quakeforge/libs/models
Bill Currie d7e7b7de7d cause the model to load into a calloced buffer rather than the hunk temp
region to avoid the data getting corrupted by cache shufflings. This
/should/ fix the bad extents bug (Closes: #37)
2002-10-11 02:54:02 +00:00
..
alias get larger player skins working in gl 2002-09-13 05:32:28 +00:00
brush gamma correct the loaded lightmaps so swgamma works better (MUCH better:) 2002-09-15 05:04:14 +00:00
sprite go back to using QFile, quakeio.h and quakefs.h 2002-08-27 07:16:28 +00:00
.gitignore model loading code merge. dragged in smoe merges and cleanups of d_iface.h, 2001-05-10 06:01:11 +00:00
Makefile.am we now require modern autoconf (2.52+), automake (1.6+) and libtool (1.4+). 2002-08-01 19:49:10 +00:00
clip_hull.c More whitespace. Eek. 2002-08-25 16:35:22 +00:00
gl_model_fullbright.c Whitespace, comment cleanups. 2002-08-25 14:25:38 +00:00
model.c cause the model to load into a calloced buffer rather than the hunk temp 2002-10-11 02:54:02 +00:00