Commit graph

86 commits

Author SHA1 Message Date
Richard Allen
440d611d96 More radio tewaks and cleanups. 2002-03-17 03:35:29 +00:00
Richard Allen
af6057de54 Fixed a small bug in radio enemyd that made it say "one enemu down" 2002-03-17 01:55:43 +00:00
Richard Allen
46d280b49c Adding variable team names. g_RQ3_team1name and g_RQ3_team2name. Fixed
Slicers fraglimit check.
2002-03-17 00:40:23 +00:00
Richard Allen
fcada2358f Added a variable system from AQ. Works the same except it uses $ for % 2002-03-14 23:54:12 +00:00
Richard Allen
056848886d Adding radio :) 2002-03-14 02:24:39 +00:00
Daniel Simoes
2ae2a9f8c0 Fixed team changes and scoreboard bugs 2002-03-11 18:02:33 +00:00
Daniel Simoes
00f3ae97bb Intermission ala aq2, when timelimit/roundlimit hits. 2002-03-07 14:29:12 +00:00
Richard Allen
46fa882354 Fixed Unknown client command: Roundlimit bug 2002-03-05 02:08:16 +00:00
Richard Allen
1097d75ab4 Final fixes for anims at spawn and a knife bug. 2002-03-03 23:51:45 +00:00
Richard Allen
1e8848f394 More Anim fixes. Knives still broken 2002-03-03 18:00:26 +00:00
Richard Allen
fbde6bc7d3 Use propper weapon anims on TP spawns 2002-03-03 03:11:37 +00:00
Richard Allen
1ec735ec6b Fixed the uneven team calculations 2002-03-02 16:16:54 +00:00
Richard Allen
5cba60e438 Added ui_RQ3_teamCount1, ui_RQ3_teamCount2 and ui_RQ3_numSpectators for
makro
2002-03-01 20:02:34 +00:00
Richard Allen
f9b6692422 Cleanups and removal of g_RQ3_sniperup 2002-03-01 18:21:26 +00:00
Richard Allen
86b1f40473 More spectatorfixes and finally stopped all fallingdamage anims and
sounds during LCA.
2002-02-27 01:54:29 +00:00
Richard Allen
0ddc32ad4e Fixed a bug that made it impossible to pick up special weapons when player
had selected akimbos or knives
2002-02-25 19:51:26 +00:00
Richard Allen
93b03c0ea6 Fixed the use ESC and join menu to join teams when dead players are
spectating in TP mode.
Tuned the autorespawn system a bit.  Now dead ppl. are dead for a very
small time before they are made into spectators.
2002-02-25 19:41:53 +00:00
Richard Allen
bede62fd3b Added a cvar to control sniper behavior g_RQ3_sniperup. Def 0. if set yo 1
it makes players spawn with the sniper up.
2002-02-24 18:12:19 +00:00
Richard Allen
dcf24e791f Cleaned up EquipPlayer() and made snipers spawn with pistol in hand 2002-02-24 17:56:44 +00:00
Richard Allen
45ed6e122c Fixed a bug where the mode of knifes and grenades where reset to slashing
and short throw.
2002-02-24 16:40:35 +00:00
Richard Allen
a38c90e2d8 Fixed a few bugs and did some cleanups 2002-02-22 02:13:13 +00:00
Bryce Hutchings
272d246553 LCA fix 2002-02-11 00:30:23 +00:00
Richard Allen
f72621755b Fix #1 to zcam jitter. More is probably needed. 2002-02-10 04:55:28 +00:00
Richard Allen
e619e05d3a Fixed spectator follow and free and updated zcam to 1.04 and added the
missing zcam files.
2002-02-09 00:10:12 +00:00
Richard Allen
f3339180b6 Fix the instant spectate on death and an attempt to fix the scores 2002-02-06 03:10:43 +00:00
Daniel Simoes
e146dbb353 More on matchmode.. 2002-02-05 23:42:06 +00:00
Richard Allen
166f379675 Debugging message gone and cleanup of Antistick routinr 2002-02-05 10:04:41 +00:00
Richard Allen
3a56bcbfbb Fixed a typo in knives name 2002-02-04 05:44:00 +00:00
Daniel Simoes
9d16185f5b More Matchmode code and fixed 2 bugs in TP 2002-02-03 21:23:51 +00:00
Richard Allen
50eec79021 Further fixes to antistick 2002-01-29 03:13:45 +00:00
Richard Allen
a11e66ea77 temp hack removed 2002-01-27 13:42:19 +00:00
Richard Allen
efda1c2acd Teamplay antistick system. 2002-01-27 13:33:28 +00:00
Richard Allen
23f679b5a8 Make use of NiceAsses ClearBodyQue() between rounds 2002-01-23 15:59:43 +00:00
Richard Allen
756a8f32d4 Changed the knifes fix a bit 2002-01-21 20:03:15 +00:00
Richard Allen
b81bba506f Fixed a bug that didnt allow knifes to be selected as primary weapon 2002-01-21 19:52:31 +00:00
Richard Allen
7cb1bc7291 Added the two new files for TP I forgot during the main TP commit 2002-01-11 20:23:41 +00:00