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gl_draw.c
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Make the cross-hair data sharable between renderers.
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2011-12-26 21:43:15 +09:00 |
gl_dyn_lights.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
gl_dyn_part.c
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Fake vertex arrays for text and particles.
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2011-12-16 20:09:05 +09:00 |
gl_dyn_textures.c
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Fix black halo bugs in even the smallest particles. Same issue as smoke, same solution.
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2006-10-18 07:57:10 +00:00 |
gl_fog.c
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The beginnings of fog support.
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2010-12-10 17:17:30 +09:00 |
gl_graph.c
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the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner.
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2007-03-10 12:00:59 +00:00 |
gl_lightmap.c
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Merge brush model with world model rendering.
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2011-12-18 08:09:55 +09:00 |
gl_mod_alias.c
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Fix up alias-16 support.
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2012-01-05 12:52:12 +09:00 |
gl_mod_sprite.c
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Move the entity transform setup into the clients.
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2011-12-15 17:09:01 +09:00 |
gl_rmain.c
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Make r_novis 0 take effect immediately.
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2012-01-03 23:17:49 +09:00 |
gl_rmisc.c
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Put the D_FlushCaches mess back.
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2012-01-05 15:50:20 +09:00 |
gl_rsurf.c
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Remove some redundate statements.
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2012-01-08 20:38:56 +09:00 |
gl_screen.c
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Add demo to "movie" conversion.
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2012-01-05 19:19:37 +09:00 |
gl_skin.c
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Rename Sys_DPrintf to Sys_MaskPrintf.
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2010-11-26 16:19:26 +09:00 |
gl_sky.c
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Rename some headers to fix doxygen warnings.
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2011-07-23 15:58:45 +09:00 |
gl_sky_clip.c
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Move the surface chain links out of the surfaces.
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2011-12-17 19:14:14 +09:00 |
gl_textures.c
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Move min/max/bound and field_offset into better locations.
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2011-12-24 10:04:33 +09:00 |
gl_warp.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |
Makefile.am
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Use AM_CFLAGS instead of CFLAGS.
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2011-05-10 12:44:44 +09:00 |
noisetextures.c
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hah, should have been using __attribute__((used)) all that time (rather
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2005-08-04 15:27:09 +00:00 |