229 lines
3.3 KiB
Text
229 lines
3.3 KiB
Text
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effect effects/weapons/spikes_raise_simple
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{
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size 20
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cutOffDistance 100
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spawner "centre sparks"
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{
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count 1,1
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locked
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orientateIdentity
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sprite
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{
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duration 0.2,0.2
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blend add
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material "textures/particles/sparks/sparkflash_strip01"
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numFrames 4
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trailRepeat 1
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start
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{
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size { point 4,4 }
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tint { point 0.921569,0.74902,0.501961 }
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fade { line 0.1,0.3 }
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offset { point 0,-7,-4 }
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rotate { box -0.5,0.5 }
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}
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motion
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{
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size { envelope linear }
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}
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end
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{
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size { point 7,7 }
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}
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lineHit
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}
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}
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spawner "centre sparks2"
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{
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count 1,1
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locked
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orientateIdentity
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sprite
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{
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duration 0.2,0.2
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blend add
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material "textures/particles/sparks/sparkflash_strip01"
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numFrames 4
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trailRepeat 1
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start
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{
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position { point -5,0,0 }
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size { point 3,3 }
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tint { point 1,0.74902,0.509804 }
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fade { line 0.1,0.3 }
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offset { point 0,-7,-4 }
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rotate { box -0.5,0.5 }
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}
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motion
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{
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size { envelope linear }
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}
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end
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{
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size { point 6,6 }
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}
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lineHit
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}
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}
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}
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effect effects/impacts/spikes/impact_default_simple
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{
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size 8
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sound "Hit"
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{
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soundShader "sounds/weapons/spikes/impact_default"
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}
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effect "unnamed0"
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{
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effect "effects/impacts/knife/impact_default_simple"
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}
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}
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effect effects/impacts/spikes/impact_pavement_simple
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{
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size 8
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sound "Hit"
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{
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soundShader "sounds/weapons/spikes/impact_default"
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}
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effect "unnamed0"
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{
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effect "effects/impacts/knife/impact_pavement_simple"
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}
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}
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effect effects/impacts/spikes/impact_flesh_simple
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{
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size 8
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sound "Hit"
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{
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soundShader "sounds/weapons/spikes/impact_flesh"
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}
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effect "unnamed0"
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{
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effect "effects/impacts/knife/impact_flesh_simple"
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}
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}
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effect effects/impacts/spikes/impact_liquid_simple
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{
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size 8
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effect "unnamed0"
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{
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effect "effects/impacts/knife/impact_liquid_simple"
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}
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}
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effect effects/impacts/spikes/impact_plastic_simple
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{
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size 8
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sound "Hit"
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{
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soundShader "sounds/weapons/spikes/impact_default"
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}
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effect "unnamed0"
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{
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effect "effects/impacts/knife/impact_plastic_simple"
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}
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}effect effects/impacts/spikes/impact_sand_simple
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{
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size 8
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sound "Hit"
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{
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soundShader "sounds/weapons/spikes/impact_ground"
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}
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effect "unnamed0"
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{
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effect "effects/impacts/knife/impact_sand_simple"
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}
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}
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effect effects/impacts/spikes/impact_stone_simple
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{
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size 8
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sound "Hit"
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{
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soundShader "sounds/weapons/spikes/impact_default"
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}
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effect "unnamed0"
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{
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effect "effects/impacts/knife/impact_stone_simple"
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}
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}
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effect effects/impacts/spikes/impact_metal_simple
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{
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size 8
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sound "Hit"
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{
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soundShader "sounds/weapons/spikes/impact_default"
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}
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effect "unnamed0"
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{
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effect "effects/impacts/knife/impact_metal_simple"
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}
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}
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effect effects/impacts/spikes/impact_grass_simple
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{
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size 8
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sound "Hit"
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{
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soundShader "sounds/weapons/spikes/impact_ground"
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}
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effect "unnamed0"
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{
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effect "effects/impacts/knife/impact_grass_simple"
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}
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}effect effects/impacts/spikes/impact_glass_simple
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{
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size 8
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sound "Hit"
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{
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soundShader "sounds/weapons/spikes/impact_default"
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}
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effect "unnamed0"
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{
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effect "effects/impacts/knife/impact_glass_simple"
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}
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}
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effect effects/impacts/spikes/impact_wood_simple
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{
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size 8
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sound "Hit"
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{
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soundShader "sounds/weapons/spikes/impact_default"
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}
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effect "unnamed0"
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{
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effect "effects/impacts/knife/impact_wood_simple"
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}
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}
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