172 lines
3.9 KiB
C++
172 lines
3.9 KiB
C++
#include "stdafx.h"
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#include "qe3.h"
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#define MAX_POINTFILE 8192
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static vec3_t s_pointvecs[MAX_POINTFILE];
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static int s_num_points, s_check_point;
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// returns NULL if all ok, else error message...
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//
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char *Pointfile_Delete(void)
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{
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char *psReturn = NULL;
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char name[1024];
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strcpy (name, currentmap);
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StripExtension (name);
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strcat (name, ".lin");
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if (remove(name))
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{
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static char sTemp[1024];
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sprintf(sTemp,"Error deleting file \"%s\"",name);
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if (errno == EACCES) // path specifies a read-only file
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{
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strcat(sTemp," because it's read-only.");
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psReturn = &sTemp[0];
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}
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else
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if (errno != ENOENT) // not found, or path is a dir
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{
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// so anything else is probably...
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//
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strcat(sTemp," because it's probably still open or something?");
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psReturn = &sTemp[0];
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}
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else
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{
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// (not found) harmless, so ignore
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}
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if (psReturn)
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{
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strcat(sTemp,"\nYou should fix this, otherwise you'll keep getting erroneous leak reports!\n");
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}
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}
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return psReturn;
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}
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// advance camera to next point
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void Pointfile_Next (void)
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{
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vec3_t dir;
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if (s_check_point >= s_num_points-2)
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{
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Sys_Status ("End of pointfile", 0);
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return;
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}
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s_check_point++;
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VectorCopy (s_pointvecs[s_check_point], g_pParentWnd->GetCamera()->Camera().origin);
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VectorCopy (s_pointvecs[s_check_point], g_pParentWnd->GetXYWnd()->GetOrigin());
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VectorSubtract (s_pointvecs[s_check_point+1], g_pParentWnd->GetCamera()->Camera().origin, dir);
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VectorNormalize (dir);
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g_pParentWnd->GetCamera()->Camera().angles[1] = atan2 (dir[1], dir[0])*180/3.14159;
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g_pParentWnd->GetCamera()->Camera().angles[0] = asin (dir[2])*180/3.14159;
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Sys_UpdateWindows (W_ALL);
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}
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// advance camera to previous point
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void Pointfile_Prev (void)
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{
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vec3_t dir;
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if ( s_check_point == 0)
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{
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Sys_Status ("Start of pointfile", 0);
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return;
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}
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s_check_point--;
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VectorCopy (s_pointvecs[s_check_point], g_pParentWnd->GetCamera()->Camera().origin);
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VectorCopy (s_pointvecs[s_check_point], g_pParentWnd->GetXYWnd()->GetOrigin());
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VectorSubtract (s_pointvecs[s_check_point+1], g_pParentWnd->GetCamera()->Camera().origin, dir);
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VectorNormalize (dir);
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g_pParentWnd->GetCamera()->Camera().angles[1] = atan2 (dir[1], dir[0])*180/3.14159;
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g_pParentWnd->GetCamera()->Camera().angles[0] = asin (dir[2])*180/3.14159;
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Sys_UpdateWindows (W_ALL);
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}
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void Pointfile_Check (void)
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{
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char name[1024];
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FILE *f;
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vec3_t v;
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strcpy (name, currentmap);
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StripExtension (name);
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strcat (name, ".lin");
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f = fopen (name, "r");
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if (!f)
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return;
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Sys_Printf ("Reading pointfile %s\n", name);
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if (!g_qeglobals.d_pointfile_display_list)
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g_qeglobals.d_pointfile_display_list = qglGenLists(1);
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s_num_points = 0;
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qglNewList (g_qeglobals.d_pointfile_display_list, GL_COMPILE);
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qglColor3f (1, 0, 0);
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qglDisable(GL_TEXTURE_2D);
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qglDisable(GL_TEXTURE_1D);
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qglLineWidth (4);
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qglBegin(GL_LINE_STRIP);
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do
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{
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if (fscanf (f, "%f %f %f\n", &v[0], &v[1], &v[2]) != 3)
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break;
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if (s_num_points < MAX_POINTFILE)
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{
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VectorCopy (v, s_pointvecs[s_num_points]);
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s_num_points++;
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}
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qglVertex3fv (v);
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} while (1);
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qglEnd();
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qglLineWidth (1);
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qglEndList ();
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s_check_point = 0;
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fclose (f);
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// don't jump the camera to the leak line, the designers hated this...
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#if 0
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Pointfile_Next ();
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#else
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Sys_UpdateWindows (W_ALL);
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#endif
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}
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void Pointfile_Draw( void )
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{
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int i;
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qglColor3f( 1.0F, 0.0F, 0.0F );
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qglDisable(GL_TEXTURE_2D);
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qglDisable(GL_TEXTURE_1D);
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qglLineWidth (4);
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qglBegin(GL_LINE_STRIP);
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for ( i = 0; i < s_num_points; i++ )
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{
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qglVertex3fv( s_pointvecs[i] );
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}
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qglEnd();
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qglLineWidth( 1 );
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}
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void Pointfile_Clear (void)
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{
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if (!g_qeglobals.d_pointfile_display_list)
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return;
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qglDeleteLists (g_qeglobals.d_pointfile_display_list, 1);
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g_qeglobals.d_pointfile_display_list = 0;
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Sys_UpdateWindows (W_ALL);
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}
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