Commit graph

727 commits

Author SHA1 Message Date
TehRealSalt
3ad8d1c4ce Lap emblem gets replaced with a stopwatch in Record Attack 2018-11-08 19:36:05 -05:00
TehRealSalt
ed1c108992 Merge branch 'master' into lua-improvement 2018-11-08 14:50:30 -05:00
TehRealSalt
94066638bc Merge branch 'master' into lua-improvement 2018-11-08 14:49:56 -05:00
TehRealSalt
69287984db Merge branch 'master' into staff_names 2018-11-08 14:47:38 -05:00
TehRealSalt
bc7e865e6b Serious deep-cleaning to most of the kartstuff
More optional fields, more careful eye placed on return values and other checks
2018-11-07 21:04:57 -05:00
TehRealSalt
7ad0347ab0 Add missing K_ functions 2018-11-07 18:23:28 -05:00
toaster
e2f57e5ca0 Add a wide lap sticker for the record attack menu, so you're not looking at the same icon twice to mean two different things.
https://cdn.discordapp.com/attachments/270211093761097728/508614473628647442/kart0002.png
2018-11-04 12:15:13 +00:00
Latapostrophe
4cbc270b6d Merge branch 'master' into lua-hudlib 2018-11-03 22:25:33 +01:00
Latapostrophe
e7f35307c9 Remove indents on #ifdefs and take K_drawInput in the hud_position check 2018-11-03 22:24:45 +01:00
toaster
f9ad07da5f Fix 2p ("wide") splitscreen having an incorrect FINISH arrangement (drawn at wrong scale, moved across screen at wrong speed...) 2018-11-03 13:20:02 +00:00
Sal
87dd8cd0ce Merge branch 'all_hardcode' into 'master'
Truly all-hardcode

See merge request KartKrew/Kart!71
2018-11-02 14:54:09 -04:00
TehRealSalt
8d5fb13111 wrong var fix 2018-11-02 14:01:29 -04:00
TehRealSalt
37893cc523 Merge branch 'master' into all_hardcode 2018-11-02 02:30:36 -04:00
TehRealSalt
5c1cc6e1df Merge branch 'master' into all_hardcode 2018-11-02 01:42:34 -04:00
TehRealSalt
6fd0f3f0ba Fix ghost rankings issue 2018-11-02 01:19:25 -04:00
TehRealSalt
89276b739f Merge branch 'master' into chars_cleanup 2018-11-01 23:48:22 -04:00
TehRealSalt
0c2a5cf9d3 Merge branch 'master' into more-fixes 2018-11-01 18:10:53 -04:00
TehRealSalt
6a31959381 Merge branch 'master' into brake-drift 2018-11-01 17:37:10 -04:00
TehRealSalt
03d64cbced Merge branch 'master' into brake-drift 2018-11-01 17:35:45 -04:00
TehRealSalt
deb51d1eb4 Merge branch 'master' into battle-visuals 2018-11-01 17:35:01 -04:00
TehRealSalt
43d72d72f9 Properly center this 2018-11-01 17:06:10 -04:00
TehRealSalt
7e9300c420 Lap hands touch-up 2018-11-01 16:15:25 -04:00
TehRealSalt
7891a11fba Battle points are visible 2018-11-01 00:57:38 -04:00
TehRealSalt
a193a4adf2 YOU GOT EM
Flashes on screen whenever you get more than 1 karma point at a time, getting you back into the game.
2018-10-31 23:34:13 -04:00
TehRealSalt
6c557407d5 Added judging hands (if'd out) 2018-10-31 23:10:38 -04:00
TehRealSalt
4369917912 Fix offsets, add colormapping 2018-10-31 22:38:43 -04:00
TehRealSalt
ea4ca2eb1f Brake drfit effect 2018-10-31 21:35:17 -04:00
toaster
659e6fa617 That's it for me. No new features, no major sprite replacements. Maybe bugfixing stuff like this I did while half-asleep just in case it turns out I missed a test case.
* Oni's new 1x Bumpers and Out-Of-Bumpers competition-style 'X'!
* Modify alignment for `GOTITx` emblem drawing to match new Chaos Coin sprites.
* Adjust m_cond.c list to use new Chaos Coin Emblem sprite slots.
2018-11-01 00:10:34 +00:00
TehRealSalt
2999c45d05 Item distribution experiments based on my experience in netgames
Needs tested tonight.

- Grow & Rocket Sneakers are slightly more in the back
- Sneaker x3 gets handed out more in the back-middle
- Removed 5% from Ballhog towards the front
- Removed 5% from Shrink in the forward-most column it was in
2018-10-31 15:14:53 -04:00
toaster
007ef084c6 Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into all_hardcode 2018-10-31 16:19:50 +00:00
Latapostrophe
7a04fd1097 Resolved merge conflict and renamed gamerankings to minirankings 2018-10-31 15:18:05 +01:00
TehRealSalt
80b8aefdb2 Nerfed squishing
After fixing flashing tics not being set properly, 2 seconds of being fully stopped and then another 1.5 seconds minimum of being unable to be hit just feels like an eternity :V
2018-10-31 05:35:06 -04:00
TehRealSalt
e76da7d5ca No item usage while squished or respawning 2018-10-31 05:32:59 -04:00
TehRealSalt
54f71d3dbf Use frameangle for rocket sneakers so they rotate around you when you spinout 2018-10-31 05:28:39 -04:00
toaster
26241d32ce Have HU_DrawRankings and K_drawKartPositionFaces learn a thing or two from each other, considering the latter was originally copypasted code from the former but then diverged a bit.
Hopefully this solves our disconnect woes.
2018-10-30 23:01:17 +00:00
toaster
f36d58dd09 Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into chars_cleanup 2018-10-30 22:08:17 +00:00
toaster
6c020aab2e Some adjustments to the position faces. (Currently untested, but I need to merge master in and accidentially did this before that and I still have to compile from scratch for this branch, so...) 2018-10-30 22:07:35 +00:00
Latapostrophe
232a19edf4 A few additions to the hud library 2018-10-30 18:24:03 +01:00
toaster
52523fc4b4 Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into all_hardcode 2018-10-29 21:37:06 +00:00
toaster
318d692c3c Make dropped floatingitems not carry player momentum (sorry for leaving this so long, Oni!) 2018-10-29 14:43:21 +00:00
toaster
1e4207c1de Merge branch 'master' into 'toast_pokes'
# Conflicts:
#   src/hu_stuff.c
2018-10-29 07:04:35 -04:00
toaster
adcf5a9a4e Merge branch 'master' into 'chars_cleanup'
# Conflicts:
#   src/hu_stuff.c
2018-10-29 06:48:18 -04:00
Sal
07a31c20d6 Merge branch 'grow-shrink-fixes' into 'master'
Invincibility item & Shrink fixes

See merge request KartKrew/Kart!68
2018-10-29 05:32:20 -04:00
Sal
292a18804a Merge branch 'splitscreen-tuneup' into 'master'
Splitscreen tuneup

See merge request KartKrew/Kart!67
2018-10-29 05:30:49 -04:00
TehRealSalt
9f18164ad4 The motherload: all of my Lua is hardcoded
This took like 6 straight hours of work, never ask me for anything ever again
2018-10-29 05:00:08 -04:00
TehRealSalt
a23c62e60e Move lap animation up slightly
(I'm not gonna remember to do this later either)
2018-10-28 13:52:25 -04:00
toaster
a9b4a56d23 Stupidbad-big commit, but PLEASE don't ask me to re-do this on another branch, I swear to god. I know it makes things more difficult on you, and I'm sorry for that, but I'm definitely feeling the goddamn crunch right now and I wanna take a step back from this spaghetti nightmare and clear my head.
* Do that thing where the character icons are ALWAYS 1x sized, through having two seperate lumps.
* Revamp the S_SKIN parameters to be `facerank` (rankings - equivalent of half-scale old face), `facewant` (WANTED - equivalent of old face), and `facemmap` (equivalent of old iconprefix).
* Do that thing Oni wanted where it shows two postions above and two positions below your current ranking (and you) to the left of the screen, instead of always the top 4, with some limits to avoid drawing outside of everything.
* Replace the last few shitty Mario numbers (for the left rankings) with cool, new Oni numbers.
* Change a bunch of offsets and things so the tab rankings and the intermission work nicer with 9+ players.
2018-10-28 16:27:55 +00:00
TehRealSalt
a885f340ae Use V_ORANGEMAP for blinking WANTED text in Battle splitscreen 2018-10-28 01:50:27 -04:00
TehRealSalt
b6d8c3ea7d This didn't commit with for some reason... 2018-10-28 01:02:49 -04:00
TehRealSalt
93e989cf61 Fix invincibility item cap
It was supposed to be capped at 2 invincibility items at a time, not 3. (may consider scaling with number of players, just not for R1)
2018-10-28 01:02:30 -04:00