jedioutcast/utils/Radiant/points.cpp

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2013-04-04 18:02:27 +00:00
#include "stdafx.h"
#include "qe3.h"
#define MAX_POINTFILE 8192
static vec3_t s_pointvecs[MAX_POINTFILE];
static int s_num_points, s_check_point;
// returns NULL if all ok, else error message...
//
char *Pointfile_Delete(void)
{
char *psReturn = NULL;
char name[1024];
strcpy (name, currentmap);
StripExtension (name);
strcat (name, ".lin");
if (remove(name))
{
static char sTemp[1024];
sprintf(sTemp,"Error deleting file \"%s\"",name);
if (errno == EACCES) // path specifies a read-only file
{
strcat(sTemp," because it's read-only.");
psReturn = &sTemp[0];
}
else
if (errno != ENOENT) // not found, or path is a dir
{
// so anything else is probably...
//
strcat(sTemp," because it's probably still open or something?");
psReturn = &sTemp[0];
}
else
{
// (not found) harmless, so ignore
}
if (psReturn)
{
strcat(sTemp,"\nYou should fix this, otherwise you'll keep getting erroneous leak reports!\n");
}
}
return psReturn;
}
// advance camera to next point
void Pointfile_Next (void)
{
vec3_t dir;
if (s_check_point >= s_num_points-2)
{
Sys_Status ("End of pointfile", 0);
return;
}
s_check_point++;
VectorCopy (s_pointvecs[s_check_point], g_pParentWnd->GetCamera()->Camera().origin);
VectorCopy (s_pointvecs[s_check_point], g_pParentWnd->GetXYWnd()->GetOrigin());
VectorSubtract (s_pointvecs[s_check_point+1], g_pParentWnd->GetCamera()->Camera().origin, dir);
VectorNormalize (dir);
g_pParentWnd->GetCamera()->Camera().angles[1] = atan2 (dir[1], dir[0])*180/3.14159;
g_pParentWnd->GetCamera()->Camera().angles[0] = asin (dir[2])*180/3.14159;
Sys_UpdateWindows (W_ALL);
}
// advance camera to previous point
void Pointfile_Prev (void)
{
vec3_t dir;
if ( s_check_point == 0)
{
Sys_Status ("Start of pointfile", 0);
return;
}
s_check_point--;
VectorCopy (s_pointvecs[s_check_point], g_pParentWnd->GetCamera()->Camera().origin);
VectorCopy (s_pointvecs[s_check_point], g_pParentWnd->GetXYWnd()->GetOrigin());
VectorSubtract (s_pointvecs[s_check_point+1], g_pParentWnd->GetCamera()->Camera().origin, dir);
VectorNormalize (dir);
g_pParentWnd->GetCamera()->Camera().angles[1] = atan2 (dir[1], dir[0])*180/3.14159;
g_pParentWnd->GetCamera()->Camera().angles[0] = asin (dir[2])*180/3.14159;
Sys_UpdateWindows (W_ALL);
}
void Pointfile_Check (void)
{
char name[1024];
FILE *f;
vec3_t v;
strcpy (name, currentmap);
StripExtension (name);
strcat (name, ".lin");
f = fopen (name, "r");
if (!f)
return;
Sys_Printf ("Reading pointfile %s\n", name);
if (!g_qeglobals.d_pointfile_display_list)
g_qeglobals.d_pointfile_display_list = qglGenLists(1);
s_num_points = 0;
qglNewList (g_qeglobals.d_pointfile_display_list, GL_COMPILE);
qglColor3f (1, 0, 0);
qglDisable(GL_TEXTURE_2D);
qglDisable(GL_TEXTURE_1D);
qglLineWidth (4);
qglBegin(GL_LINE_STRIP);
do
{
if (fscanf (f, "%f %f %f\n", &v[0], &v[1], &v[2]) != 3)
break;
if (s_num_points < MAX_POINTFILE)
{
VectorCopy (v, s_pointvecs[s_num_points]);
s_num_points++;
}
qglVertex3fv (v);
} while (1);
qglEnd();
qglLineWidth (1);
qglEndList ();
s_check_point = 0;
fclose (f);
// don't jump the camera to the leak line, the designers hated this...
#if 0
Pointfile_Next ();
#else
Sys_UpdateWindows (W_ALL);
#endif
}
void Pointfile_Draw( void )
{
int i;
qglColor3f( 1.0F, 0.0F, 0.0F );
qglDisable(GL_TEXTURE_2D);
qglDisable(GL_TEXTURE_1D);
qglLineWidth (4);
qglBegin(GL_LINE_STRIP);
for ( i = 0; i < s_num_points; i++ )
{
qglVertex3fv( s_pointvecs[i] );
}
qglEnd();
qglLineWidth( 1 );
}
void Pointfile_Clear (void)
{
if (!g_qeglobals.d_pointfile_display_list)
return;
qglDeleteLists (g_qeglobals.d_pointfile_display_list, 1);
g_qeglobals.d_pointfile_display_list = 0;
Sys_UpdateWindows (W_ALL);
}