etqw-sdk/base/materials/particles/weapons.mtr

74 lines
1.3 KiB
Plaintext
Raw Permalink Normal View History

2008-05-29 00:00:00 +00:00
material textures/effects/weapons/railgun_spiral {
twoSided
{
map textures/effects/weapons/railgun/spiral.tga
blend add
vertexColor
colored
}
}
material textures/effects/weapons/railgun_core {
twoSided
{
map clamp textures/effects/weapons/railgun/core.tga
blend add
vertexColor
red 1 * guiLightTable[ time ]
colored
}
}
material textures/effects/weapons/hyperblaster_bolt {
{
program trivial_distance
parameters 30, 40, 0.1
map textures/effects/weapons/blaster_fly_red.tga
blend add
vertexColor
}
}
material textures/effects/weapons/hyperblaster_trail {
twoSided
{
program trivial_distance
parameters 30, 40, 0.1
blend GL_ZERO, GL_ONE_MINUS_SRC_COLOR
map textures/effects/weapons/hyperblaster/trail.tga
maskalpha
vertexColor
translate 0, time * -1
}
}
material textures/effects/shockwave
{
noshadows
translucent
nonsolid
twosided
{
blend add
map textures/particles/shockwave.tga
vertexcolor
}
}
material textures/effects/weapons/ground_flash
{
qer_editorimage textures/particles/explosion/artilleryexp.tga
sort nearest
//deform sprite
{
blend add
map clamp textures/particles/explosion/artilleryexp.tga
useTemplate templates/materials/animate_clamp< 8, 0.4 >
rotate -3.25
//alpha 1
//maskalpha
vertexcolor
}
}