wolfy852
37448a3e92
Merge remote-tracking branch 'remotes/origin/battle' into multi-admin
2017-11-20 21:49:42 -06:00
TehRealSalt
3d3972fac9
Battle HUD stuff
2017-11-13 20:45:57 -05:00
Wolfy
25599ff813
Multiple admins
2017-11-10 23:34:37 -06:00
TehRealSalt
c5920b431f
Lots of misc stuff
...
- Bomb overlay is invisible during comeback timer, and flickers back in
when it's almost up
- Show comeback timer on HUD
- Feather is stronger & has more gravity
- Option to use SMK star alarm instead of overlapping music
- Using P_MobjDamage normally on players now defaults to normal spinout
instead of shell's instant stop
- Some general gametype case fixes (most notably, being able to spin
people out in Race using a mushroom)
2017-11-10 21:10:01 -05:00
TehRealSalt
7fcca8f2d1
Added feather
2017-11-07 00:57:42 -05:00
TehRealSalt
9522e1b95e
CHECK indicator
...
Turn it off with the kartcheck console var
2017-11-02 00:35:10 -04:00
TehRealSalt
cc01d2c3f0
Balloon revamp
...
Supports arbitrary balloon counts now
2017-11-01 18:46:35 -04:00
TehRealSalt
31a13e245c
BATLLE MODE
...
AAAAAA
2017-10-22 03:06:35 -04:00
ZTsukei
cfdb127630
v1.3.04 - The Bouncy One
...
--------
Hardcoded Collide.lua.
Added player boolean array "Collide", used by Collide.lua.
Walls are now bouncy by default again, like they were in 1.09.
Buffed Orange Drift sparks, the boost now lasts 60 frames up from 40.
2017-04-17 13:20:52 -04:00
Sryder
e122908cb1
renamed mphspeed console var to speedometer
...
has 4 options, off, Kilometers, miles, and fracunits
2017-03-13 02:44:31 +00:00
Sryder
d6568bbfb9
mph hud speed option
2017-03-09 20:29:17 +00:00
Sryder
68d439a783
Merge branch 'upstream/next' into zarrotsu_vanillamerge
...
# Conflicts:
# src/Makefile
# src/doomdef.h
# src/hardware/hw_main.c
# src/p_mobj.c
# src/p_user.c
# src/r_segs.c
# src/sdl/i_video.c
# src/win32/win_sys.c
2017-02-17 20:14:55 +00:00
ZTsukei
b0b51f9a61
Some position code
2017-02-12 23:25:06 -05:00
Louis-Antoine
d4f153d3ca
Random changes in the netcode lol
2016-12-31 19:26:33 +01:00
ZTsukei
d631d0ef04
S_PLAY states, HUD stuff
2016-08-14 23:51:25 -04:00
ZTsukei
e4a970f894
Starting from scratch. SRB2 v2.1.15
2016-07-06 00:10:19 -04:00
Inuyasha
f07585191b
copyright dates/statements updated and such
...
(no actual SLOC changes)
2016-05-17 17:42:11 -07:00
Monster Iestyn
8fd8f2c316
Disable "splats" command unless WALLSPLATS is enabled
...
apparently it was never used for what exists of floor splats' code, huh
2016-04-29 18:01:05 +01:00
ZTsukei
fbdb98c8b1
Menu toggles. Doesn't work yet.
2016-02-27 11:11:14 -05:00
ZTsukei
ba18d968e5
Added vars to d_clisrv, renamed autoexec.cfg, added menu variables to d_netcmd.h, added powers to dehacked.c for LUA, and made sure things can actually compile correctly as-is (squished two errors).
2016-02-21 12:40:01 -05:00
Alam Ed Arias
73b3287b19
SRB2 2.1.14 release
2015-01-01 14:50:31 -05:00
Alam Ed Arias
02a3b0776c
SRB2 2.1.7 release
2014-04-14 01:14:58 -04:00
Alam Ed Arias
b93cb1b65a
SRB2 2.1 release
2014-03-15 13:11:35 -04:00