Sally Cochenour
6a14d79cf0
Offroad spark fix & sink
2019-02-02 00:58:51 -05:00
Sally Cochenour
bc4832aa40
Slower orbit, always have 1 orbit item deploy behind you, and higher gravity for Orbinaut/Jawz
2019-01-30 14:14:24 -05:00
toaster
ce09566e11
Do a bit more cleanup. Notably, prevent skins setting a bunch of things in preperation for this branch hitting the mainstream.
...
Also, make SF_RUNONWATER set off majormods. I was under strong pressure to remove it and almost did but honestly it's kind of endearing and I think like one character in Releases uses it..?
2019-01-26 19:13:49 +00:00
TehRealSalt
c61fcc8db6
Fix really dumb flags on MT_SPBEXPLOSION
2019-01-14 21:55:10 -05:00
Sal
78ac038864
Merge branch 'mobjscale-global' into 'next'
...
Add a global for mobjscale
See merge request KartKrew/Kart-Public!10
2019-01-08 17:00:34 -05:00
SeventhSentinel
73542c008c
merge srb2 next
2019-01-05 15:59:23 -05:00
Sal
220ef1a490
Merge branch 'waypoint-lap-option' into 'next'
...
Add waypoint lap field via Parameter field
See merge request KartKrew/Kart-Public!4
2019-01-03 00:58:09 -05:00
fickleheart
90e553d81a
Use waypoint extrainfo to determine lap it works on
...
This can be useful to improve waypoint tracking on sprint maps.
2018-12-27 17:11:16 -06:00
SeventhSentinel
7e936d18d2
Merge branch 'master' into mobj-scale-global
2018-12-27 13:58:42 -05:00
mazmazz
73a67fc9f5
Merge branch 'ctf-enemy-flag-sound' into 2122-version
2018-12-25 00:27:08 -05:00
mazmazz
9d1bc3063f
Play flag-returned SFX for the opposing team
2018-12-23 22:57:14 -05:00
SeventhSentinel
2422501ab9
Add a mapobjectscale global
...
Should be no different than it was before, now it's just less tedious to type :V
2018-12-12 21:55:59 -05:00
SeventhSentinel
bbf8222767
Stupid Orbinaut bullshit
...
- Fix Orbinaut/Jawz not accepting top speed changes (This means back-spam being slower now for real works, and the speed buff on boosters for real works.)
- Make the top-speed buffs for boosters not work for back-spam
2018-12-12 21:25:18 -05:00
Monster Iestyn
582c5332f4
Add some checks to prevent invalid awayviewmobjs from crashing the game. Not fullproof but at the least the P_CameraThinker crash no longer happens
2018-12-11 18:39:58 +00:00
TehRealSalt
188c0164b6
Buff item hitbox size
...
I was gonna hold off for v2 to do this, but frankly... this is too good to have. Honestly I think this is a big buff for karma items... people unable to hit as bombs will have a LOT less trouble as item.
2018-12-03 17:30:27 -05:00
TehRealSalt
5534017954
Merge remote-tracking branch 'srb2public/next' into merge-next
2018-11-29 08:49:50 -05:00
TehRealSalt
a32b3bf07b
Remove in death pits
2018-11-29 07:50:58 -05:00
TehRealSalt
be4fb2bcfb
Set indirectitemcooldown for SPB/Shrink drops
2018-11-29 07:49:34 -05:00
TehRealSalt
2789e76683
...Welp, I mixed up my commit names :V
...
THIS commit's the MT_FIREDITEM fix, the LAST commit was me making sure the size of translationtablecache was correct.
2018-11-29 05:36:40 -05:00
Sal
a2ab230bfa
Merge branch '102-gameplay' into 'master'
...
v1.0.2 gameplay
See merge request KartKrew/Kart!107
2018-11-27 12:25:37 -05:00
Sryder
ab5dc3226b
Revert change to P_SlopeLaunch
...
Don't call slopelaunch just from object z difference if the slope has no physics.
2018-11-26 23:10:24 +00:00
TehRealSalt
b5bf8e09c3
Karma fireworks
...
Additionally:
- FZ boom no longer has that weird smoke bit before it spawns the smoke column
- Item blinking color is brighter
2018-11-26 02:17:14 -05:00
TehRealSalt
0f1206af6f
Shrink no longer causes old-style wipeout, getting squished reduces the timer on it.
...
Maybe this might help some of the desyncing, too! Mainly done for gameplay reasons, though :p
2018-11-25 20:14:01 -05:00
Monster Iestyn
1b2aea81dc
Merge branch 'master' into next
2018-11-25 20:39:17 +00:00
mazmazz
ea7162a76a
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
TehRealSalt
d467399480
Keep track of the place SPB is following
...
This makes it so that if the SPB'd person is passed, then the person who's getting SPB'd won't get the increased item odds for the weird feedback loop.
2018-11-24 20:41:17 -05:00
TehRealSalt
f47c78832a
colorize arrow roulette
2018-11-24 18:00:27 -05:00
TehRealSalt
3f35ffd7c6
Franticized items for 2nd place VS SPB'd 1st
2018-11-22 23:38:54 -05:00
TehRealSalt
a30563da22
Buff indirect item cooldown to 30 sec, make sure the cooldown is set immediately
2018-11-21 19:30:00 -05:00
Sryder
8845043d31
Fix Battle Causing the game to crash in dedicated servers
...
Check that the displayplayer mo exists before trying to use it for scaling on Player Arrow
2018-11-16 23:07:27 +00:00
Sryder
b8477b4067
Squash various warnings
...
Shadowed declarations
Unsuffixed float constants
There's an unsuffixed float constant I can't fix because the define is outside of SRB2. We could have our own copy of Pi if we really wanted.
2018-11-14 21:53:57 +00:00
TehRealSalt
514cd0794b
This effect assumed that it was spawned at base scale anyway...
2018-11-14 14:48:16 -05:00
TehRealSalt
6afcde4aa5
More lenient balloon color setting
2018-11-14 04:45:40 -05:00
TehRealSalt
d0f21ca415
Merge branch 'sfx-clean'
2018-11-12 04:26:02 -05:00
TehRealSalt
93ab9850a3
Clean-up of unused/removed sfx, replacement of the last remaining Mario sfx, and new sfx in some spots
...
- Replaced eggitem landing sfx
- Replaced banana landing sfx
- Replaced item tossing sfx
- Replaced item clashing sfx
- Added sfx for drift spark tier changing
- Added sfx for brake drifting
- Reverted Mario Mode sound replacement back to vanilla
2018-11-11 17:30:30 -05:00
Sryder
6af56273bf
Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge
...
# Conflicts:
# src/d_main.c
# src/d_main.h
# src/d_netcmd.c
# src/doomtype.h
# src/hardware/hw_md2.h
# src/p_user.c
# src/r_splats.h
# src/s_sound.c
# src/s_sound.h
# src/screen.c
# src/sdl/i_system.c
2018-11-10 21:14:53 +00:00
toaster
e1a28bbe1c
Three more CV_NOSHOWHELP's I missed the first time around. (Not making another exe for this, it'll show up the next time one is made... not that important.)
2018-11-10 18:50:19 +00:00
Sryder
a0165f1ac1
Merge branch 'com_cleanup_redo' into 'master'
...
Improved "HELP" command
See merge request KartKrew/Kart!82
2018-11-10 12:51:51 -05:00
TehRealSalt
0f01e9513a
Use Silver for brake drift effect
2018-11-10 00:02:21 -05:00
Monster Iestyn
4b8232d777
Merge branch 'master' into next
2018-11-09 23:18:14 +00:00
TehRealSalt
ad625296c2
Buff the fuck out of item drop speed
...
no, dude, don't turn right back around and pick your shit right back up, stop
2018-11-09 15:37:33 -05:00
TehRealSalt
2f5e8ceee2
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart
2018-11-09 15:34:59 -05:00
toaster
b0246d6cba
Prevent using kartdebug cvars in Time Attack.
...
(None of this should invalidate any of YOUR existing ghosts, because none of them use these obvious cheats like, say, setting kartdebugitem 2.)
2018-11-09 20:16:12 +00:00
Monster Iestyn
b3befae143
Merge branch 'public-op-nightsbumper-fix' into 'next'
...
Objectplace: Fix NiGHTS bumper angle being reset when WRITETHINGS
See merge request STJr/SRB2!299
2018-11-09 12:11:11 -05:00
TehRealSalt
6c5acd6e0d
A few mobj_scale fixes I missed on signposts
2018-11-08 20:39:18 -05:00
TehRealSalt
499faec555
Merge remote-tracking branch 'srb2public/next'
...
(Huge change: NO_MIDI is now a define, simply because that makes it easier for me to resolve merge conflicts if I can see the original code and the new code. Also means that people who REALLY miss MIDI can compile & fix it themselves :P)
2018-11-07 16:15:14 -05:00
MPC
1cc8619c9e
Minor remote viewpoint bugfixes.
2018-11-05 20:40:51 -02:00
toaster
8d4ce113e4
Redo the help
command stuff, this time with much less impact on other areas of the code for sanity as we approach R1.
2018-11-05 12:49:28 +00:00
TehRealSalt
d3944fe29b
Battle arrow fixes and cleanup
2018-11-03 17:45:38 -04:00
TehRealSalt
5c1cc6e1df
Merge branch 'master' into all_hardcode
2018-11-02 01:42:34 -04:00