#include "stdafx.h" #include "qe3.h" #define MAX_POINTFILE 8192 static vec3_t s_pointvecs[MAX_POINTFILE]; static int s_num_points, s_check_point; // returns NULL if all ok, else error message... // char *Pointfile_Delete(void) { char *psReturn = NULL; char name[1024]; strcpy (name, currentmap); StripExtension (name); strcat (name, ".lin"); if (remove(name)) { static char sTemp[1024]; sprintf(sTemp,"Error deleting file \"%s\"",name); if (errno == EACCES) // path specifies a read-only file { strcat(sTemp," because it's read-only."); psReturn = &sTemp[0]; } else if (errno != ENOENT) // not found, or path is a dir { // so anything else is probably... // strcat(sTemp," because it's probably still open or something?"); psReturn = &sTemp[0]; } else { // (not found) harmless, so ignore } if (psReturn) { strcat(sTemp,"\nYou should fix this, otherwise you'll keep getting erroneous leak reports!\n"); } } return psReturn; } // advance camera to next point void Pointfile_Next (void) { vec3_t dir; if (s_check_point >= s_num_points-2) { Sys_Status ("End of pointfile", 0); return; } s_check_point++; VectorCopy (s_pointvecs[s_check_point], g_pParentWnd->GetCamera()->Camera().origin); VectorCopy (s_pointvecs[s_check_point], g_pParentWnd->GetXYWnd()->GetOrigin()); VectorSubtract (s_pointvecs[s_check_point+1], g_pParentWnd->GetCamera()->Camera().origin, dir); VectorNormalize (dir); g_pParentWnd->GetCamera()->Camera().angles[1] = atan2 (dir[1], dir[0])*180/3.14159; g_pParentWnd->GetCamera()->Camera().angles[0] = asin (dir[2])*180/3.14159; Sys_UpdateWindows (W_ALL); } // advance camera to previous point void Pointfile_Prev (void) { vec3_t dir; if ( s_check_point == 0) { Sys_Status ("Start of pointfile", 0); return; } s_check_point--; VectorCopy (s_pointvecs[s_check_point], g_pParentWnd->GetCamera()->Camera().origin); VectorCopy (s_pointvecs[s_check_point], g_pParentWnd->GetXYWnd()->GetOrigin()); VectorSubtract (s_pointvecs[s_check_point+1], g_pParentWnd->GetCamera()->Camera().origin, dir); VectorNormalize (dir); g_pParentWnd->GetCamera()->Camera().angles[1] = atan2 (dir[1], dir[0])*180/3.14159; g_pParentWnd->GetCamera()->Camera().angles[0] = asin (dir[2])*180/3.14159; Sys_UpdateWindows (W_ALL); } void Pointfile_Check (void) { char name[1024]; FILE *f; vec3_t v; strcpy (name, currentmap); StripExtension (name); strcat (name, ".lin"); f = fopen (name, "r"); if (!f) return; Sys_Printf ("Reading pointfile %s\n", name); if (!g_qeglobals.d_pointfile_display_list) g_qeglobals.d_pointfile_display_list = qglGenLists(1); s_num_points = 0; qglNewList (g_qeglobals.d_pointfile_display_list, GL_COMPILE); qglColor3f (1, 0, 0); qglDisable(GL_TEXTURE_2D); qglDisable(GL_TEXTURE_1D); qglLineWidth (4); qglBegin(GL_LINE_STRIP); do { if (fscanf (f, "%f %f %f\n", &v[0], &v[1], &v[2]) != 3) break; if (s_num_points < MAX_POINTFILE) { VectorCopy (v, s_pointvecs[s_num_points]); s_num_points++; } qglVertex3fv (v); } while (1); qglEnd(); qglLineWidth (1); qglEndList (); s_check_point = 0; fclose (f); // don't jump the camera to the leak line, the designers hated this... #if 0 Pointfile_Next (); #else Sys_UpdateWindows (W_ALL); #endif } void Pointfile_Draw( void ) { int i; qglColor3f( 1.0F, 0.0F, 0.0F ); qglDisable(GL_TEXTURE_2D); qglDisable(GL_TEXTURE_1D); qglLineWidth (4); qglBegin(GL_LINE_STRIP); for ( i = 0; i < s_num_points; i++ ) { qglVertex3fv( s_pointvecs[i] ); } qglEnd(); qglLineWidth( 1 ); } void Pointfile_Clear (void) { if (!g_qeglobals.d_pointfile_display_list) return; qglDeleteLists (g_qeglobals.d_pointfile_display_list, 1); g_qeglobals.d_pointfile_display_list = 0; Sys_UpdateWindows (W_ALL); }