Commit graph

115 commits

Author SHA1 Message Date
FlykeSpice
00137ef4ea Remove ESLOPE #ifdef(backport from srb2 2.2) 2020-08-20 13:02:13 -04:00
Sal
43874c3a4d Merge branch 'now-we-spin-in-spinout-only' into 'master'
No more first person hyper spin

See merge request KartKrew/Kart-Public!160
2020-05-15 19:28:38 -04:00
Sally Cochenour
b2aebb81ec 'sal-lighting' code ports from v2 2020-04-25 20:56:50 -04:00
colette
38cd01b1d3 FOV fixes
# Conflicts:
#	src/r_main.c
2020-04-18 23:13:54 -05:00
Wolfy
da2a640c6c Merge remote-tracking branch 'remotes/bird/isolatedbatching' into awful-mix
# Conflicts:
#	src/hardware/hw_cache.c
#	src/hardware/hw_draw.c
#	src/hardware/hw_glob.h
#	src/hardware/hw_main.c
#	src/r_bsp.h
#	src/r_data.c
2020-04-11 23:47:25 -05:00
Latapostrophe
9a1bfb3a92 camera checks to avoid crashes 2019-09-17 00:04:32 +02:00
James R
3801f93181 Let first person camera work in demos 2019-09-15 00:32:01 -07:00
Jaime Passos
5e14fd4ae4 software is better 2019-06-13 21:10:01 -03:00
Jaime Passos
df789e1d67 Open Graphics Library (OpenGL) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API is
typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering.
2019-06-12 23:01:18 -03:00
Latapostrophe
53df420546 Fix stuff and reimplement the kart features that went poof 2019-06-12 21:36:47 +02:00
Latapostrophe
ff04e0c103 chaos conflict 2019-06-11 17:02:47 +02:00
Jaime Passos
d3dfd77ae7 Hardware mode y-shearing matches software mode mouselook 2019-05-17 17:49:04 -03:00
Jaime Passos
315f941573 dude how do I co-author in Git? 2019-05-17 13:18:33 -03:00
wolfy852
f61f7f4411 Merge remote-tracking branch 'remotes/pub/next' into v1
# Conflicts:
#	src/d_netcmd.c
#	src/r_main.c
#	src/v_video.c
2019-05-12 03:40:02 -05:00
wolfy852
2c363c4e1e Merge remote-tracking branch 'remotes/srb2pub/public_flatsprite' into next
# Conflicts:
#	src/d_netcmd.c
#	src/doomdef.h
#	src/doomstat.h
#	src/f_finale.c
#	src/g_game.c
#	src/hu_stuff.c
#	src/m_menu.c
#	src/p_spec.c
#	src/p_user.c
#	src/r_main.c
#	src/r_things.c
#	src/s_sound.c
#	src/v_video.c
#	src/y_inter.c
2019-05-06 22:40:12 -05:00
TehRealSalt
f720dd3ddb Merge v1 2019-05-06 21:23:29 -04:00
TehRealSalt
a7df73a35f Fix skybox bug 2019-05-06 21:17:32 -04:00
wolfy852
97493fdfd7 Merge remote-tracking branch 'remotes/pub/next' into v1
# Conflicts:
#	src/hardware/hw_main.c
#	src/hardware/hw_main.h
#	src/m_menu.c
#	src/r_main.c
#	src/v_video.c
2019-05-06 14:26:09 -05:00
Sryder
8273534967 Add a cvar for sprite billboarding, off by default. 2019-05-06 16:57:32 +01:00
TehRealSalt
201466b1c1 Merge v1 2019-05-02 01:36:19 -04:00
Latapostrophe
2350405ad3 Terminology changes 2019-04-23 23:49:46 +02:00
Latapostrophe
0f43546ada Add option to turn off the PLAY default md2 2019-04-22 11:29:44 +02:00
TehRealSalt
a187656a8f Fix up more stuff
Now in a mergable state
2019-04-18 12:20:13 -04:00
TehRealSalt
1f61397545 Huge splitscreen refactor
Did not get to finish all refactoring or even compile this, I'll continue later
2019-04-18 03:08:11 -04:00
Jaime Passos
d1b1edcf39 More Softwarification 2019-04-14 19:08:59 -03:00
wolfy852
052104999f Generic model terminology 2019-04-12 00:35:35 -05:00
Jaime Passos
4ea1dd3525 The player should be able to toggle shaders 2019-04-07 00:09:53 -03:00
Jaime Passos
fa7f627c88 stuff 2019-04-06 23:33:34 -03:00
fickleheart
4b7d2aea84 Move public demo vars to a single struct 2019-03-24 21:32:15 -05:00
wolfy852
6b743d383b Merge branch 'next' into md3-vanilla-kart
# Conflicts:
#	src/hardware/r_opengl/r_opengl.c
2019-03-20 19:50:20 -05:00
Jaime Passos
1cfdd07ee0 gl4 2019-03-17 22:27:50 -03:00
fickleheart
9d30a0f2bc Adjust FOV change for 2p 2019-02-24 11:59:21 -06:00
fickleheart
4143c31176 Add field-of-view support in software mode 2019-02-23 10:31:37 -06:00
fickleheart
d6b9a75230 Move fov cvar out of OGL-specific code 2019-02-23 10:18:20 -06:00
mazmazz
4d5f7e78cd Merge remote-tracking branch 'kart-public-gl/next' into md3-vanilla-kart 2019-01-10 22:08:37 -05:00
Arthur
9774ecbdfb Removed gr_voodoocompatibility as even low-power mobile devices do not have this limitation
No longer using byte2float in DrawPolygon -- use the surface color data directly
Vertex Buffer Objects for non-interpolated model frames
Removed some old unused paletted texture stuff
2019-01-07 04:33:22 -05:00
SeventhSentinel
49f2d65e95 Fix errors from merge 2019-01-06 01:00:30 -05:00
SeventhSentinel
73542c008c merge srb2 next 2019-01-05 15:59:23 -05:00
Jimita
ffd5061531
Merge branch 'next' into sw_largeroomfix 2018-12-20 16:56:05 -02:00
MPC
9c2197db17 Software plane fixes 2018-12-14 14:08:25 -03:00
MPC
348ed1e43f Large room fix 2018-12-09 19:34:17 -03:00
TehRealSalt
5534017954 Merge remote-tracking branch 'srb2public/next' into merge-next 2018-11-29 08:49:50 -05:00
Monster Iestyn
5069acb110 Merge branch 'mpc-software-yslope-fix' into 'master'
Fix glitches with flats visible when looking up/down in 1st person (software renderer fix)

See merge request STJr/SRB2!282
2018-11-25 11:51:54 -05:00
mazmazz
ea7162a76a Update source copyrights to 2018 2018-11-25 07:35:38 -05:00
toaster
aa607ecf4c Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_again
# Conflicts:
#	src/d_clisrv.c
#	src/m_misc.c
2018-11-18 18:26:50 +00:00
TehRealSalt
bd3f398a04 Fix cvar bugs
- karteliminatelast uses CV_YesNo instead of CV_OnOff
- chatbacktint defaults to on
- soniccd defaults to off
2018-11-17 20:47:11 -05:00
toaster
8d4ce113e4 Redo the help command stuff, this time with much less impact on other areas of the code for sanity as we approach R1. 2018-11-05 12:49:28 +00:00
LJSonik
b52158eb48
Merge branch 'master' into analog-flipcam-synch-fix 2018-10-29 19:52:08 +01:00
Louis-Antoine
3d0daf2202 Fix desynch when toggling analog mode or flipcam
Special thanks to Lat' for asking weird questions
2018-10-29 00:49:23 +01:00
TehRealSalt
553066b48b Merge branch 'master' into net-screen 2018-10-19 15:59:13 -04:00