etqw-sdk/base/effects/simple/weapons/spikes_simple.effect

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effect effects/weapons/spikes_raise_simple
{
size 20
cutOffDistance 100
spawner "centre sparks"
{
count 1,1
locked
orientateIdentity
sprite
{
duration 0.2,0.2
blend add
material "textures/particles/sparks/sparkflash_strip01"
numFrames 4
trailRepeat 1
start
{
size { point 4,4 }
tint { point 0.921569,0.74902,0.501961 }
fade { line 0.1,0.3 }
offset { point 0,-7,-4 }
rotate { box -0.5,0.5 }
}
motion
{
size { envelope linear }
}
end
{
size { point 7,7 }
}
lineHit
}
}
spawner "centre sparks2"
{
count 1,1
locked
orientateIdentity
sprite
{
duration 0.2,0.2
blend add
material "textures/particles/sparks/sparkflash_strip01"
numFrames 4
trailRepeat 1
start
{
position { point -5,0,0 }
size { point 3,3 }
tint { point 1,0.74902,0.509804 }
fade { line 0.1,0.3 }
offset { point 0,-7,-4 }
rotate { box -0.5,0.5 }
}
motion
{
size { envelope linear }
}
end
{
size { point 6,6 }
}
lineHit
}
}
}
effect effects/impacts/spikes/impact_default_simple
{
size 8
sound "Hit"
{
soundShader "sounds/weapons/spikes/impact_default"
}
effect "unnamed0"
{
effect "effects/impacts/knife/impact_default_simple"
}
}
effect effects/impacts/spikes/impact_pavement_simple
{
size 8
sound "Hit"
{
soundShader "sounds/weapons/spikes/impact_default"
}
effect "unnamed0"
{
effect "effects/impacts/knife/impact_pavement_simple"
}
}
effect effects/impacts/spikes/impact_flesh_simple
{
size 8
sound "Hit"
{
soundShader "sounds/weapons/spikes/impact_flesh"
}
effect "unnamed0"
{
effect "effects/impacts/knife/impact_flesh_simple"
}
}
effect effects/impacts/spikes/impact_liquid_simple
{
size 8
effect "unnamed0"
{
effect "effects/impacts/knife/impact_liquid_simple"
}
}
effect effects/impacts/spikes/impact_plastic_simple
{
size 8
sound "Hit"
{
soundShader "sounds/weapons/spikes/impact_default"
}
effect "unnamed0"
{
effect "effects/impacts/knife/impact_plastic_simple"
}
}effect effects/impacts/spikes/impact_sand_simple
{
size 8
sound "Hit"
{
soundShader "sounds/weapons/spikes/impact_ground"
}
effect "unnamed0"
{
effect "effects/impacts/knife/impact_sand_simple"
}
}
effect effects/impacts/spikes/impact_stone_simple
{
size 8
sound "Hit"
{
soundShader "sounds/weapons/spikes/impact_default"
}
effect "unnamed0"
{
effect "effects/impacts/knife/impact_stone_simple"
}
}
effect effects/impacts/spikes/impact_metal_simple
{
size 8
sound "Hit"
{
soundShader "sounds/weapons/spikes/impact_default"
}
effect "unnamed0"
{
effect "effects/impacts/knife/impact_metal_simple"
}
}
effect effects/impacts/spikes/impact_grass_simple
{
size 8
sound "Hit"
{
soundShader "sounds/weapons/spikes/impact_ground"
}
effect "unnamed0"
{
effect "effects/impacts/knife/impact_grass_simple"
}
}effect effects/impacts/spikes/impact_glass_simple
{
size 8
sound "Hit"
{
soundShader "sounds/weapons/spikes/impact_default"
}
effect "unnamed0"
{
effect "effects/impacts/knife/impact_glass_simple"
}
}
effect effects/impacts/spikes/impact_wood_simple
{
size 8
sound "Hit"
{
soundShader "sounds/weapons/spikes/impact_default"
}
effect "unnamed0"
{
effect "effects/impacts/knife/impact_wood_simple"
}
}