142 lines
2.7 KiB
Plaintext
142 lines
2.7 KiB
Plaintext
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sound sounds/weapons/pistol/fire {
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compression wav
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maxDistance 75
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antiPrivate
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occlude_once
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sounds/weapons/pistol/fire01_01.wav
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sounds/weapons/pistol/fire01_02.wav
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sounds/weapons/pistol/fire01_03.wav
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sounds/weapons/pistol/fire01_04.wav
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sounds/weapons/pistol/fire01_05.wav
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sounds/weapons/pistol/fire01_06.wav
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sounds/weapons/pistol/fire01_07.wav
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}
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sound sounds/weapons/pistol/fire/far {
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compression wav
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volume -9
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// farDistance 25
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maxDistance 150
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// antiPrivate
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occlude_once
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sounds/weapons/pistol/fire_far.wav
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}
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sound sounds/weapons/pistol/fire/local {
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compression wav
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private
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occlude_once
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// sounds/weapons/pistol/new_local_01.wav
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// sounds/weapons/pistol/new_local_02.wav
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// sounds/weapons/pistol/new_local_03.wav
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// sounds/weapons/pistol/new_local_04.wav
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// sounds/weapons/pistol/new_local_05.wav
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// sounds/weapons/pistol/new_local_06.wav
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sounds/weapons/pistol/new_local_07.wav
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// sounds/weapons/pistol/fire01_local_01.wav
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// sounds/weapons/pistol/fire01_local_02.wav
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// sounds/weapons/pistol/fire01_local_03.wav
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// sounds/weapons/pistol/fire01_local_04.wav
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// sounds/weapons/pistol/fire01_local_05.wav
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// sounds/weapons/pistol/fire01_local_06.wav
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// sounds/weapons/pistol/fire01_local_07.wav
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}
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sound sounds/weapons/pistol/fire/silenced {
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maxDistance 25
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antiPrivate
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occlude_once
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sounds/weapons/pistol/fire_silenced_01.wav
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sounds/weapons/pistol/fire_silenced_02.wav
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sounds/weapons/pistol/fire_silenced_03.wav
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}
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sound sounds/weapons/pistol/fire/silenced/local {
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compression wav
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private
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occlude_once
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sounds/weapons/pistol/fire_silenced_local_01.wav
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sounds/weapons/pistol/fire_silenced_local_02.wav
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sounds/weapons/pistol/fire_silenced_local_03.wav
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}
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sound sounds/weapons/pistol/reload {
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volume -15
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maxDistance 20
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sounds/weapons/pistol/reload.wav
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}
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sound sounds/weapons/pistol/cock {
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volume -5
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maxDistance 20
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sounds/weapons/pistol/cock.wav
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}
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sound sounds/weapons/pistol/mech {
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volume -15
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maxDistance 20
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sounds/weapons/pistol/mech.wav
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}
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sound sounds/weapons/pistol/mag_out {
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volume -10
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maxDistance 20
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sounds/weapons/pistol/mag_out.wav
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}
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sound sounds/weapons/pistol/mag_in {
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volume -5
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maxDistance 20
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sounds/weapons/pistol/mag_in.wav
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}
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sound sounds/weapons/pistol/release {
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volume -10
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maxDistance 20
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sounds/weapons/pistol/release.wav
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}
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sound sounds/weapons/pistol/sights/up {
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volume -20
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sounds/weapons/pistol/sights_up.wav
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}
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sound sounds/weapons/pistol/sights/down {
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volume -20
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sounds/weapons/pistol/sights_down.wav
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}
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sound sounds/weapons/pistol/raise {
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volume -20
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sounds/weapons/pistol/raise.wav
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}
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