..
classes
GL
[renderer] Remove currententity from non-sw renderers
2021-07-22 16:15:14 +09:00
GLSL
[glsl] Fix some const-correct issues for textures
2021-12-24 06:45:13 +09:00
input
Fix some doxygen warnings
2021-12-25 11:17:33 +09:00
math
[math] Add some bit-op functions
2022-01-23 13:47:14 +09:00
plugin
[particles] Create a psystem object
2021-12-24 06:45:13 +09:00
progs
[qfcc] Encode the new vector types
2022-01-30 16:00:49 +09:00
scene
[scene] Provide direct access to the world matrix
2021-12-24 06:45:13 +09:00
simd
[simd] Use inttypes.h for long vector formats
2022-01-30 10:50:14 +09:00
ui
Vulkan
[vulkan] Build particle buffers
2021-12-24 06:45:13 +09:00
alloc.h
bspfile.h
[util] Make bsp_t counts size_t
2021-08-01 21:54:05 +09:00
cbuf.h
cdaudio.h
cexpr.h
[cexpr] Add a small library with some useful functions
2021-12-24 06:45:12 +09:00
checksum.h
clip_hull.h
cmd.h
cmem.h
console.h
[console] Get message modes and menus working again
2021-11-28 23:21:55 +09:00
crc.h
csqc.h
cvar.h
[util] Add listeners to cvars
2021-11-25 17:46:16 +09:00
darray.h
[util] Hide some initializers from the darray docs
2021-11-25 13:36:02 +09:00
draw.h
dstring.h
fbsearch.h
[util] Add functions for binary heaps
2021-08-02 12:44:08 +09:00
gib.h
hash.h
heapsort.h
[util] Add functions for binary heaps
2021-08-02 12:44:08 +09:00
idparse.h
image.h
info.h
input.h
[input] Move freelook macro deffiniton
2021-12-24 06:45:13 +09:00
iqm.h
joystick.h
keys.h
[input] Clean out a lot of obsolete stuff from keys
2021-11-27 12:31:24 +09:00
link.h
listener.h
[util] Add a listener object
2021-11-25 13:36:02 +09:00
llist.h
Makemodule.am
[math] Add some bit-op functions
2022-01-23 13:47:14 +09:00
mathlib.h
mdfour.h
mersenne.h
[util] Add mtwist float random number functions
2021-12-24 06:45:13 +09:00
model.h
[sprite] Separate model and texture loading
2021-12-24 06:45:13 +09:00
modelgen.h
msg.h
object.h
pak.h
pakfile.h
pcx.h
plist.h
[plist] Remove incorrect const from PL_RemoveObjectForKey
2021-12-17 08:30:00 +09:00
plugin.h
png.h
pqueue.h
[util] Add an priority queue implementation
2021-08-02 13:29:55 +09:00
progs.h
[gamecode] Use pr_type_names for debug views
2022-01-30 10:49:33 +09:00
pvsfile.h
[qfvis] Write out the fat-pvs file
2021-07-27 20:04:19 +09:00
qargs.h
[util] Expose the quakerc check function
2021-11-14 10:12:14 +09:00
qdefs.h
qendian.h
qtypes.h
[renderer] Move driver specific texture chain defs
2021-07-21 16:36:51 +09:00
quakefs.h
[quakefs] Take in the pointer to the global hunk
2021-12-24 06:45:13 +09:00
quakeio.h
render.h
[particles] Create a psystem object
2021-12-24 06:45:13 +09:00
riff.h
ringbuffer.h
[input] Rework device registration
2021-09-20 15:21:11 +09:00
ruamoko.h
[gamecode] Rename func_t to pr_func_t
2022-01-18 15:36:58 +09:00
screen.h
[renderer] Make R_RenderView private
2021-12-24 06:45:12 +09:00
script.h
segtext.h
set.h
[util] Minimize set growth
2021-08-11 12:31:03 +09:00
sizebuf.h
skin.h
sound.h
spritegn.h
sys.h
[util] Wrap fd_set
2021-09-28 10:53:51 +09:00
sys_developer.h
[gamecode] Use a new developer flag for builtin debug
2021-12-24 06:45:13 +09:00
teamplay.h
tga.h
va.h
ver_check.h
vid.h
[vid] Add a listener set for palette changes
2021-12-24 06:45:13 +09:00
wad.h
wadfile.h
winding.h
zone.h
[zone] Add function to retrieve memory usage
2021-12-27 20:12:03 +09:00