Steel Titanium
be94fa3200
Fix compile errors
2020-04-13 23:07:38 -04:00
James R
4ad360155f
Fix nonpacked to packed cast for OpenGL
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(cherry picked from commit d2a7a87c7f39bd423fde7f8b4228082d12839583)
2020-04-11 22:10:05 -07:00
Wolfy
da2a640c6c
Merge remote-tracking branch 'remotes/bird/isolatedbatching' into awful-mix
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# Conflicts:
# src/hardware/hw_cache.c
# src/hardware/hw_draw.c
# src/hardware/hw_glob.h
# src/hardware/hw_main.c
# src/r_bsp.h
# src/r_data.c
2020-04-11 23:47:25 -05:00
Latapostrophe
3bd62175f6
fix encore for ogl
2019-11-12 00:21:37 +01:00
Latapostrophe
1556e1d027
Remove cyan pixels for now
2019-06-23 18:35:57 +02:00
Latapostrophe
a49c4349a4
Don't remap boosters and springpads in encore + no horizon line in GL
2019-06-14 12:18:44 +02:00
Latapostrophe
bf13726c1e
encore colormaps, fixups + flat align
2019-06-13 10:14:07 +02:00
Jaime Passos
df789e1d67
Open Graphics Library (OpenGL) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API is
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typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering.
2019-06-12 23:01:18 -03:00
Latapostrophe
53df420546
Fix stuff and reimplement the kart features that went poof
2019-06-12 21:36:47 +02:00
Latapostrophe
ff04e0c103
chaos conflict
2019-06-11 17:02:47 +02:00
Jaime Passos
f5516a121c
cleanup?
2019-04-12 16:35:28 -03:00
Jaime Passos
76967e46bb
destroy hw_glide.h because no modern GPU supports such API
2019-03-21 18:23:40 -03:00
Jaime Passos
1cfdd07ee0
gl4
2019-03-17 22:27:50 -03:00
Arthur
9774ecbdfb
Removed gr_voodoocompatibility as even low-power mobile devices do not have this limitation
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No longer using byte2float in DrawPolygon -- use the surface color data directly
Vertex Buffer Objects for non-interpolated model frames
Removed some old unused paletted texture stuff
2019-01-07 04:33:22 -05:00
JTE
9d1da548aa
Fix hardware / r_opengl warnings.
2014-11-02 01:31:38 -04:00
Sryder13
ca0f0bf2fd
OpenGL Fade masks
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I think I've done this all right, someone correct me if I haven't.
2014-09-04 01:35:29 +01:00
Sryder13
da2b6f2c01
Fix certain textures with holes in
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see: CEZ1 skybox in linear filtermodes.
2014-09-03 02:10:47 +01:00
Alam Ed Arias
b93cb1b65a
SRB2 2.1 release
2014-03-15 13:11:35 -04:00