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Remove some redundate statements.
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2 changed files with 0 additions and 4 deletions
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@ -562,8 +562,6 @@ R_DrawBrushModel (entity_t *e)
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modelorg[2] = DotProduct (temp, e->transform + 8);
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}
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psurf = &model->surfaces[model->firstmodelsurface];
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// calculate dynamic lighting for bmodel if it's not an instanced model
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if (model->firstmodelsurface != 0 && r_dlight_lightmap->int_val) {
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vec3_t lightorigin;
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@ -320,6 +320,4 @@ R_AliasEnd (void)
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qfglDisable (GL_TEXTURE_2D);
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qfglActiveTexture (GL_TEXTURE0 + 2);
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qfglDisable (GL_TEXTURE_2D);
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qfglActiveTexture (GL_TEXTURE0 + 3);
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qfglDisable (GL_TEXTURE_2D);
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}
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