TehRealSalt
df3c6051e8
Make K_FindJawzTarget and K_GetKartDriftSparkValue HUD safe
2018-11-08 15:11:22 -05:00
TehRealSalt
03bf72bf9e
This fake Lua function is probably no longer needed, now.
2018-11-08 15:02:19 -05:00
TehRealSalt
f5a45534fa
Make the texture stuff completely integer-based again, but expose R_TextureNumForName
...
Decided that being able to set a string and then have it return an integer when retrieving would ultimately be confusing, so let's just let the user handle the string functions.
2018-11-08 14:58:31 -05:00
TehRealSalt
aa3ad733af
Textures' string bits are now optional.
...
I thought about just exposing R_TextureNumForName and leaving it to the user, since that makes it obvious that this is still an integer field, but I also liked being able to just specify a string and be done with it. I'm not picky either way.
2018-11-07 22:01:57 -05:00
TehRealSalt
bc7e865e6b
Serious deep-cleaning to most of the kartstuff
...
More optional fields, more careful eye placed on return values and other checks
2018-11-07 21:04:57 -05:00
TehRealSalt
b9161871a1
typo
2018-11-07 18:24:44 -05:00
TehRealSalt
7ad0347ab0
Add missing K_ functions
2018-11-07 18:23:28 -05:00
TehRealSalt
868118d0cd
IsPlayerAdmin support, since admin was removed
2018-11-07 18:07:34 -05:00
TehRealSalt
7891a11fba
Battle points are visible
2018-11-01 00:57:38 -04:00
Latapostrophe
26093de2e9
Merge branch 'master' into chat-changes
2018-10-25 11:14:49 +02:00
toaster
791dc079ec
Merge branch 'master' into 'chat-changes'
...
# Conflicts:
# src/hu_stuff.c
2018-10-21 08:27:28 -04:00
TehRealSalt
2021897972
Merge branch 'master' into new-spb
2018-10-19 17:45:06 -04:00
TehRealSalt
553066b48b
Merge branch 'master' into net-screen
2018-10-19 15:59:13 -04:00
TehRealSalt
f8fc6862b5
SPB knockback is more punishing
...
Hopefully to prevent instances like the Megablock video, where SPB double-dips just because the 1st one wasn't enough but another is overkill
2018-10-18 20:49:30 -04:00
Latapostrophe
346c6bce96
HU_AddChatText cleanup for future use + chat mode Window (Hidden) added.
2018-10-10 21:24:55 +02:00
TehRealSalt
0d56f68abc
Merge branch 'master' into sweet-new-kicks
2018-10-10 13:43:05 -04:00
TehRealSalt
8132dd6be5
Merge branch 'master' into net-screen
2018-10-09 14:41:59 -04:00
TehRealSalt
842430dbdb
Rocket Sneakers appear beside you
2018-10-07 18:53:46 -04:00
Sryder
d3e489e986
Fix the mixed declaration and code warnings that only don't appear currently because of a tiny Makefile issue.
2018-10-07 15:35:54 +01:00
TehRealSalt
cc2af8a329
Merge branch 'master' into net-screen
2018-10-05 16:13:25 -04:00
TehRealSalt
3c567b39f1
Minor splitscreen+netgame fixes
...
Mainly related to drawing Battle arrows or Hyudoro
2018-09-30 01:23:59 -04:00
toaster
7f5b5ecb60
Spring *panels* now use sfx_kc2f
again (but pogo spring *items* still do sfx_kpogos
, in case you were worried).
2018-09-27 18:32:07 +01:00
SeventhSentinel
cde54211c2
eggman
...
broken
2018-08-11 20:19:09 -04:00
TehRealSalt
cc009aca4f
Flashing tics length depends on speed stat
...
Change to speed-weight when the bump buff gets added
2018-08-11 00:12:41 -04:00
toaster
b319c2d9b8
* Homogenise old chat mode detection, which includes cv_consolechat.value
, dedicated
, and vid.width < 640
.
...
* Make the chat notification sounds work in old chat mode.
2018-08-03 23:01:09 +01:00
toaster
ad119af07b
* Get chat to compile with errormode on.
...
* Add chat options to the HUD and Sound Option menus.
2018-08-02 23:52:07 +01:00
Latapostrophe
3af7b7bf91
merge sonicitems into chat-changes so that it's not lagging 10 years behind
2018-07-31 19:45:49 +02:00
TehRealSalt
f9e5a11060
- Instashield on failed damge
...
- Ballhog explosion separated onto another sprite
- Disabled banana jitter
2018-07-26 20:12:42 -04:00
TehRealSalt
0dc2c43a67
Banana drag touches
...
- Banana drag timer resets when placing one, for x3 & x10 bananas
- Banana dragging spawns transulcent dust
- Dragging bananas make them twitch up & down
2018-07-25 12:49:30 -04:00
TehRealSalt
a63b172351
Merge branch 'sonicitems' into bumpstuff
2018-07-20 19:13:04 -04:00
TehRealSalt
6eaed1ac7b
Spectator overhaul
...
- New player flag, PF_WANTSTOJOIN, added for setting up a spectator queue. You are allowed to join as long as no one has started lap 2.
- Map resets when two people have entered the game, so matches can start naturally without the need of an admin.
2018-07-20 19:11:36 -04:00
TehRealSalt
d25cb1aa56
Wipeout bumps
...
- You can bump other people during spinout.
- Bumping during spinout activates a "slow down" timer, which increases your friction after a few tics.
- You have a Smash-style dust effect after a spinout bump, indicating clearly if you'll slow down or not.
2018-07-19 22:37:32 -04:00
TehRealSalt
f6e5571948
Chao's requests
2018-07-16 21:27:50 -04:00
TehRealSalt
534766df40
Expose P_SpawnShadowMobj
2018-07-16 18:11:35 -04:00
SeventhSentinel
80c2b56927
Changed all instances of "balloon" to "bumper"
...
Also changed "It's you!" to "Select character & color..."
2018-07-03 15:14:47 -04:00
TehRealSalt
5c7b66cc0f
WANTED
2018-07-01 04:36:09 -04:00
SeventhSentinel
dd04d68c09
Held item changes
2018-06-27 15:58:43 -04:00
SeventhSentinel
18b3d2d14c
Spinout type is now passed through K_SpinPlayer
...
This means we don't have to reset spinouttype's value immediately after using it, which means no more wipeout timer garbage.
2018-06-25 06:58:23 -04:00
TehRealSalt
d1929d3a37
Linked list bananas, hnext/hprev fixes
2018-06-16 19:57:08 -04:00
wolfy852
8abeae7805
Chat Manager
2018-06-15 05:20:01 -05:00
TehRealSalt
a554763128
Maintenence
...
- Fix merge issues
- Update invincibility flash to use its own object instead of MT_OVERLAY, so extra hacks don't need baked into overlay thinking
- K_SpawnSparkleTrail can accept mobjs now, since there really wasn't any reason it needed a player.
- Comment out a few old MK/vanilla SRB2 effects for now
2018-06-10 16:10:24 -04:00
TehRealSalt
07a18e5185
Merge branch 'master' into sonicitems
2018-06-09 22:50:21 -04:00
Sryder
f00e3dfd5a
New Drift dust
...
Applies all the time as long as the object is turning tight enough
New Sound
Works on Red Shells too!
2018-06-08 21:13:52 +01:00
TehRealSalt
00e913bbcc
Merge remote-tracking branch 'refs/remotes/origin/master' into sonicitems
...
# Conflicts:
# src/k_kart.c
# src/k_kart.h
# src/lua_baselib.c
# src/p_inter.c
# src/p_spec.c
2018-03-31 00:44:03 -04:00
TehRealSalt
3d8441fe54
Unsuck start boosts
2018-03-29 21:43:02 -04:00
TehRealSalt
00d2038d61
Merge remote-tracking branch 'refs/remotes/origin/master' into sonicitems
...
# Conflicts:
# src/k_kart.c
(Also I added some extra music for voting, because I forgot I didn't
commit the merge :V)
2018-02-11 12:18:25 -05:00
TehRealSalt
4348be7d80
Chaotix sound effects, new music names
2018-02-10 16:01:09 -05:00
TehRealSalt
2889687d1d
New invincibility effect, grow/shrink stuff
...
Whenever grow/shrink effects get made, I'll remove the Mario-style
stuttered growth and whatever else needs doing beyond that
2018-02-10 01:19:33 -05:00
TehRealSalt
85a81ed087
Minor adjustments in hopes that I fixed the resynch bomb on gametype switch?
2018-02-08 17:13:06 -05:00
TehRealSalt
cbff4bbf44
So much
...
- Renamed fucking everything
- Threw out all of the item code because it looks at me funny
2018-02-05 18:55:52 -05:00