..
.gdbinit
better progs access error checking and cleanups resulting from it. Fixes
2001-03-27 03:57:17 +00:00
.gitignore
Make cvs blissfully unaware of nq-server.
2001-10-05 19:43:29 +00:00
.indent.pro
sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet.
2001-08-25 02:47:11 +00:00
cl_cam.c
re-arrange things so __attribute__ and __builtin_expect are properly
2003-01-15 15:31:36 +00:00
cl_cmd.c
re-arrange things so __attribute__ and __builtin_expect are properly
2003-01-15 15:31:36 +00:00
cl_demo.c
improve the timedemo fps output a little
2003-08-13 16:08:06 +00:00
cl_input.c
re-arrange things so __attribute__ and __builtin_expect are properly
2003-01-15 15:31:36 +00:00
cl_main.c
rename VectorMA to VectorMultAdd, add VectorMultSub and use it in a few
2003-08-08 15:25:53 +00:00
cl_parse.c
Prettier particles! Renderer is now informed of sv_gravity changes in qw. Not
2003-08-27 22:20:03 +00:00
cl_screen.c
nuke QF/texture.h moving it's contents into QF/image.h (yay, finally, a
2003-09-04 18:59:39 +00:00
cl_tent.c
rename VectorMA to VectorMultAdd, add VectorMultSub and use it in a few
2003-08-08 15:25:53 +00:00
cl_view.c
rename cl_overlay_gravity to cl_scoreboard_gravity, rename the hud/sbar,
2003-05-09 20:30:50 +00:00
com.c
rename all the globals in quakefs.[ch] to be QFS_* or qfs_*
2003-02-14 19:46:07 +00:00
game.c
fix nq's gamedir handling for the -hipnotic etc shortcuts
2003-05-09 21:10:59 +00:00
host.c
dedicated server needs/wants the text (server) console plugin, not the
2003-12-19 03:41:58 +00:00
host_cmd.c
diff reduction and maybe a couple speedups
2003-05-29 04:49:34 +00:00
host_skin.c
re-arrange things so __attribute__ and __builtin_expect are properly
2003-01-15 15:31:36 +00:00
Makefile.am
--disable-static now works (thanks for the heads-up, raorn)
2003-12-22 20:51:08 +00:00
sbar.c
this should fix the scores in deathmatch (thanks, xi)
2003-11-21 04:53:41 +00:00
sdl_link.c
make qf gcc 3.3 clean
2003-04-17 00:01:48 +00:00
skin.c
nuke QF/texture.h moving it's contents into QF/image.h (yay, finally, a
2003-09-04 18:59:39 +00:00
sv_cl_phys.c
replace all VectorSubtract (vec3_origin, ... and
2003-09-03 22:17:04 +00:00
sv_cvar.c
re-arrange things so __attribute__ and __builtin_expect are properly
2003-01-15 15:31:36 +00:00
sv_ded.c
merge IN_SendKeyEvents and IN_Commands into IN_ProcessEvents
2003-04-08 18:45:12 +00:00
sv_main.c
remove a whole swath of potential buffer overflows by removing the buffer.
2003-08-05 01:45:52 +00:00
sv_model.c
re-arrange things so __attribute__ and __builtin_expect are properly
2003-01-15 15:31:36 +00:00
sv_move.c
re-arrange things so __attribute__ and __builtin_expect are properly
2003-01-15 15:31:36 +00:00
sv_phys.c
replace all VectorSubtract (vec3_origin, ... and
2003-09-03 22:17:04 +00:00
sv_pr_cmds.c
move to using a hash table for builtin number -> builtin lookup so sparse
2004-01-06 05:51:09 +00:00
sv_progs.c
move to using a hash table for builtin number -> builtin lookup so sparse
2004-01-06 05:51:09 +00:00
sv_user.c
re-arrange things so __attribute__ and __builtin_expect are properly
2003-01-15 15:31:36 +00:00
sys_sdl.c
re-arrange things so __attribute__ and __builtin_expect are properly
2003-01-15 15:31:36 +00:00
sys_unix.c
re-arrange things so __attribute__ and __builtin_expect are properly
2003-01-15 15:31:36 +00:00
sys_unixd.c
remove redundant calls to COM_InitArgv
2003-09-22 23:17:47 +00:00
sys_win.c
win32 compile fixes
2003-08-13 18:17:30 +00:00
sys_wind.c
remove redundant calls to COM_InitArgv
2003-09-22 23:17:47 +00:00
world.c
re-arrange things so __attribute__ and __builtin_expect are properly
2003-01-15 15:31:36 +00:00
worlda.S
include/QF header cleanup. including config.h (or any file from include) is
2001-05-31 05:33:13 +00:00