Go to file
Bill Currie fcb06dbd84 blah :) 2002-10-15 17:36:12 +00:00
RPM don't run cvs2cl if there's no CVS dir 2002-10-01 05:17:25 +00:00
debian Update the Debian changelog. 2002-10-01 06:55:26 +00:00
doc add the new case despair discovered for me 2002-09-23 05:18:53 +00:00
include Added the sleep console command that waits for a specified amount of time. 2002-10-13 19:46:47 +00:00
libs cleanup some bitrot that caused qf to seg when using the null sound driver 2002-10-15 17:32:47 +00:00
nq clear beam end time when beams expire 2002-10-11 22:13:40 +00:00
qw clear beam end time when beams expire 2002-10-11 22:13:40 +00:00
ruamoko space to tabs. Grr! 2002-09-19 03:19:50 +00:00
tools make vector.x work for structure fields (which actually makes vectors more 2002-10-09 20:35:25 +00:00
.gitignore Update some gitignore files. 2002-05-31 06:40:52 +00:00
COPYING initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
INSTALL Note how to actually build and install... 2002-09-30 05:00:44 +00:00
Makefile.am use AMTAR instead of TAR 2002-09-30 20:34:16 +00:00
NEWS blah :) 2002-10-15 17:36:12 +00:00
README.cygwin whitespace 2001-12-13 22:56:25 +00:00
TODO update 2002-10-04 15:01:46 +00:00
acinclude.m4 fix a braino in the QF_WITH_TARGETS macro 2002-09-18 14:57:32 +00:00
bootstrap Make bootstrap deal with automake versions ending in -p[something] 2002-08-04 04:21:52 +00:00
configure.ac nuke --with-amd in favor of --with-arch 2002-09-30 21:52:08 +00:00
quakeforge.lsm.in put the .lsm file in the top level 2001-10-11 05:10:46 +00:00

README.cygwin

NOTE: this method was determined in windows98, if it doesn't work for your
system, let us know.

Also lets us know if it does.

email: quake-user@lists.sourceforge.net
IRC: irc.openprojects.net #quakeforge
==========================================================================

WARNING: QuakeForge may take several hours from bootstrap to the completion
         of make install on some systems

To build win32(mingw) quakeforge bins you will need to download and build
libtools and SDL sources, in that order.

You will also need 3 headers from the Microsoft Directx SDK.
ddraw.h dinput.h dsound.h
Put them in your /usr/include/w32api dir
 
Obtain libtool source from www.gnu.org (good place to get to know), and when
you configure libtool please ensure you use --prefix=/usr otherwise you will
have problems.

Obtain SDL source from www.libsdl.org. You do not need the SDL mingw file, it
is just a bunch of docs and test source. 

Once both are built and installed, then you can start.

in quakeforge run
./bootstrap
./configure --program-prefix= --disable-oss --host=i386-mingw32 --build=i386-cygwin --target=i386-ming32 --disable-Werror
make
make install

goto the /usr/local/bin directory and copy the qw-* and nq-* files to your dos
quake dir

NOTE: due to bugs in the Directx8 SDK header files you will need 
--disable-Werror on the configure command line. This may also be the case with
earlier Directx SDK's but it hasn't been tested. 

Let us know how you go.


Chris Ison (WildCode) for Quakeforge