleturn = (INT16)(cmd->angleturn - ((mousex*(encoremode ? -1 : 1)*8) * realtics));
|
||||
cmd->driftturn = (INT16)(cmd->driftturn - ((mousex*(encoremode ? -1 : 1)*8) * realtics));
|
||||
cmd->angleturn = (INT16)(cmd->angleturn - ((mousex*(encoremode ? -1 : 1)*8)));
|
||||
cmd->driftturn = (INT16)(cmd->driftturn - ((mousex*(encoremode ? -1 : 1)*8)));
|
||||
}
|
||||
|
||||
// Speed bump strafing
|
||||
|
@ -1549,19 +1549,21 @@ void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics, UINT8 ssplayer)
|
|||
//{ SRB2kart - Drift support
|
||||
// Not grouped with the rest of turn stuff because it needs to know what buttons you're pressing for rubber-burn turn
|
||||
// limit turning to angleturn[1] to stop mouselook letting you look too fast
|
||||
if (cmd->angleturn > (angleturn[1] * realtics))
|
||||
cmd->angleturn = (angleturn[1] * realtics);
|
||||
else if (cmd->angleturn < (-angleturn[1] * realtics))
|
||||
cmd->angleturn = (-angleturn[1] * realtics);
|
||||
if (cmd->angleturn > (angleturn[1]))
|
||||
cmd->angleturn = (angleturn[1]);
|
||||
else if (cmd->angleturn < (-angleturn[1]))
|
||||
cmd->angleturn = (-angleturn[1]);
|
||||
|
||||
if (cmd->driftturn > (angleturn[1] * realtics))
|
||||
cmd->driftturn = (angleturn[1] * realtics);
|
||||
else if (cmd->driftturn < (-angleturn[1] * realtics))
|
||||
cmd->driftturn = (-angleturn[1] * realtics);
|
||||
if (cmd->driftturn > (angleturn[1]))
|
||||
cmd->driftturn = (angleturn[1]);
|
||||
else if (cmd->driftturn < (-angleturn[1]))
|
||||
cmd->driftturn = (-angleturn[1]);
|
||||
|
||||
if (player->mo)
|
||||
cmd->angleturn = K_GetKartTurnValue(player, cmd->angleturn);
|
||||
|
||||
cmd->angleturn *= realtics;
|
||||
|
||||
// SRB2kart - no additional angle if not moving
|
||||
if (((player->mo && player->speed > 0) // Moving
|
||||
|| (leveltime > starttime && (cmd->buttons & BT_ACCELERATE && cmd->buttons & BT_BRAKE)) // Rubber-burn turn
|
||||
|
|
Loading…
Reference in a new issue