406 lines
10 KiB
Plaintext
406 lines
10 KiB
Plaintext
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/**************
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bridges
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**************/
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material textures/roler/crater_bridge
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{
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qer_editorimage textures/base_wall_desert/a_rib_panel_04_fin.tga
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diffusemap textures/roler/rib_panel_sandy_d.tga
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specularmap textures/roler/rib_panel_sandy_s.tga
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bumpmap addnormals( textures/roler/rib_panel_sandy_local.tga , heightmap( textures/base_wall/a_rib_panel_b04_fin.tga, 2 ) )
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description "gray with rust spots"
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}
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material textures/roler/concrete_tile
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{
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diffusemap textures/megagen/canyon/concrete_tile_05_d.tga
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//specularmap textures/common/black.tga
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bumpmap textures/megagen/canyon/concrete_tile_05_local.tga
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}
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material models/mapobjects/bridge/railings
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{
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qer_editorimage textures/models/mapobjects/bridge/railing_local.tga
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noSelfShadow
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noshadows
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twoSided
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//nonsolid
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playerclip
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flyerhiveclip
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vehicleclip
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{
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diffusemap models/mapobjects/bridge/railing_d.tga
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//specularmap models/mapobjects/bridge/railing_s.tga
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bumpmap models/mapobjects/bridge/railing_local.tga
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alphaTest 0.5
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}
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}
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material textures/roler/sand_decal01
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{
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noSelfShadow
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noshadows
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nonsolid
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{
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blend blend
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map textures/roler/sand_decal01_d.tga
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}
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}
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material textures/roler/sand_decal02
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{
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noSelfShadow
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noshadows
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nonsolid
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{
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blend blend
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map textures/roler/sand_decal02_d.tga
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}
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}
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material textures/roler/sand_decal03
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{
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noSelfShadow
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noshadows
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nonsolid
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{
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blend blend
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map textures/roler/sand_decal03_d.tga
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}
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}
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/**************
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tower
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**************/
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material textures/roler/rusty_panel
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{
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surfaceType "metal"
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diffusemap textures/roler/rusty_panel_d.tga
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specularmap textures/roler/rusty_panel_s.tga
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bumpmap textures/roler/rusty_panel_local.tga
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}
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material textures/roler/shattered_glass
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{
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surfaceType "glass"
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noSelfShadow
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noshadows
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translucent
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forceoverlays
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sort decal
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{
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blend gl_dst_alpha, gl_one
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maskalpha
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program sfx/cubemap
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//red Parm0
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//green Parm1
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//blue Parm2
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}
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{
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blend blend
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map textures/roler/shattered_glass.tga
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}
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}
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material textures/roler/railings
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{
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qer_editorimage textures/roler/railings_alpha_local.tga
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noSelfShadow
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noshadows
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twoSided
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//nonsolid
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playerclip
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flyerhiveclip
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{
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diffusemap textures/roler/railings_alpha_d.tga
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specularmap textures/roler/metal_flat_rusty_s.tga
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bumpmap textures/roler/railings_alpha_local.tga
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alphaTest 0.5
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}
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}
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/**************
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checkpoint
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**************/
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material textures/roler/vent02
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{
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surfaceType "metal"
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qer_editorimage textures/draska/vent02_d.tga
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diffusemap textures/draska/vent02_d.tga
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//specularmap picmip -2 textures/concrete/concrete01_s.tga
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bumpmap textures/draska/vent02_local.tga
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}
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material textures/concrete/concrete_sandy
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{
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diffusemap textures/concrete/concrete_wall02_d.tga
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bumpmap textures/concrete/concrete_wall_local.tga
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}
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material textures/metal/corrugated_rusty
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{
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surfaceType "metal"
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qer_editorimage textures/roler/corrugated_rusty_d.tga
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diffusemap picmip -1 textures/roler/corrugated_rusty_d.tga
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specularmap picmip -2 textures/roler/corrugated_rusty_s.tga
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bumpmap picmip -1 textures/roler/corrugated_rusty_local.tga
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}
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material textures/draska/metal_flat_rusty
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{
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surfaceType "metal"
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diffusemap textures/roler/metal_flat_rusty_d.tga
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specularmap textures/roler/metal_flat_rusty_s.tga
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bumpmap textures/roler/metal_flat_rusty_local.tga
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}
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material textures/raven/common_floors/c_4floor_sandy
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{
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qer_editorimage textures/raven/common_floors/c_4floor_1b_d
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bumpmap addnormals ( textures/raven/common_floors/c_4floor_1b_local, heightmap ( textures/raven/common_floors/c_4floor_1b_h, 1 ) )
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diffusemap textures/roler/c_4floor_sandy_d.tga
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specularmap textures/raven/common_floors/c_4floor_1b_s
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}
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material textures/metal/corrugated_white
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{
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surfaceType "metal"
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diffusemap textures/roler/corrugated_white_d.tga
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specularmap textures/roler/corrugated_rusty_s.tga
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bumpmap textures/roler/corrugated_rusty_local.tga
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}
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material textures/metal/metal_yellow
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{
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{
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diffusemap picmip -1 textures/roler/metal_yellow_d.tga
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specularmap picmip -2 textures/roler/metal_yellow_s.tga
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bumpmap picmip -1 textures/roler/metal_yellow_local.tga
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bumpDetailMap textures/detail/bump/concrete_detail01_local.tga
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detailMult 2,2,0,0
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}
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}
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material textures/metal/corrugated_edgy
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{
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diffusemap textures/common/gray.tga
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specularmap textures/common/gray.tga
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bumpmap textures/roler/corrugated_iron_local.tga
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}
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/**************
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shield - just for renderbumping!!!
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renderbump models/mapobjects/checkpoint/dev_sd/shield_low.lwo
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**************/
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material models/mapobjects/checkpoint/shield
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{
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surfaceType "metal"
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//unsmoothedtangents
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renderbump -size 512 512 -aa 2 models/mapobjects/checkpoint/shield_local.tga models/mapobjects/checkpoint/dev_sd/shield_high.lwo
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noselfshadow
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diffusemap models/mapobjects/checkpoint/shield_local_color.tga
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specularmap models/mapobjects/checkpoint/shield_s.tga
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bumpmap models/mapobjects/checkpoint/shield_local.tga
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}
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/**************
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tank - just for renderbumping!!!
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renderbump models/characters/strogg_player/dev_sd/tank_low_renderbump.lwo
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material models/characters/strogg_player/tank
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{
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//unsmoothedtangents
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renderbump -size 1024 1024 -aa 2 models/characters/strogg_player/dev_sd/tank_local.tga models/characters/strogg_player/dev_sd/tank_high_renderbump.lwo
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noselfshadow
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diffusemap models/characters/strogg_player/tank_local_color.tga
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specularmap models/characters/strogg_player/tank_local_color.tga
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bumpmap models/characters/strogg_player/tank_local.tga
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}
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**************/
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/**************
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infiltrator - just for renderbumping!!!
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renderbump models/characters/strogg_player/dev_sd/infiltrator_low_renderbump.lwo
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material models/characters/strogg_player/infiltrator
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{
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//unsmoothedtangents
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renderbump -size 512 512 -aa 2 models/characters/strogg_player/dev_sd/infiltrator_local.tga models/characters/strogg_player/dev_sd/infiltrator_high.lwo
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noselfshadow
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diffusemap models/characters/strogg_player/infiltrator_d.tga
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specularmap textures/common/gray.tga
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bumpmap models/characters/strogg_player/infiltrator_local.tga
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}
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**************/
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/**************
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strogg - just for renderbumping!!!
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renderbump models/characters/strogg_player/dev_sd/stroggplayer_body_renderbump_low.lwo
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material models/characters/strogg_player/strogg_player
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{
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//unsmoothedtangents
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renderbump -size 1024 1024 -aa 2 models/characters/strogg_player/dev_sd/strogg_body_local.tga models/characters/strogg_player/dev_sd/stroggplayer_body_renderbump_strapsadjusted.lwo
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noselfshadow
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diffusemap models/characters/strogg_player/strogg_player_color.tga
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specularmap models/characters/strogg_player/strogg_player_s.tga
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bumpmap models/characters/strogg_player/strogg_player_local.tga
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}
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**************/
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/**************
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textures - just for testing!!!
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**************/
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/**************
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material models/roler/512square
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{
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diffusemap textures/roler/tanktracks_d.tga
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specularmap textures/common/black.tga
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bumpmap textures/roler/tanktracks_local.tga
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}
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material models/roler/1024square
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{
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diffusemap picmip -1 textures/common/dark_gray.tga
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specularmap textures/common/black.tga
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bumpmap textures/roler/cc_projector_combined.tga
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}
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material textures/rock/sharprock_2048_2t1
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{
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diffusemap textures/rock/sharprock_2048_2t1_d.tga
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//specularmap
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bumpmap textures/rock/sharprock_2048_2t1_local.tga
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}
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material textures/rock/sharprock_combined
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{
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diffusemap textures/rock/sharprock_combined_2048_2t1_d.tga
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//specularmap
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bumpmap textures/rock/sharprock_combined_2048_2t1_local.tga
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}
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material textures/rock/wilsrock
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{
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diffusemap textures/megagen/canyon/sharprock1_big_flat_d.tga
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//specularmap
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bumpmap textures/megagen/canyon/smoothrock1_big_local.tga
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}
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material textures/rock/sharprock_01
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{
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diffusemap textures/rock/sharprock_01_2048_2t1_d.tga
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//specularmap
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bumpmap textures/rock/sharprock_01_2048_2t1_local.tga
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}
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material textures/rock/sharprock_02
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{
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diffusemap textures/rock/sharprock_02_2048_2t1_d.tga
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//specularmap
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bumpmap textures/rock/sharprock_02_2048_2t1_local.tga
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}
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material textures/rock/sharprock_sandy
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{
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diffusemap textures/rock/sharprock_sandy_2048_2t1_d.tga
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//specularmap
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bumpmap textures/rock/sharprock_sandy_2048_2t1_local.tga
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}
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material textures/rock/sharprock_enhanced
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{
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diffusemap textures/rock/sharprock_01_d.tga
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//specularmap
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bumpmap textures/rock/sharprock_01_local.tga
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}
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material textures/rock/sediment_01
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{
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diffusemap textures/rock/sediment_01_1024_1t1_d.tga
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//specularmap
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//bumpmap textures/rock/sediment_01_2048_2t1_local.tga
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bumpmap textures/rock/sediment_01_1024_1t1_local.tga
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}
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material textures/rock/sediment_04
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{
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//diffusemap textures/common/gray.tga
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diffusemap textures/rock/sediment_04_1024_1t1_d.tga
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//specularmap textures/common/black.tga
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bumpmap textures/rock/sediment_04_1024_1t1_local.tga
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}
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material textures/rock/cracked_rock_sandy_2048_4t1
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{
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diffusemap textures/rock/cracked_rock_sandy_2048_4t1_d.tga
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//specularmap
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bumpmap textures/rock/cracked_rock_sandy_2048_4t1_local.tga
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}
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material textures/rock/sharprock
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{
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diffusemap textures/rock/sharprock_01_2048_2t1_d.tga
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//specularmap
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bumpmap textures/rock/sharprock_01_2048_2t1_local.tga
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}
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material textures/rock/smoothrock_02
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{
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//diffusemap textures/common/gray.tga
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//diffusemap textures/rock/smoothrock_02_d.tga
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diffusemap textures/rock/smoothrock_sedimentary_1024_1t1_d.tga
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//specularmap
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//bumpmap textures/rock/smoothrock_sharprock_02_local.tga
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bumpmap textures/rock/smoothrock_02_local.tga
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//bumpmap textures/rock/smoothrock_sedimentary_1024_1t1_local.tga
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}
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material textures/rock/smoothrock_02_deeper
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{
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diffusemap textures/rock/smoothrock_sedimentary_1024_1t1_d.tga
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//specularmap
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//bumpmap textures/rock/smoothrock_02_overlaid_local.tga
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bumpmap textures/rock/smoothrock_03_2048_2t1_local.tga
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}
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material textures/rock/sediment_rough
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{
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//diffusemap textures/common/gray.tga
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diffusemap textures/rock/sediment_rough_1024_1t1_d.tga
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//specularmap
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//bumpmap textures/rock/smoothrock_02_local.tga
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//bumpmap textures/rock/smoothrock_combined_local.tga
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bumpmap textures/rock/sediment_rough2_local.tga
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}
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***************/ |