Sryder13
3d11e2ae28
Increase minimum bounce
...
Don't run xy bouncing if objects are directly ontop of each other
Don't run xy bouncing if objects are moving away from each other
Move z bouncing to be done first so that returning from xy collision doesn't stop it
2017-11-05 21:33:22 +00:00
TehRealSalt
a0b8eff8f1
fuck OFF stepmove dick
2017-11-05 12:29:19 -05:00
Sryder13
351670513d
Give explosion particle mobjs the target of who spawned it (bomb thrower, blue lightning user)
...
So that explosion particles can trigger voice lines (and not crash) and add points for players in battle
Also don't play voice lines when you hit yourself
2017-11-05 17:15:19 +00:00
Sryder13
10818f254b
Minimum bounce speed
2017-11-05 16:46:26 +00:00
Sryder13
5054ce72e0
Merge branch 'master' of http://git.magicalgirl.moe/KartKrew/Kart.git into gameplay-tweaks
...
# Conflicts:
# src/d_player.h
# src/k_kart.h
# src/lua_playerlib.c
2017-11-05 14:51:52 +00:00
TehRealSalt
57b4d73ec2
Merge remote-tracking branch 'refs/remotes/origin/gameplay-tweaks' into battle
...
# Conflicts:
# src/k_kart.h
2017-11-05 02:19:05 -05:00
TehRealSalt
c0ed28e828
why didn't this merge before??
2017-11-05 02:17:13 -05:00
TehRealSalt
d3e888cc44
Merge remote-tracking branch 'refs/remotes/origin/master' into battle
...
# Conflicts:
# src/d_player.h
# src/k_kart.c
# src/k_kart.h
# src/lua_playerlib.c
2017-11-05 02:16:39 -05:00
TehRealSalt
7b01a6c46e
Less strict item respawn requirement
2017-11-05 01:49:31 -05:00
TehRealSalt
a9c1b3e747
Everything.
...
- Player arrows now show if a player is in the item roulette
- Boo has been improved, and added back to Battle's item roulette
- The CHECK HUD item is now more accurate, and should appear more often
- Early comeback mechanic. Functional, but really unpolished
- Attempted (again) to make the first player to join in a netgame spawn
with balloons
- No longer shows respawn text on death
2017-11-05 01:43:47 -05:00
Sryder13
bb35f222c9
1 tid duration on drifting too
2017-11-04 21:58:21 +00:00
Sryder13
51af54d0ff
Voices for when you hit someone else
...
Not totally sure on them, but it's worth a try, would make it more obvious when you hit someone with a trap item in battle anyway
2017-11-04 20:42:01 +00:00
Sryder13
33beff0d5f
Slow and Fast states use 1 tic duration animation
...
Disable adjusting of frame speed (can be re-enabled through MAINCFG if people want it for whatever reason)
2017-11-04 17:49:14 +00:00
Sryder13
c9ddb7a4b5
Re-add lost player vibration frames
...
Separate sprites for fast moving frames
Rename some frames for a more sensible naming convention
2017-11-04 17:32:47 +00:00
Sryder13
81a077b9af
New player frameangle used instead of mobj angle for players
...
Set to mobj angle except when spinning where it's set to spin
Only 1 spin frame needed now
2017-11-04 14:07:53 +00:00
Sryder13
28ec48c02c
Make the bump and item throw graphics fullbright.
2017-11-04 13:33:38 +00:00
Sryder13
8315ccd475
Change player collision again, they bounce away from each other naturally
...
Need to meddle and test with a "minimum bounce" still
2017-11-04 13:19:06 +00:00
Louis-Antoine
67aba2648c
Fix download freezes (well, most of them)
2017-11-03 22:58:47 +01:00
TehRealSalt
1dcdaf0c44
I actually didn't do any of this right!! Whoops!!
...
Also made red shells dumb in battle mode
2017-11-02 21:40:06 -04:00
TehRealSalt
2cbef008c8
Merge remote-tracking branch 'refs/remotes/origin/gameplay-tweaks' into battle
...
# Conflicts:
# src/k_kart.c
2017-11-02 21:03:14 -04:00
Sryder13
e5a32eb699
New collision mechanics, player's transfer their speed along movement when they collide, then bounce off at a set speed away depending on weight from each other
2017-11-03 00:43:51 +00:00
TehRealSalt
9a822fae80
Balloon stealing! Mushroom is back!
2017-11-02 20:43:03 -04:00
TehRealSalt
d0a455c7dd
More tinkering with the item list
...
Increased item variety (triple reds added with same chances as star &
megashroom, triple bananas are back), and the deadliest items should be
less likely due to more weight on the weak items. Doesn't add up to 20
anymore, though; will likely be fixed when balloon-based items get
implemented.
2017-11-02 01:18:16 -04:00
TehRealSalt
b7432cd154
Change draw order
...
Lakitu is a bottom
2017-11-02 00:41:04 -04:00
TehRealSalt
9522e1b95e
CHECK indicator
...
Turn it off with the kartcheck console var
2017-11-02 00:35:10 -04:00
TehRealSalt
cc01d2c3f0
Balloon revamp
...
Supports arbitrary balloon counts now
2017-11-01 18:46:35 -04:00
TehRealSalt
4fce06d80e
Dang it.
2017-11-01 16:24:40 -04:00
TehRealSalt
ec429ff425
k_poweritemtimer
...
Prevents you from getting stars or megashrooms too soon after one
another. Should only be set in Battle Mode only
2017-11-01 16:24:27 -04:00
Sryder13
e60b3e1b88
Move Player collision check into the regular collision checking
2017-11-01 18:40:32 +00:00
Monster Iestyn
d61105fcce
Merge branch 'master' into next
2017-11-01 18:36:48 +00:00
Monster Iestyn
b63bd97b1a
Merge branch 'md2-interpolation-fix' into 'master'
...
MD2 interpolation fix
Closes #28
See merge request STJr/SRB2!212
2017-11-01 13:34:34 -04:00
TehRealSalt
b4a1ad4ef2
Just bumped timer
2017-10-31 16:14:17 -04:00
Monster Iestyn
2b1fb67a5f
DrawMD2i: change duration and tics to INT32, fix up any related code
2017-10-30 19:12:51 +00:00
Steel Titanium
97445f941a
Add command to restart the audio system
2017-10-29 01:09:34 -04:00
Steel Titanium
799a819ee9
Merge remote-tracking branch 'upstream/master' into window_center_fix
2017-10-29 00:00:11 -04:00
Alam Ed Arias
6a639dd717
Merge branch 'master' into md2-interpolation-fix
2017-10-28 18:47:20 -04:00
Alam Ed Arias
d2f922a981
Merge branch 'master' into next
2017-10-28 18:46:10 -04:00
Alam Ed Arias
cf10b55be0
Win32: pragma hell
2017-10-28 18:39:42 -04:00
Alam Ed Arias
3ecc304332
Win32: just ignore format overflows
2017-10-28 18:33:47 -04:00
Alam Ed Arias
0250040a5b
Win32: all fails of DD and try more to stop format-overflow errors
2017-10-28 18:24:07 -04:00
Alam Ed Arias
a4072260db
Win32: try to fix up CD printf code
2017-10-28 18:13:59 -04:00
Alam Ed Arias
365879d06f
libs: Updated SDL2-Mixer to 2.0.2
2017-10-28 18:03:18 -04:00
Alam Ed Arias
e1492ae3f0
libs: EOL fun of SDL2
2017-10-28 17:53:15 -04:00
Alam Ed Arias
b7d0896c83
libs: updated SDL2 to 2.0.7
2017-10-28 17:50:36 -04:00
Sryder13
48e0d64525
More changes to thrown items, higher gravity and fly faster
2017-10-28 02:44:25 +01:00
Alam Ed Arias
daf442f17b
Appvendor: -Wno-error=suggest-attribute=noreturn
2017-10-27 21:31:02 -04:00
Alam Ed Arias
f6af81be59
Appvendor: -Wno-tautological-compare
2017-10-27 21:25:52 -04:00
Alam Ed Arias
264fc2f3c7
Appveyor: remove error
2017-10-27 21:14:52 -04:00
Alam Ed Arias
c160241f1b
Appveyor: stuff warnings switchs
2017-10-27 20:59:18 -04:00
Alam Ed Arias
bdfdd868c7
Appveyor: let see what is the command line
2017-10-27 20:30:15 -04:00