59 lines
1.1 KiB
Text
59 lines
1.1 KiB
Text
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sound sounds/deployables/violator/tab_klink {
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minDistance 2
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maxDistance 15
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volume -11
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sounds/vehicles/violator/klink_01g.wav
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}
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sound sounds/deployables/violator/idle {
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minDistance 2
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maxDistance 15
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volume -21
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looping
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leadin
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sounds/vehicles/violator/hands_01_start.wav
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sounds/vehicles/violator/hands_01_loop.wav
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}
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sound sounds/deployables/violator/deploy {
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volume -10
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maxDistance 50
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sounds/deployables/violator/deploy.wav
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}
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sound sounds/deployables/violator/beam/start {
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unclamped
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volume 1
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minDistance 25
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maxDistance 200
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shakes 0.07
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looping
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leadin
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//sounds/deployables/violator/beam_start_05.wav
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//sounds/deployables/violator/beam_loop_05.wav
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sounds/deployables/violator/beam07_start.wav
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sounds/deployables/violator/beam07_loop.wav
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}
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sound sounds/deployables/violator/beam/stop {
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unclamped
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volume 1
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minDistance 25
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maxDistance 200
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shakes 0.07
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//sounds/deployables/violator/beam_stop_02.wav
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//sounds/deployables/violator/beam_stop_05.wav
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sounds/deployables/violator/beam07_stop.wav
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}
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